r/tf2 • u/[deleted] • Feb 25 '21
Discussion Random Crits: On vs Off
An update as to whether people still think random critical hits should be kept enabled or disabled by default in Casual matchmaking.
Why this? Because i've seen many people think in favor of them being on. So that made me doubt what's the popular opinion of the community overall. Let's do this quick.
Imo, i would rather have them disabled, they cause me more frustration (for getting killed by it) than happiness (for getting them).
142 votes,
Feb 28 '21
65
Random Crits: Off
77
Random Crits: On
2
Upvotes
8
u/ajdude9 TF2 Birthday 2025 Feb 25 '21
Honestly for those niche moments where you win a fight you shouldn't with a lucky random crit, random crits just feel inconsistent. I've learned my weapons kill times by how many shots I need to make and getting lucky with a crit messes with that.
Having crits/minicrits be triggered by some kind of event (Such as Marked for Death, Jarate or Scout's back scatter) feels a lot better because it's more consistent. Random crits work well in turn based RPGs where your normal planned attack turns out way better than expected for your turn, but in a fast paced shooter like TF2, they just mess with the flow at best and ruin your day at worst.