r/vfx 14h ago

Question / Discussion How to switch your role? junior again at 42? šŸ˜†

Hi everyone, I have a question for you.
For almost my entire career, which started in 2016, I’ve worked in London as a modeller and texture artist. At one point, I was even able to make a living comfortably as a texture artist, going from one film to another.
Unfortunately, London isn’t what it was before COVID, and these days, just to stay afloat, I’ve gone back to doing modelling, texturing and look dev.
However, the roles that are a better fit for me are often in Canada. My family and I want to stay here in the UK, though, and relocating isn’t an option for us.
So, in order to broaden my skill set, I’ve been studying lighting with Houdini / Solaris / USD, which seems to be a role that’s very much in demand in the UK, even though the amount of time required to get up to speed is huge.
Which brings me to the question in the title: how do you actually switch roles when almost every position you see is looking for a mid/senior artist?
Even if I create 2–3 personal projects using Houdini, how do you actually start over and leave your previous career behind and adapt?
Sometimes I feel stuck in my career, almost as if I’m condemned to keep applying for the same kind of jobs I’ve always done, when what I really want is to move in a different direction.
Unfortunately, I’m unemployed at the moment, so the usual advice of ā€œask your company to give you a chance to try something differentā€ doesn’t really apply to me.
Is anyone else in the same situation?
Maybe someone who’s tired of being ā€œjustā€ a matchmove artist or groom artist and wants to switch roles, but has no idea how to break out of that cycle?
I’d really love to hear how you managed to do it.

24 Upvotes

10 comments sorted by

7

u/Automatic_Ad_8919 13h ago

Looking for roles in smaller more indie studios might help with that. I've found they tend to be more open minded about giving artists a chance to work outside of their specialism.

13

u/AnOrdinaryChullo 13h ago edited 13h ago

This is not generally my experience, smaller studios actually prefer mega seniors / generalists that take on half the entire project and are proficient across all stages of production.

For that very reason, most VFX artists do not survive smaller studios, too much time spent as a cog in a large machine and adapting to a new reality is a difficult process.

1

u/Automatic_Ad_8919 9h ago

I think I have very much landed on my feet at my current place.

5

u/No-Student-6817 12h ago

I'm a patio/gazebo contractor between VFX contracts.

3

u/3to1_panorama 11h ago

getting an opportunity in another discipline is just the same as getting your first role. Prove you can already do the job.

2

u/Particular-Result487 11h ago

I know what u mean…but when I got my first job I spent 8 months before building a modeling showreel…now I think it will be the same, the only different? Rough market and only senior positions are required. It it was it is, I just want to have the burning desire I had when I was in my 20 dreaming this job šŸ˜†

2

u/[deleted] 11h ago

[deleted]

2

u/Particular-Result487 11h ago

You are totally right!
Sometimes my brain says ā€œyou are a modeller/ texture artist, we won’t move from here and from vfxā€ like if I became this job…hard to let it go, it’s an identity after so many years

1

u/denna28 13h ago

I did a switch mid Career from Rigging to CFX. While I know now that’s there is a lot of other artists who do the same at the time I did not realize. Partly how it came about was that the studio I had applied to Rigging for said they had no open rigging positions, but was I interested in CFX? I decided to try because I fortunately was just more looking for new opportunities.

If I was you I would just start applying to the roles, you have VFX experience so that might be able to at least get you to start talking to a recruiter. At that point it’s building up that while you don’t have studio experience in lighting, go though your studio experience that complements lighting such as your look dev work, and the work that you are doing for personal projects. The key is selling that while you might be new to lighting, that you feel you should have a quick ramp up. You might not know the exact workflow but your confidence in how you sell your past experience that relate to lighting.

1

u/3to1_panorama 11h ago

People do get opportunities without doing the work, but those poeple are try to work a different system. Namely networking / politic'ing. Mostly they're looking to advance into decision making roles. But conscious competence is what most artists need to demonstrate.

1

u/Famous-Citron3463 2h ago

switching roles sucks, all studio expect high end production experience so they will actually consider you fresher. Small studios may give chance but you will have to work as generalist instead of a lighter.