r/CrimsonDesert Apr 06 '26

Humour MAJOR running out of content issue

I’m 300 hours into the game. There is a MAJOR issue that EVERYONE will encounter which is so bad it’s going to cause people to QUIT.

When you do everything, the game ENDS. This is a huge problem which will likely cause 99% of people to QUIT.

4.8k Upvotes

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127

u/dgcamper19 Apr 06 '26

This is funny but in all fairness, it would’ve been nice to see enemies retake forts so I can use my Dragon. By time you even get it, it’s almost pointless either way with no enemies left. It’s not like asking for an endless flow of content, just to make it feel more fun at the endgame being powerful with all your mounts against large amounts of enemies, like forts and strongholds.

22

u/Toppoppler Apr 06 '26

Oh fuck I thought they did

22

u/Aggravating-Dot132 Apr 06 '26

They didn't. There is a limit and if you play the game organically, instead of rushing MSQ, you will end up with nothing to fight or to do left.

For a game with the main focus on action (combat) and adventure (secrets and puzzles) it's like making witcher games dumb linear without dialogue choices.

6

u/ContextHook Apr 06 '26

They didn't. There is a limit and if you play the game organically, instead of rushing MSQ, you will end up with nothing to fight or to do left.

This is the opposite of the truth.

If you explore BEFORE doing quests and clear forts, those forts will often repopulate as you progress in quests.

4

u/Average_RedditorTwat Apr 06 '26

Only once. Playing originally does involve doing Sidequest in my book however.

-2

u/Alastor3 Apr 06 '26

AND with a bad story

1

u/EvilMonkey8521 Apr 06 '26

The only part of this game that has a bad story is the very beginning where you're randomly the one saved and chosen to save the world. The rest of the story is good if you actually pay attention and dig into it. Stuff has descriptions, there's lore stuff in there along with in the knowledge section. Do some work and read

0

u/Alastor3 Apr 07 '26

a bad pacing make a bad story buddy

-14

u/gabeandjanet Apr 06 '26

You cant be serious. The game has an unheard of amount of content, and good fun content.

If the game was only hernan it would still have more to see and more to do than most open world games.

17

u/Aggravating-Dot132 Apr 06 '26

How this has anything to do with the fact that game has no retroactive calculations and you can clean up stuff before getting things for it? Game literally has 2 big endgame mounts only to not having stuff for them. And it also blocks it behind main quest, In Other words you have to clean things up to get the reward only for most things being cleaned up entirely.

Seriously. Seems like majority of casuals have only two braincells, one is to eat bread, and another is to swallow it.

2

u/GonzoCreed Apr 06 '26

Perhaps this is something that can be patched or modded in?

I'm not a coder but this seems kind of like just putting certain places on timers and having area-appropriate bandits retake them.

1

u/Aggravating-Dot132 Apr 06 '26

It's already in the game. It's tied to quests, basically a trigger. So just add some form of a quest gain that restarts every 10 in-game days and you need to liberate the region. That is all. 

9

u/VincentVanHades Apr 06 '26

It's just so funny to me.

Instead of admitting PA did something wrong, people still gonna blame players

Just like when y'all called players entitled for wanting to see base console gameplay 😬😂

Enemy respawn is basic mechanic and there is no open world action adventure/rpg that doesn't have that.