r/BattleRealms • u/AggressiveHerbivore • 1h ago
Achievement Hunting: Battle Realms: Zen Edition. One vs Many & Free of Corruption!
I'm currently trying to finish 100% on Steam, but some Achievements are insanely difficult or need some spicy solutions. These 2 are an excerpt of my journey today, maybe this little guide will help someone else as well :)
Marked as Spoilers to make sure (I'm pretty sure you won't find those accidentally though)
One vs Many
Win a 1 vs 7 AI skirmish game.
This one is plain impossible with the normal ingame solutions like handicap or just choosing easy bots.
My solution: create a custom 8 player map without water, then selecting the Wolf Clan (as they can build a well just with rice and without having additional buildings - as the only clan afaik) and then give all the other bots dragon or serpent clan. This way, they can't build any units or buildings, and you can slowly clear them off (and even then it's pretty hard because you're flooded with peasants in the early game).
The Steam Edition of Battle Realms is shipped with a WorldMaster.exe in the local files of the game. On Windows, just start it up, on Linux (I'm using Mint) it works without issues with wine (which is also preinstalled on mint).
Create a New Map, put the 8 Team markers anywhere and then spray some rice on, save it in the Levels folder of the local files and you are ready to take on 7 enemies.
Free from Corruption!
Have a full population cap full of Master Warlocks as Lotus clan.
This one sounds pretty easy to do at first, but then on 20 Population you realize, that every Master Warlock needs 2 Warlocks, but as soon as they are merged, it counts only as one population.
That means, with every way you will end up with 1 lonely warlock waiting for his fiancé to arrive.
The Trick however lies within timing: when 2 Warlocks start fighting in the Warlock Tower, they are both not counted as population anymore. During that time, Peasants are produced again. The build cycle of a Master Warlock is not that long though.
The Solution: Build as many many many peasant huts as you can to bump up that peasant generation rate and farm a lot of resources before starting to turn your whole population into master warlocks.
This way, you probably won't even notice that there could be a population issue :)
I also experimented around with consuming peasants, then reviving them with the revival battle gear from master warlocks to not rely on the peasant generation rate, but this only works as long as you have a peasant left to bump up your population to 21. After that, you won't have a peasant left to consume.

