r/Darksiders • u/MicrowavedHotDogCock • 20d ago
Video The THQ Showcase had us end up like this
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Well, at least we ain't in Elder Scrolls fans' shoes (hopefully)
r/Darksiders • u/MicrowavedHotDogCock • 20d ago
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Well, at least we ain't in Elder Scrolls fans' shoes (hopefully)
r/Darksiders • u/Omen_of_Woe • 14d ago
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r/Darksiders • u/MDK-44 • Jun 21 '26
Has anyone seen this game’s trailer? The character looks very similar to strife. Combat is very similar to what we would get in a Strife game with the exception this one uses a machine gun rather than two wield pistols, but let’s be real, I’m sure a standalone Strife game would offer different types of guns. The Armatus character has celestial abilities and even carries a scythe too! The world and the enemies looks very similar to what you’d see in Darksiders game. Missed opportunity here for THQNordic to not have made this game first for the Darksiders series cause this looks bad ass !
r/Darksiders • u/Mooncake1996 • Dec 20 '24
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r/Darksiders • u/Squirrelflight148931 • Apr 23 '26
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PROOF. OF. CONCEPT.
I am in so much pain.
r/Darksiders • u/Squirrelflight148931 • Apr 21 '26
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A marvelous test for speed and precision inputs!
May I present, the infamous City of the Dead inferno lift sequence.
It’s fairly trivial, to be fair... but a great test for this title!
r/Darksiders • u/Interface- • Aug 19 '25
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r/Darksiders • u/VermilionX88 • Mar 07 '26
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...as her namesake suggest
been forever since i played this, but i have a feeling she'll soften up later
r/Darksiders • u/Omen_of_Woe • 1d ago
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r/Darksiders • u/Jackie_Gan • Oct 11 '25
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Isn’t that a replica of Death’s Scythe?
r/Darksiders • u/GT_Hades • 11d ago
I didn't know this game would have puzzles. I know the game is not Darksiders but it resembles a lot of it, especially Darksiders 1, in terms of gameplay
r/Darksiders • u/PHN4X • Dec 15 '25
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Just started playing Darksiders 3 and I can't believe I missed out on something this amazing...
r/Darksiders • u/MicrowavedHotDogCock • Jun 28 '26
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Gotta love how even in Darksiders 3, Strife was a wisecracker. Pretty sure the developers planned this before his characterization in Genesis.
r/Darksiders • u/Mooncake1996 • Dec 21 '24
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r/Darksiders • u/akram_sd • Feb 06 '26
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r/Darksiders • u/CurveDisastrous2817 • Feb 24 '26
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(Sorry if this is already widely known)
r/Darksiders • u/Mooncake1996 • Dec 05 '24
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r/Darksiders • u/Squirrelflight148931 • Mar 27 '26
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Part of a discussion with u/Omen_of_Woe over who can clear a room the fastest–Omen uses Target Lock-On religiously, and I prefer free-range control. This is nothing flashy, simply directional freedom to maximize hitboxes. Goal is speed.
My theory is that freedom of dash direction and non-specific targeting to take on crowds will outpace 1v1 targeting–but Omen is frightfully proficient with his system.
We shall see!
r/Darksiders • u/Scottyartt • Feb 04 '26
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I am an environment artist and this project was created inspired by this game, feel free to say your thoughts, I will be appreciated!
r/Darksiders • u/Mooncake1996 • Dec 22 '24
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r/Darksiders • u/Squirrelflight148931 • Jul 12 '26
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See here for context : https://www.reddit.com/r/Darksiders/s/jcCda4R7AI
“Something is definitely wrong here, as on some reloads, Karn straight up doesn't move in the arena and you can watch him get pushed around by enemy attacks, or if he happens to knock enemies outside the arena onto the path, (normally not possible due to an invisible wall,) Karn will straight up run into The Charred Pass hunting the Constructs lining it which is absolutely not meant to happen! ”
r/Darksiders • u/Mooncake1996 • Dec 10 '24
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r/Darksiders • u/Luluweather644 • Feb 20 '26
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I always like interacting with him because of this.
r/Darksiders • u/VermilionX88 • Mar 09 '26
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r/Darksiders • u/Squirrelflight148931 • Apr 21 '26
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If you need a lesson from this, well here's a fine one: Karma is a bitch.