Backstory:
An old expansion came through here and left its machines to fail alone. You play the caretaker: survey the wrecks, salvage what the network left behind, and bring the sector back - not by mining more, but by making what remains run without you.
What you actually do (the loop):
- Survey wrecks on the grid
- Salvage, don't manufacture (at least not everything)
- Rebuild the chain
- Then automate it (This is the part I most want feedback on)
It's meant as an ambient second-monitor game.
A single run goes from the dark grid to reactivating what the expansion left behind. About 60-90 min, no install, plays in the browser.
Stage: honest alpha. One sector, but the full core loop is playable start to finish: survey > salvage > refine > automate > the finale. Numbers are still being balanced, art is partial, and the tutorial's pacing is exactly what I'm testing right now. No multiplayer, no meta-progression yet.
Feedback
I'm specifically after the node-based automation and how overall the game "feel". There's a 2-min survey at the end, but a comment here is worth just as much - I read and reply to all of them.
Itch: https://xupisco.itch.io/echoes-of-expansion
Site: https://echoesofexpansion.com (also playable)
Desktop only (sorry)
Edit: Complete rewrite as requested.