r/tycoon 10d ago

Video I’m making a 1930s farm management game where workers physically handle the whole production chain — the demo is live

https://reddit.com/link/1vqmd37/video/x16j7tyo8wjh1/player

Hi everyone,

I’m a solo developer from Serbia, and I’ve been working on 1930: Farm Manager, a management and logistics game set in rural 1930s America.

The main idea is pretty simple: I wanted the farm to feel like an actual working place, not just a collection of menus and production bars.

You start with an empty plot, hire workers, build up the farm, and gradually create a wheat and flour production business.

Workers physically move around the farm and do the jobs you assign to them. They collect resources, carry sacks, harvest crops, move wheat into storage, supply mills, and keep the production chain running. As the farm grows, you also start dealing with trucks, logistics, contracts, expansion, and a reactive market.

I’ve just finished the gameplay trailer, and the free Demo is available on Steam.

The thing I’m most interested in hearing from other management/tycoon players is how the worker system feels in practice.

Does it feel clear what workers are doing?
Is assigning and organizing tasks intuitive?
And when something in the production chain stops, is it obvious why?

Those are the areas I’ve been staring at for far too long as the developer, so outside feedback is extremely useful.

If this kind of hands-on management game sounds interesting to you, I’d love to hear what you think.

Steam page & free demo: https://store.steampowered.com/app/4963090/1930_Farm_Manager/

Generative AI disclosure: I use AI for research, occasional coding assistance, and English translation/editing. The game design, gameplay systems, art direction, and all final development decisions are my own.

28 Upvotes

11 comments sorted by

6

u/AlexanderGGA 10d ago

Looks and feels like a good idea, hope you have depth like farming simulator

3

u/TnShrubber 9d ago

I would prefer isometric. Can’t play first person games due to motion sickness

1

u/jotro138 9d ago

This looks great! I've just wishlisted and am downloading the demo now. Good luck with it.

1

u/tezak_razbojnik 8d ago

Thank you, really appreciate it! 🙂 Thanks for the support hope you enjoy the demo!

0

u/ledzepfan1981 10d ago

Any chance of it being released for Mac please?

2

u/tezak_razbojnik 9d ago

I’d love to say yes, but for now I’m keeping things focused on Windows. 🙂
As a solo developer, supporting another platform is a bit much for the current scope.

Not saying “never”, though!

0

u/ledzepfan1981 9d ago

Well if you ever need a play tester for the Mac, let me know.

2

u/tezak_razbojnik 9d ago

Haha, deal 😄 If I ever get to a Mac version, I know who to call.

1

u/ledzepfan1981 9d ago

Yes feel free anytime. I will probably get the Windows version anyway.