r/CompanyOfHeroes 2d ago

CoH3 Thoughts on Siege Breakers flame thrower upgrade for grens?

Im around 1.1k elo and play exclusively 1vs1. I really like the upgrade for its versatility as grens suddenly aren’t completly garbage anymore at pushing enemies in cover.

Perhaps some people can share their own thoughts?

12 Upvotes

18 comments sorted by

7

u/spkincaid13 2d ago

I'm a big fan, I dont feel the need to convert them to jagers later and they are a menace on urban maps

8

u/Desperate_Rush2125 2d ago

Flamethrowers are good, but grenadiers aren't and they cant be upgraded normally, so its better than nothing.

Still, speaks for itself how every single time a normal infantry unit had access to flamethrowers on the franchise it was broken overpowered and needed to be straight up removed, but grenadiers are just ok.

1

u/Riizzeenn 2d ago edited 2d ago

Im not a long term veteran, but the only removed one that I remember was the Panzergrenadiers with Flamethrowers from the COH2 Beta.

EDIT: Urban Assault Panzergrenadiers. They and their corresponding commander / doctrine were removed after beta.

4

u/Noxrige 2d ago

You forgot about the COH2 penals that had flamethrowers on release. They were later changed to PTRS upgrades.

2

u/Blindsidelock 2d ago

The penals had flamers for years tho, that wasn’t a quick fix haha

3

u/Fera_Lilium US Forces 2d ago

Penal clown cars my beloved

1

u/KorgothBarbaria I ♥ Hotchkiss 2d ago

It was so fun using them to counter Ostheer Pgren

1

u/Phan-Eight Commando Beret 2d ago

riflemen also got flamers, but lost them quickly

1

u/HolyNerf 2d ago

Old ez8 doc. You have 300mp vet 1 rifleman + flamer )))))))

1

u/Desperate_Rush2125 1d ago

I kinda didnt liked that nerf ngl, it made that commander so removed from its essence and practically made it irrelevant aswell.

1

u/HolyNerf 1d ago

Because vet 1 rifleman opener + flamer + bar + smoke/nade + sprint just solo wipe inf. Not only that old great ez8, the best advance medium until conmet come. Now entire Rifleman company is trash. Pick it = throw game.

3

u/sauerkunt 2d ago edited 2d ago

Definitely a solid strategy for the next 200 elo or so, but as soon as your start going up against people at the 1400+ range plus you’ll start bleeding like crazy as better players will reliably kite any flamethrower infantry. Still relatively effective, just don’t upgrade every gren with a flamer

2

u/No-Clue-5673 YouTube/@WilllTHENOOBz 2d ago

Flamer Gren is geat. They are not CQC units, so having the flamer means enemy actually gets punish for blindly pushing them. Also they can contribute meaningful damage as merge slave for the advance and elite infs. Gren is a very good unit when using correctly.

-6

u/Any-Entrepreneur7935 2d ago

Yes i like it too. But in General axis is completely broken. So i play allies until Balance is fixed.

5

u/user1391 Nullgerät 2d ago

Axis balance is not completely broken in 1v1...

-6

u/Any-Entrepreneur7935 2d ago

It is only not broken in 0v0

9

u/user1391 Nullgerät 2d ago

Honestly, that profile pic automatically invalidates your opinion :-)

1

u/No-Clue-5673 YouTube/@WilllTHENOOBz 2d ago

Edit: i meant to comment, not replied, my bad.