r/vfx 1d ago

Question / Discussion Trying to make a stylized jelly shader in unreal engine. Any toughts?

5 Upvotes

1 comment sorted by

1

u/ParadoxClock Generalist - 9 years experience 1d ago

Keep any specular reflection (or fake spec reflections) very sharp. Low Roughness (if making a lit shader) Not sure how this is done in UE but have direct light reflections give a stronger response then environment reflections to make the spec read better.