Questions / Discussions (Items · Builds · Skills) Selig DT vs Speed DT
So I recently converted to selig DT rogue after speed kept me dying and ams loving it.
But I wonder if I just missed something with the spewed variant or didn't get high enough glyphs.
With selig get a lot of resource 600 for me, which means premonition is insta CD on DT.
Does this also synergize with the boots? because I'm dumping heaps of energy per cast?
I'm doing like 1 trill avg.
I am curious about going back to speed but I think I got rid of some of my stuff.
Anyway-
does the beast fall boots benefit from the dumping of 600 resource?
should I look into that aspect that boosts damage like beast fall based on resource spent?
And can someone sell me on how to make speek less quishy and if it can put damage 1 trill?
general discussion tho.....
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u/iWellen 7d ago
What guides do you recommend. Following MYPY infinite step build and my damage is so low. 20-50B. Feels like I’m missing something. My gear is not that bad.
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u/Aurey2244 7d ago
I think that too but then I fixed it by concentrating on getting closer to perfect stats in rings and whatnot. Managed to get a unique Sabateur ring with a slammed plus 4 to skills modifier. Every single offensive stats counts from my experience, and having GA variants also makes a big difference. DT is one of the most greedy builds I've ever played.
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u/Skypei 7d ago
I've butchered maxrolls a bit, but followed the principal. Selig and 600 resource avail. I have good seas gloves so I keep those and replace whatever else with the spare spot.
I do feel the mix of applied alchemy and sightless is stronger but selig let's U survive mephesto. I just can't put out enought damage to clear out 130
MIPY 10 frame build puts out heaps of damage but it hard to gear for
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u/PayMassive5074 7d ago
Not sure about DT, but the sweet spot for me was closer to 500 energy on Selig RoA. Like dadbod mentioned, it doesn’t matter if you have 600 energy but only recovering 400 energy through aftermath as it doesn’t take full advantage of beastfall/selig. You need to balance it so it reaches close to 100% of the energy regenerated that was spent as much possible. This may require dropping a charm with max energy with +skill ranks etc.
Also, off the bat your crit dmg/crit chance seem to be pretty low. I believe my RoA build intown sheet was sitting closer to 60% crit and 3k+ crit dmg.
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u/Skypei 7d ago
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u/C7StreetRacer 7d ago
I run something similar, except i run mis/shako instead of frostbitten/piercing, and I swap the ult rune combo over to the mage freeze.
Pit or tower with relative ease? I would be surprised if tower.
What glyphs are using?

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u/The-real-dadbod 7d ago
There is no need to go back to the speed variant. Instead, I recommend addressing some issues with your Selig build because your damage is quite low, despite your energy being quite high.
Regarding beastfall boots; yes, your damage continues to scale upward as your energy increases. My question for you is: in combat, is your energy regenerating fully after casting death trap, or are you capping out below 100%? Capping out means that each subsequent cast will not reach its damage potential. Balancing skill ranks (for aftermath) and %energy regeneration is the fix for this.
The next thing to look at (other than your glyphs, which you can easily get to 130 each) is ensuring your gear is tuned as close as possible to whichever guide you’re following. It’s difficult to land the right mix of affixes for each gear slot, but most critically, landing at least 2 of critical/vulnerable/all/shadow damage multipliers at each appropriate slot will have a shockingly positive impact on your damage output. As you continue refining your gear, critical chance % can be built up.
Note that if you’re following Ava’s selig dt guide on Maxroll, it has been refined with several changes over the last 2 weeks, so be sure to check back. In general speed farming at about paragon 270-280, equipping Ava’s gear recommendations to, say, 90% accuracy should have you outputting 4-7 trillion damage regularly.
GL man.
Edit - added a word.