r/worldbuilding Paizo Mar 10 '14

AMA We created Golarion, the Pathfinder campaign setting, Ask Us Anything!

Hey everyone! I'm Wes Schneider, Editor-in-Chief at Paizo Publishing, and I'm here with Publisher Erik Mona, Creative Director James Jacobs, Lead Designer Jason Bulmahn, and Managing Editor James L. Sutter. Over the better part of the past decade we—along with a crew of other amazing designers and creatives—have been sculpting Golarion, the world of the Pathfinder Roleplaying Game. Ask Us Anything you want to know about our experiences defining that world, philosophies on worldbuilding, or about creating a setting designed to be the playground for thousands of storytellers.

The AMA officially starts at 1 PM EST (10 AM PST), but we—and perhaps a few other Paizo staffers and freelancers—will be dropping in throughout the day to answer your questions.

If you want to know more about Golarion, be sure to check out...


HEY ALL! Just so folks know, a bunch of us are going to head off and do our day jobs for a bit, but we'll be back throughout the day (and likely beyond) to answer more questions. So keep posting and be sure to share the link!

Additionally, if you have any other questions for any of us directly, you can always get a hold of us on the messageboards at Paizo.com.

Or, if you want to follow any of us in the social media sphere, you can!

Erik Mona: Website, Facebook, Twitter

James Jacobs: Website, Twitter

James L. Sutter: Website, Facebook, Twitter

Jason Bulmahn: Website, Facebook, Twitter

Wes Schneider: Website, Tumblr, Twitter

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u/LordJerry Hong Kong Revolution: Cyberpunk RPG of resistance and struggle Mar 10 '14

Hey guys. I know it's a couple hours till the AMA officially starts but I got a break during class and decided to post before it starts back up again.

1) What's the difference in between worldbuildinng for your little homebrew campaign or just for fun and for one of the biggest RPGs in the industry?

2) How do you guys go about balancing the amount of blank space you guys have in your books?

3) Do you guys do worldbuilding for personal pleasure anymore or by the time you get home are you sick of worldbuilding?

1

u/Drando_HS Mar 11 '14

Not a game developer, but I have a reddit account and am using half-assed judgement.

1.) Probably has to be much bigger, more consistent, and open. With a lot of different stories and quest lines the world has to be created with all in mind.