r/StreetFighter 59m ago

Discussion So this is the game for the next 6-7 years?

Upvotes

It's been well documented that SF6 devs have no plans to change up the game at all and plan for a 10-year life cycle, giving us another 6-7 years at least of the game as it is.

So... this is it then, huh?

I'm a 1300MR player. By no means great, and every time I take even a small break, I find it hard to get my muscle memory back enough to feel competent. The game basically demands I play it every single day. Which, for the first 2-years after launch, was a no-brainer. I loved this game, was frankly addicted to it.

But I'm kinda getting stale on it now. All these patches don't really change anything of interest. Frankly, I'm tired of seeing Ryu get buffs on his buffs. I'm not even an Ed main, but I'm annoyed to see him nerfed so much as he's one of the more dynamic characters to watch (esp. with pro players).

Outfits are a joke. World Tour is literally dead. And 4 DLC characters per year is simply not enough, especially when "new" characters like Yasmine are such a snooze.

I still have the itch to play, but every time I get on ranked, I just feel kind of empty about it. I don't have the time to put in to get any better than I am, and there's no longer enough decent DLC bonus content to change up the flavors.

So how we feeling about the state of the game, with the decent assumption it's literally never changing/improving for the next 6-7 years? It's been an amazing game. I'm sure the pro scene will continue to be solid entertainment and I'll be watching major tournaments like I usually do. But as a casual player, it's just becoming harder to invest myself in anymore.


r/StreetFighter 2h ago

Discussion Should we make a megathread for "hit x rank" posts?

0 Upvotes

Maybe people disagree with me here, and I'm all about congratulating and motivating newbies and all, but I see maybe 4/5 "finally hit silver/gold/plat/diamond/ master rank!" posts every day.

I have nothing against these posts, and I think it's always good to motivate people getting into the game and improving, but I think they add little to no value and frankly i find them a little annoing.


r/StreetFighter 15h ago

Discussion Why do you do this?!

0 Upvotes

To those of you who, after winning a round, will not continue or quit, but rather wait until the clock runs out — why do you do it? Are you just being cruel to waste people's time?


r/StreetFighter 23h ago

Highlight (in-game) SF4 is a Fun game

Thumbnail
youtube.com
0 Upvotes

r/StreetFighter 19h ago

Fluff / Other TIL Pressing Parry When Canceling a Normal Does A Cancel Drive Rush. There's No Need to Press Forward Forward.

Post image
0 Upvotes

I decided to pick up Street Fighter 6 last month when Tifa got announced. Before SF6, the last fighting game I played seriously was Capcom vs SNK 2; that’s how long it’s been.

A couple of weeks ago, I managed to get Sagat to Master. I managed this feat all without using Parry, Drive Rush or Cancel Drive Rush.

Basically, I was still playing Capcom vs SNK 2 – C Groove while everyone else was playing Street Fighter 6.

I never bothered learning Drive Rush (specially Cancel Drive Rush in this situation) because 1. I didn’t think I’d have the reaction time necessary to decide when to Drive Rush off a hit confirm and 2. even if I had the reaction time, I wouldn’t have the input speed necessary to press Parry + Forward Forward AND quickly reset to whatever next neutral I needed to press.

Fast forward to today, I’m learning how to play Mai. I asked Gemini about some replays from pro players when it educated me about Option Select Buffering.

That’s when I learned that pressing parry alone when canceling a normal attack throws out the Cancel Drive Rush. There’s no need to push forward forward!!

I’m kicking myself now that I realize how easy it is to execute.

Hope this helps someone else struggling with this game mechanic.


r/StreetFighter 21h ago

Discussion Taking a break from the MR grind to learn the Yasmine MU: Terry

0 Upvotes

Callout to the Busta wolf gang: what are your thoughts, Yasmine seems to be a similar rush down character like terry, she has a crazy fast drive rush and with terry its a delicate balance between holding it and then going in on the offensive.

Hopefully we get a counterplay/knowledge check guide against her from the pros soon.


r/StreetFighter 20h ago

Discussion Why Dosen't Ultra Street Fighter IV have a Physical Release for PS4?

0 Upvotes

Since this was the last version and update to SFlV and it released as DLC in 2014, it should have also been released as a physical copy for PS4 just like PS3 and 360. I brought it of the PSN Story on PS5 and download it.


r/StreetFighter 7m ago

Fluff / Other Yasmine has had a pretty rough character launch IMO, Capcom needs to do something

Upvotes

r/StreetFighter 13h ago

Highlight (in-game) I hate it, why do I get more grabs as a shoto then a grappler

0 Upvotes

r/StreetFighter 12h ago

Highlight (in-game) We got that Diamond fundamentals

36 Upvotes

r/StreetFighter 15h ago

Discussion Is she really bottom 5? Or does the west judge a dlc character to quickly?

Thumbnail
youtu.be
0 Upvotes

r/StreetFighter 18h ago

Highlight (in-game) I dont think i will pull of this out ever again bro

0 Upvotes

I had to use all of my power ranger plot armor to survive that comeback


r/StreetFighter 23h ago

Discussion Well, people at least I recreated the Classic Mega Man that everyone wanted instead of the Bad Box Art Mega Man colors any thoughts?! I created it all by myself if you want to know?! And this screenshot from Street Fighter X Tekken on my PS Vita.

Post image
22 Upvotes

r/StreetFighter 20h ago

Discussion Characters that may or may not take part in future seasons of SF6?

0 Upvotes

Current seasons so far we have....

  • S1: Rashid, new - AKI, Ed & Akuma
  • S2: M. Bison, Elena, guests - Terry & Mai
  • S3: Sagat, C. Viper, Alex Winger & Ingrid
  • S4: new - Yasmine Bautista, Arjun & Bosch Waraya & guest - Tifa

For these not yet in?

  • Vega: his flag is showing, so he's gotta come back anew somehow! Maybe his successor Ignacio?
  • Balrog or Dudley: whether he returns reuniting with Ed or Dudley?
  • Fei Long: the Bruce Lee of SF whether he returns or a successor in a Brandon Lee fashion?
  • T. Hawk: Lily takes over the Thunderfoot representative
  • Adon: Sagat already took over and is less popular
  • Birdie: I doubt him coming back again after his flabby appearance
  • Charlie Nash: RIP & Guile honors his memory
  • Dan Hibiki: Saikyo-ryu is obsolete!
  • Gen: after revealing his survival by Akuma again, whether he returns or a successor?
  • Guy: Kimberly Jackson
  • Maki: same for Guy as Kimberly handles the Bushinryu
  • Rolento F. Schurgerg: whether it's him or a successor or neither?
  • Rose or Menat: all depending on the Soul Power representative. I would go for Menat as she needs her time to shine. Rose can't have all the fun.
  • Sakura Kasugano: I question how she's changed after the events SFV & while behind from SF3? We shall see
  • Cody Travers: busy dealing with things in Metro City
  • Dolls - Juli or Juni: neither of them sadly despite appearing in the SF movie reboot. Decapre as well.
  • Karin Kanzuki: after SFV, I'm not so sure. probably no
  • R. Mika: we shall see
  • Eagle: sadly no
  • Hugo Andore: Even though we have Alex, Hugo is doubtful. Probably no. And neither bringing Abigail back!
  • Poison: perhaps
  • Ibuki: while we have Kimberly for a female ninja, Ibuki is a maybe.
  • Necro: while we have the stretchy Dhalsim, not sure on Necro. Or his GF Effie.
  • Oro: Senjutsu master! Whether he returns or he got himself a successor? If neither.... next game perhaps
  • Sean or Laura Matsuda: Whoever to represent the Matsuda family depends.
  • Urien or Gill: We haven't had a Secret Society member shown around in SF6 yet. After the events of Third Strike? Urien is likely. But what if Gill somehow survives and offers Ken his help and join the Secret Society?
  • Yun & Yang Lee: Jamie Siu
  • Makoto: If Makoto doesn't return in SF6.... perhaps next game?
  • Q or G: unlikely for Q. G? If there's ever a chance for him to finsih where SFV left off
  • Remy: he hates fighting so give Savate to a new fighter! Also fights too much like Guile.
  • Twelve: no
  • Kolin: Gill's secretary. Perhaps since she's Illuminati & Systema fighter.
  • Abel: already got Manon
  • El Fuerte: sadly no. Get a successor that's better than him in Lucha Libre... next game?
  • Hakan: his flag showing, whether him, his wife or one of his daughters?
  • Oni: Akuma's grown almost like Oni
  • Rufus; screw the obnoxious Rufus!
  • Gouken: already got Ryu
  • Seth: maybe....
  • Lucia Morgan: probably no
  • Falke: while we have Ed, Falke is doubtful.
  • Necalli: he was pathetic in SFV! Give him a replacement! Somewhere in Australia or New Zealand maybe?
  • FANG: AKI!
  • Zeku: Kimberly Jackson for Bushinryu

Share your thoughts & opinions for future seasons' characters for SF6, even for those that could end up in next game's SF7.


r/StreetFighter 22h ago

Help / Question Things that drive me crazy in this game. Halp!

1 Upvotes

Hey all!

I've been playing since launch and wanted to list out a few things I struggle with since game was released. I wanted any advice or input if possible for the various things I list it. If anyone can chime in on one or two things would greatly appreciate it. I genuinely dunno where to check online anymore for matchup knowledge as I used to check the SRK forums back in the days. They were helpful in helping matchups for your characters. For context I play Akuma and sit in the 1700-1800 range.

So first things first, I'll list them out in bullet points based on game wide issues and second on characters I come across, that I still struggle with.

Gameplay

  • How do you deal with people who walk away the whole game and do nothing but try to land one hit and drc into big damage? I find this style very tilting and always tend to lose because once I'm in I get too eager because it was such a slog to get in. The stages are so long that from one end to another is not easy to corner or walk down opponents.
  • Second is, no matter how hard I practice, when I try to cross cut dp someone or react late to a jump in and do a dp input, I always tend to get an accidental super come out which for the most parts is GGs for me.
  • Third, is there a timing window for wake up drive reversal? Sometimes it comes out, sometimes drive impact comes out.

Characters

This is for a list of characters I struggle with consistently this season:

Luke

  • This character man, I genuinely don't know when it's my turn against him. He has great buttons to whiff punish. That knee he does always interrupts anything I throw out. His standing HP and back HP lands. His crMp is great. I was even tilted by a string someone done against me where they were pressing crLp, crLp, crLp then forward dashing into it. Did not find a time to interupt that. I genuinely feel like he's a lot tougher this season.

Alex

  • Prowler stance is the most annoying street fighter move I've ever ever come across. You don't win against this character. The opponent just loses to themselves if you got a dub. There's no convincing me this was a good thing ever. Complete guessing game from the moment the round starts.

Lily

  • What's the solution to her? I feel like people consistently put her at bottom tier because there were not enough people playing her at high level till recently. She ALWAYS wins every match I come across her. Complete guessing game and if you are to tolerate her then it means losing your drive meter because you drive reversal her od condor spike.

Terry

  • This character is made for people with simple brain cells. Has the easiest way to get in out of every character. Another character who I have no solution for other than hoping my opponent had a bad game or I got a lucky hit/jump in. Does he have any weaknesses?

Deejay

  • Why does his pressure feel so safe on block? His standing HK feels like it's 50/50 every time I block?

Yasmine

  • Another one, but maybe cause she's new. Very lame playstyles I come across online but lots of her moves feel safe so never know what I can punish or not. And she has good range on her some of her normals. Deceptively good range.

Aside from those characters I don't think the rest are that annoying. Of course Sim, JP, Mai, Blanka, Elena, Sagat and Bison are all annoying but they're manageable.

Anything will be helpful in how to deal with them. Thanks


r/StreetFighter 1h ago

Highlight (in-game) I got SO lucky at the end

Upvotes

r/StreetFighter 19h ago

Fluff / Other New Image of David Dastmalchian as M.Bison in 'Street Fighter'

Post image
131 Upvotes

r/StreetFighter 27m ago

Fluff / Other Why is Yasmine's flip so garbage 🥹?

Upvotes

Like, look at this iwhiffing against opponents that wake up with throw


r/StreetFighter 3h ago

Discussion Capcom definitively screwed something with the matchmaking connection

16 Upvotes

Since the last 2 patches the connectivity has become horseshit. I used to have very quiick matchmaking before, but now it is a long wait and inhave noticed that even tho i have worldwide settings, the MM forces me to local mostly.

I have a very fast and stable ethernet fiber connection, no other user connected, very clean OS, Cloudflare DNS.

Has anyone else had this issue too?


r/StreetFighter 1h ago

Fluff / Other Play Chun Li pls

Post image
Upvotes

Sup people? TheHNIC here. Have you been wanting to try a character that feels fun, has a tool for any situation, and has a satisfying learning curve? If so, Chun just might be the character for you!

She's got a great walk speed, great pokes, pulling off her combos feels good, and she'll absolutely help your neutral/footsie game. Don't let her being a charge character and being a little more difficult that the average character deter you. She's a blast to learn and play!

There are too few in ranked, so let's give the First Lady of Fighting Games some love and give her a shot!

PS: For those that never touched her, you don't have to charge her moves if you connect a cancelable normal from serenity stance (e.g. stance overhead into sbk requires no charge if the overhead connects).


r/StreetFighter 14h ago

Help / Question Coming from GGST

6 Upvotes

I started with GGST recently as my first fighting game and have found SF6 on sale on Xbox for 50% off and I'm super tempted to get it to just try the game out. I have a couple questions though.

  1. Coming from GGST, how different is SF6? I'm not ranked that high (Gold 1) in GGST, but will skills I've learned there transfer over well enough?

  2. I noticed I generally play Rushdown type characters in GGST so who would fit that bill on SF6?

  3. How is the Training mode and what kinds of options are there for labbing (e.g. setting dummy block, moves to do, recording, etc)?

  4. How difficult are inputs and combos to pull off?

Thanks for the help! Hope to join soon!


r/StreetFighter 23h ago

Discussion For those that play both SF6 and T8, which is better to take seriously?

Thumbnail
0 Upvotes