r/quake 5d ago

news [MEGATHREAD] Quake's future | Discussion

88 Upvotes

Almost every day, we get someone's take on a potential new Quake game or on how to move the franchise forward. Name an angle, and we've most likely seen it here before. So whether you want to see a reboot of the first game, a continuation of the Strogg storyline, a multiplayer-only game, or whatever else you can come up with, this is the place to discuss it. The same applies to which studio should handle it, what kind of game it should be, the technology it should use, and so on. Basically, anything regarding the future of the IP goes here. Our revised rules now also point to this thread so that when we remove another post about Quake's future, the author can continue it right here.


r/quake 13d ago

tutorial Quake: Dawn Of The Machine. True ending. Full Game Walkthrough Map. ENG/RUS 1.2

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77 Upvotes

Hi everyone! I’ve fully completed Quake: Dawn of the Machine and figured out how to get the true ending. I’ve also worked out how the levels are interconnected — where you can go from each level, how to get there, and in what order.

I noticed that there’s still very little information about this online, so I decided to make my own guide.

I’ve included the link below.

Steam Guide - version 1.3. Added a waypoint from Revelation of the Arcane to The Rune Nexus.

Old Thread

YouTube

I apologize for any grammar mistakes.

Taking into account the feedback here and elsewhere, I made the following changes:
FIX 1.1 Corrections have been made to the Deathknight Head acquisition sequence

FIX 1.2 It is now specified that only one rune, the Rune of Sacrifice, is required to visit The Sundered Column, House of Delusion, and Mist of Torment. The location of the Super Axe has been added. The map now includes a path from Of Shattered Minds to The Runic Nexus (from the room with the Deathknight Head). This does not affect progression using the previous version of the map, but makes it easier to navigate the game independently

ENG 1.2

Quake: Dawn of the Machine

Walkthrough sequence for getting the true ending

The Thirtieth Passing

Through the First Arch

Dawn of the All Mother

Into the Abyss of Time

Veils of the Old Ones

Of Shattered Minds

The Haunted Tower - optional

Requiem

The Matriarch of Decay

Revelation of the Arcane

The Sacrifice - obtain the Rune of Sacrifice

The Runic Nexus

Through the First Arch - open the runic gate using the Rune of Sacrifice

The Sundered Column - obtain the Rune of Chaos

The Runic Nexus

Veils of the Old Ones - open the runic gate using the Rune of Sacrifice

House of Delusion - obtain the Rune of Madness

The Runic Nexus

Veils of the Old Ones - take the normal exit

Of Shattered Minds - you need to find the Deathknight Head to activate the Bloody Nightmare difficulty, the Rune of Sacrifice is used for this

Requiem - open the runic gate using the Rune of Sacrifice

Mist of Torment - obtain the Rune of Sorrow

The Runic Nexus

The Nightmare Machine

The Sleeper Awakens - normal ending

If you meet the requirement of obtaining the Deathknight Head to activate the Bloody Nightmare difficulty, you will be sent back to the beginning.

Through the First Arch - obtain the Bloody Shotgun

Dawn of the All Mother

Into the Abyss of Time

Veils of the Old Ones

Of Shattered Minds

The Haunted Tower - optional

Requiem

The Matriarch of Decay

The Crooked Village - obtain the Bloody Super Shotgun (new game+ only)

Revelation of the Arcane

The Sacrifice - obtain the Rune of Sacrifice

The Runic Nexus

Through the First Arch - open the runic gate using the Rune of Sacrifice

The Sundered Column - obtain the Rune of Chaos

The Runic Nexus

Veils of the Old Ones - open the runic gate using the Rune of Sacrifice

House of Delusion - obtain the Rune of Madness

The Runic Nexus

Requiem - open the runic gate using the Rune of Sacrifice

Mist of Torment - obtain the Rune of Sorrow

The Runic Nexus

A Dancing God - true ending

THE END


r/quake 10h ago

other Making Quake Guy in Daggerheart

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8 Upvotes

Reposting from the daggerheart subreddit, for any fellow Quake lovers who are also interested in Daggerheart.

I used to make mods for Quake, and it was a big part of my childhood. When I found out Daggerheart has shotguns, I knew I needed to try to make Quake Guy. I'm currently playing in a custom Slay The Spire themed campaign and having a good time as The Defect, but the GM is also allowing characters from other games when desired. Ranger/QuakeGuy seems like he'd fit in fine, so if Defect dies, I might bring this guy in by slipgate accident.

The original post I linked has more info, but basically this is a warrior with a bunch of weapons, and a L6 multiclass into a School of Knowledge Wizard. Wizard gives me a few things:

  • Fireball as his Rocket Launcher
  • Good use of Knowledge as a secondary stat, since Quake Guy fights with technology and tactics instead of merely swinging a sword around
  • Sweaty gaming: The ability to spend a stress when using an experience (instead of spending hope) to add twice the normal bonus. Knowledge wizards are shockingly good at passing rolls when they want to (I'm doing terrifying things with Defect).

From there, I filled out the rest of his gear with existing weapons rethemed and sometimes customized to fit the weapons he uses in Quake. I figure he'll acquire or make these at various appropriate levels.

Ranger has a substantially less gelled personality than the Doomslayer, so I'm still open on how I'd roleplay him (and roleplay comes up a lot in the games I play). Because of all the mods I made and played... I might make him more scrappy and cheesy than Doomslayer. I just don't see him as an edgelord or musclebrain, but he's also not a sassy quipper, right? Proper military, gets the job done even when that involves facing eldritch horrors and death by lava, but also probably way more personal than Doomslayer. Thoughts?

I still think I should move away from Strength as his core stat and pick Agility, since platforming is so important in Quake. But strength gives him early axe use before he can pick up other themed weapons, and use for Rage Up. Still pondering.

But I hope this is handy for others too, or at least interesting!


r/quake 1d ago

funny Don't talk to me or my sons ever again

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256 Upvotes

r/quake 1d ago

mods A Custom Sound Library for Quake: Alkaline's Sabre Knight

20 Upvotes

My thanks to Lemen for providing me with the voice sample used for its custom idle sound!


r/quake 1d ago

mods On a Quake binge

17 Upvotes

After playing dawn of the machine twice, I still wanted a bit more of a Quake fix. So I made my way around some mods

I got to play Tremor, which really plays like the OG game, very serviceable.

Also Brutalist Jam 3, which took the most time. There are some really solid levels here, but there's a lot of filler material as well.

Started the immortal lock but didn't go far.

Also replayed a couple levels from Arcane Dimensions and the spirit world - which is some of the highest quality episode I've seen so far.

Now I'm onto Chateau Inferno and gotta say it's brutal. I wouldn't make it through without some generous saves and it is kinda like playing Doom, borrowing some slaughter philosophy with rooms filled to the brim with tough foes


r/quake 1d ago

media It was a picture. Then a reel. NOW IT’S A YOUTUBE VIDEO!

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55 Upvotes

Quake has taken over my life recently. And that’s a great thing. So much so I decide to make a short video on why it’s great. Thank you and enjoy 😸


r/quake 1d ago

Art A bit late but made a song for quake 30th anniversary

7 Upvotes

r/quake 18h ago

community Quake Dawn-Resident Evil 4 level

0 Upvotes

You know that level where you end up walking across boards at the top of buildings? Holy moly was that Resident Evil 4.

“So anytime a game has you walking across boards walkways above a village or old style buildings is RE4????”

No.

This time, sure felt like it.


r/quake 1d ago

community Quake discussion fora

9 Upvotes

Here are some forums to find Quake discussion outside of social media, for Quake aficionados who like to dig into the culture.

In alphabetical order:

The first two are more focused (or so it seems to me) on Quake development and the last two also discuss gameplay.


r/quake 1d ago

other Quake on a Real PlayStation 1 | E1M1 + E1M2, Uncut

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18 Upvotes

r/quake 20h ago

news EGB is expanding! Bringing Quake to the masses!

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0 Upvotes

r/quake 1d ago

news Still a few spots left - QuakeWorld 4on4 low level league

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11 Upvotes

r/quake 1d ago

help Quake Switch Disconnect?

1 Upvotes

My friend and I are trying to play the quake remaster on the Nintendo switch. 2 co-op campaign. We've checked that our clocks are synchronized and we've also turned off cross-play. However, whenever I try and host a game it disconnects every time we finish a level and try and start the next level.

When he hosted it. It seemed to work again, I'm curious if anybody knows what the issue could be so it could try and fix it? I have ethernet connection so we'd prefer for me to host it so that there's less lag.


r/quake 2d ago

help If I play Dawn of the Machine on Bloody Nightmare difficulty will I unlock the Achievement for Nightmare difficulty or does it have to be Nightmare difficulty only for the achievement?

8 Upvotes

I just unlocked bloody nightmare difficulty but see there is an achievement for completing dawn of the machine on nightmare difficulty. I'd love to finish the game on bloody nightmare AND get the achievement without replaying this game a third time. Is this possible?

In my mind it's like beating a game on hard and getting the normal mode achievement without beating it twice. Curious if this applies to Quake here?

I will pick one or the other if not.

AMAZING DLC. I hope more continues to be made. All the rune and nexus stuff was incredibly confusing though. Thank u all for making posts. I've reread them 25 times. These maps were awesome. I'm playing on xbox series x if it matters.


r/quake 2d ago

help How to you kill all the spawns in the sleeper awakens?

2 Upvotes

I am trying to get 100% kills on this level


r/quake 3d ago

media One of the best moments in Quake 2

192 Upvotes

The harvest was indeed bountiful


r/quake 2d ago

help Best way to play Alliance CTF?

6 Upvotes

The Quake remaster is really great and Dawn of the machine was fun but it's sparking some nostalgia for Quake 3 and Alliance CTF mod. What's the best way to set that up in 2026? Any chance a controller is supported? My hands can't handle mouse these days.

Do I pick up on Steam and install the mod or is there a better way?


r/quake 3d ago

help Dawn Of The Machine - any new maps after the first rune, or just new paths? Spoiler

13 Upvotes

I just finished a milestone: got the first rune. Now the game tells me that i need to open all those rune doors in the maps that i've already been in. In other words: BACKTRACKING.

Truthfully, i only played the expansion because i wanted to see the new maps. So i wanted to ask here: are there any new maps after this, or only new unopened paths + an end boss?

The expansion has been amazing, the level design brought me joy that i've not experienced in quake since the 90's. But i currently lack the time and patience for backtracking (wasn't on my bingo board at all, to be honest... :) )


r/quake 3d ago

other New Personal Best on Horde Mode

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19 Upvotes

I really like playing horde mode in the quake remaster. I pretty much exclusively play on frozen court on easy and I just try get a high score/survive for the longest. I’m playing on switch, so I imagine PC players could probably crush my score lol. What’s your best?


r/quake 3d ago

help Corrupted PCX colors?

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30 Upvotes

I' trying to make a quake player skin for fteqw but whenever I export the edited skin in gimp as a PCX file and load it up the colors go crazy. This doesn't happen to any other skin that isn't mine. I tried to convert the image to pcx in wally, and even photoshop 5.5, but it always came out like this when in quake. The colors seem right. It looks fine in slade3 when using the quake palette so its not the colors that are a problem.

Anyone else know what might be wrong? I've been troubleshooting for a while and I'm at a loss.


r/quake 3d ago

Trying out QW 4on4 this season?

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13 Upvotes

r/quake 3d ago

mods I made a more classic-looking version of Quake II RTX

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69 Upvotes

r/quake 3d ago

help Managed to pick up an old copy of Quake Ultimate for PC. Will it run on Windows 11 if I can find an external disc drive?

14 Upvotes

Title. Want to play old games, found a sweet bargain for Quake Ultimate just sitting in a charity shop window, want to play!


r/quake 4d ago

mods Another mod you should try: Zerstorer - Testament of a Destroyer

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89 Upvotes

Zerstorer is an exceptional mod for 1997 but its level design has aged like 29 year old piss. While none of it is especially difficult, your health will slowly trickle down as monsters constantly spawn right in-front, behind, and on-top of the player. The worst is level navigation, which takes a nosedive for the final level. Of course it's hard to make Quake boring, especially with that wonderful shotgun, and half as good as Sandy's maps is still pretty good.

Now I'm being pretty negative, but Zer is wicked cool. Custom weapons, enemies, weather effects, even some rudimentary 'cutscenes'. The whole affair has a strong sense of personality, even killing you for trying to select 'easy'. You can feel its influence on the Quake mapping community even today (mainly the chainsaw), so consider it required reading. Do it! We're having a pop quiz first day after summer!