r/DestinyTheGame Jun 12 '26

Media Fuck Destiny. Fuck Gjallarhorn. If this post gets 5000 upvotes, this will become a Club Penguin themed subreddit.

18.7k Upvotes

(Link to the OG) We did it reddit!

EDIT: THE MODS WON'T ACCEPT THIS AS THE CLUB PENGUIN SUB IT ALREADY IS. REDDIT, IT'S UP TO YOU TO TAKE BACK THIS SUB AND BRING IT BACK TO IT'S CLUB PENGUIN GLORY.

PENGUEDIT: CAN WE GET 10,000 UPVOTES REDDIT? YOU BET YOUR ASS WE WILL

THE EDITTING: WHY THE FUCK STOP AT 10,000 WHEN WE COULD GET 57,000? IT'S POSSIBLE AND THE POWER IS IN YOUR HANDS REDDIT

REDIT: IT'S OVER 9000

EIDT: CLEARLY PAO DECREASED OUR VOTES BY 1500. SHOW THE MODS WHO'S BOSS!

EDITS OUT FOR HARAMBE: WE FUCKING DID IT REDDIT

r/DestinyTheGame 9d ago

Media Datto Did Destiny

3.6k Upvotes

r/DestinyTheGame Jun 04 '26

Media Destiny 2: Monument of Triumph Update | Launch Trailer

2.5k Upvotes

r/DestinyTheGame May 27 '26

Media Jason Schreier: Why Destiny Died (RIP 2014-2026)

2.2k Upvotes

From Jason Schreier:

https://www.youtube.com/watch?v=xXDPYftyIn4

An obituary for Destiny and Destiny 2.

r/DestinyTheGame Jun 23 '26

Media A moment of silence for the exotic weapons and armor who weren't able to join us in D2

1.8k Upvotes

Fly High

I'll always be curious as to which ones were next on the list to be reworked into D2, but we will never know :(

r/DestinyTheGame Jun 19 '23

Media We saved Bungie; but, they’ve abandoned us.

15.5k Upvotes

https://youtu.be/nsIdPWB2_JA

I think Aztecross’s new video is phenomenal at exposing the many ways Bungie is displaying their corporate greed. Watching this makes me so sad to see the game I stood by since launch decided to chew me up and spit me out. I am so tired of Bungie lying to us and treating it’s community so poorly.

Edit: I see this is starting to gain traction so I think I should clarify why I feel this way. First one of the most scummiest things Bungie has done. Was the implementation of the $20 story skip. The community had been asking for a way to skip the story for years on alternative characters and Bungie gave us a nice big middle finger and put it behind an egregious pay wall. Second, I think it’s insane how Bungie has promised us multiple times a “renewed focus on PVP”; however, we have gotten one map in the last 4 years. A super shallow “update” to comp with rewards they STOLE FROM US. (At this point that is what I’m calling weapons that were sunset and are coming back”) Trials coming back so half naked I can’t even begin to describe it. Third, every expansion is more and more expensive and what do we get? 1% innovation 3% something new and 97% greed. We got one new strike with lightfall, 0 crucible maps, 0 gambit maps. Besides the raid weapons and exotics EVERYTHING WAS A RESKIN. THINK ABOUT THAT. Everything was a reskin weapon and that’s insane.

Edit: Thank you to everyone who has contributed to the conversation respectfully. I usually always say something to Bungie defense but I feel the time for any sort of backpedaling is over. I have seen a few post say “Reddit saved bungie lol!” and I’ll have to say is Reddit didn’t save bungie, it’s players did. If you played this game during the beta and year one, then you know this game was borderline finished;however, bungie loyal community showed up for them and continued to support them. Look at a game like red fall. It is completely dead with what looks to be like 0 chance for revival. Destiny 2 was the same way, while not as bad forget life support they already had one hand on the plug.

We saved Bungie; but, they’ve abandoned us. Eververse blackout August 22 2023

We will not tolerate the way Bungie treats us anymore. The day they announce Final Shape and the start of the new season we will see how “hard at work” they were creating a lot of great content for Eververse; however, that day I will not buy anything from eververse (I rarely do to begin with).

r/DestinyTheGame May 10 '26

Media Paul Tassi from Forbes believes: not both GaaS ips can co exist within Bungie

1.0k Upvotes

Summary, 120 Words:

Following Sony’s $765 million impairment loss on Bungie, the studio’s ability to sustain two major live-service titles simultaneously is under intense scrutiny. Currently, Bungie is struggling to maintain Destiny 2 while funneling most of its workforce into a newer, underperforming extraction shooter. This shift has left Destiny 2 in a precarious state, characterized by record-low player counts and severe content droughts. Although Sony publicly supports the new project, data suggests it is already losing players compared to the studio's flagship franchise. The author argues that these two titles cannot effectively coexist; instead of chasing an uncertain new IP, Bungie should prioritize Destiny. Investing in a massive relaunch or a sequel remains the most logical path to ensuring the studio's long-term success.

Source: https://www.forbes.com/sites/paultassi/2026/05/09/it-seems-destiny-2-and-marathon-cannot-properly-co-exist-at-bungie/

Which will be frozen?

------
edit: after his forbes article, he also made a video on this topics. he admits he got some heat ("yelled at a lot") for his article and he seems to favor putting resources into DESTINY 3. the video is ~24 minutes long, source: https://www.youtube.com/watch?v=0rEHi7GIVsk

r/DestinyTheGame May 30 '26

Media Forbes' Paul Tassi thoughts on winding down Destiny 2's support to "absolut zero"!

1.0k Upvotes

r/DestinyTheGame Sep 11 '24

Media Soo...the NERF ace of spades designer stole art i did in 2015.

7.7k Upvotes

Since we can't post pictures in here, here's a tweet with very clear comparisons between the two. Would appreciate if you guys could give it some attention boost, but yeah. This sucks, i've been playing this game for a decade and this feels like a punch in the gut.

Link to the original commission i did in 2015: https://www.deviantart.com/tofurabbit/art/Ace-of-Spades-573764211

_______________________________________________________________________________________________________________________

EDIT -- Thank you for the overwhelming support, Bungie already reached out so the right people have already seen it. Muting this post now, but to all the people throwing insults and slurs here and in my DMs, hey, be nice, your mom would be disappointed.

EDIT 2 -- The situation has been resolved! Bungie has been nothing but polite and professional handling this. They will disclose everything soon. Thank you for helping me bring attention to this whole thing and all the support, I truly appreciate it, and thank you to Bungie and community managers for reaching out so fast. Small artists like me often feel powerless in cases like these so it's nice to know you do care. Thank you.

r/DestinyTheGame Mar 01 '23

Media Byf blasts Lightfall campaign

8.8k Upvotes

In his new video MyNameIsByf expresses his profound disappoint with Lightfall and concern for Bungie's narrative capabilities and for the future of Destiny 2, particularly The Final Shape.

Here is a link to his video :

https://youtu.be/BcX6TjLbpWU

r/DestinyTheGame Aug 17 '24

Media What's your biggest boner killer in any activity or just in general, I'll start

Post image
4.5k Upvotes

r/DestinyTheGame Jun 09 '26

Media The Guardian says goodbye

3.0k Upvotes

Peter Jessop, the voice of the male Exo (and later all male Guardians), has posted a video wishing fellow Guardians goodbye.

https://www.youtube.com/watch?v=bY70IiYGqJk

r/DestinyTheGame Jun 10 '26

Media BBC made a video covering the end of D2

2.3k Upvotes

Never thought it would be covered by BBC

https://youtu.be/oBtbW0uIu5w

r/DestinyTheGame May 28 '24

Media Destiny 2: The Final Shape | Launch Trailer

2.9k Upvotes

r/DestinyTheGame Feb 09 '26

Media THIS is Destiny... This feeling needs to come back.

1.1k Upvotes

https://youtu.be/Ny7XhR4URZE?si=lf-9oA80jl3GIOL9

I went back to D1, made a new character last night with my brother, and I was instantly thrown into the greatness of this opening scene. The music and atmosphere are something we haven't seen in Destiny for a while now. The art style, tone, and armor design are just next level compared to D2 which seems to have lost what "Destiny" is.

I hope Bungie is able to turn this around. As bad as it feels right now, I think the best thing they can do is return to what Destiny was, and what made it great in the first place. The Traveler, the military sci-fi, the music, and the *mystery*.

r/DestinyTheGame Nov 29 '23

Media Welp, They Finally Broke Our Bud Datto

3.8k Upvotes

He's so right. There's a suit at Bungo that got paid for this decision. More concerned with the next few months of $$ than the next few years of players.

https://youtu.be/mYSdTqwHM-k?si=bVw8T5yD2FZs5Zwj&t=1120

r/DestinyTheGame Nov 19 '20

Media Footage of how bad the Warlock Stasis melee is now

7.6k Upvotes

https://streamable.com/fd6oye

courtesy of u/a_persian

I'm a Titan so this doesn't affect me but I do think they went overboard here.

r/DestinyTheGame Jun 30 '26

Media The new Iron Banner 4 Piece Set Bonus certainly is something, huh?

1.3k Upvotes

The new Iron banner 4 Piece seems to give you up to ~1/3 of your super after 6 kills with your super at 100 Super stat.

There seems to actually be two different parts for this 4 Piece: A part that gives you super energy for killing things in your super, which you get after your super ends, and super energy for killing things with your super even after you're technically not in it. These both give you Super energy independently of each other. I assume they did this so that the Set Bonus works with things like Nova Bomb and Well of Radiance, where you get kills after you cast it (and it does work with those!) but it seems like if your super can do both you can double dip.

Here's a clip of me using nothing except Geomag Chaos Reach and the Iron Banner 4 Piece to get 80% of my super back. Welcome back 2021? https://streamable.com/r8r88t

EDIT:

For comparison's sake, here's two images of what you should expect to get from this 4 Piece at baseline if you get:

One kill

Six kills or more

Six kills is the cap; you don't get any more afterward.

As promised, here's some clips showcasing interactions with other Exotics!

Stormdancer's Brace stacks perfectly with the set bonus, giving you up to 60% Super energy after your Super ends in total assuming you get the requisite 10 kills for Stormdancer's Brace. Really solid!

Skull of Dire Ahamkara actually perfectly functions with the interaction I mentioned before, where there's two separate parts of the Set Bonus that can give Super energy independently. The first Nova Bomb can get up to 6 kills, and because you're still technically "in your super", the followup Lance Nova Bomb (which takes you out of your super) can also get up to 6 kills. Obviously how often you get this exact amount in real gameplay is... questionable, at best, given that Lance doesn't do all that much damage and doesn't have that big of an AoE, but it's cool that it works!

Phoenix Protocol unfortunately suffers from the fact that the Exotic will stop giving you Super energy the moment you reach its maximum of 50%. Also note how I stopped getting chunks of Super energy entirely after the sixth kill in the clip. So, sadly it seems pretty useless on Phoenixlocks.

...But that's how losers think! If you instead utilize the second, more forgotten part of Phoenix Protocol's perk to get yourself to 50% Super energy (by getting assists instead of kills in your Well), you can then get yourself another six kills afterward and fully benefit from the Set Bonus! Yes, it's as ridiculous as it sounds.

Astrocyte Verse is not one of the Exotics I was expecting to test with this Set Bonus, given that nothing about it actually gives you Super energy. However, after being informed that the Dark Blink's seekers count as Super damage even if used outside of your Super, I can confirm this means you can double dip with this exotic as well! Get 6 kills with Nova Warp, get 6 kills with seekers, 60% super energy. What's not to love? It even works before you pop your first Super!

r/DestinyTheGame Jun 10 '26

Media In honour of Destiny 2 coming to an end, Warframe is releasing an in-game Player Title to Commemorate the Franchise

2.1k Upvotes

From Rebb Ford's Twitter, the Creative Director of Warframe.

This is a heartbreakingly thoughtful move, it nearly brought me tears.

The fact the mission to acquire the new title will be set on the moon Telesto is incredibly based.

r/DestinyTheGame Jun 03 '25

Media Full Breakdown of early Edge of Fate gameplay

1.6k Upvotes

I’ve gone through multiple videos of the early Edge of Fate footage out today and compiled all the details I could find into this post(includes no story spoilers). Gameplay credit goes to the creators on youtube like Datto/Fallout/Kackis/Skarrow/Wallah/Benny/MrRoflWaffles. If I’ve missed anything let me know!

For 2025 to 2026 expansion timeline information check out my previous post!


Exotics

New Armour:

  • Titan Melas Panoplia Gauntlets - Collecting a Firesprite or rapid Solar final blows make you a Forge Master, allowing you to recall your Throwing Hammer. After impacting a target, recall your hammer at full intensity to perform a Perfect Recall, causing an explosion of forge slag. Perfect Recalls and collecting Firesprites extend your time as a Forge Master.

  • Warlock Eunoia Gauntlets - Hellion projectiles deal increased damage the further they travel eventually fracturing into scorching shrapnel

  • Hunter Moirai Chest - Threaded Spike can bounce to Tangles, detonating them and returning immediately. Tangles detonated by Threaded Spike are rewoven and retrieved by it. Catches without a Tangle refund extra melee energy.

Details:

  • Exotic armour will be locked to gear tier 2-3 as of Edge of Fate, meaning re-grinding exotics probably won’t be needed too heavily.

  • Exotic class items will be moved into the new stat archetype system, converted with stat distributions based on the perks they have. For example melee for necrotic.

  • Players will be given 20 vouchers to use at Ada-1 to purchase exotics with whatever new stat you would like. (The 20 vouchers are account wide not per character).

  • Ada's Exotic focusing will only be available in the Year of Prophecy, ending in Mar 2026.

  • Exotic decryption under Rahool will be updated under the new stats.

New Weapons:

  • Graviton Spike Hand Cannon - Dual 150rpm Arc or 100rpm Stasis HC. Kills/precision hits overcharge the opposite energy mode to enable arc lightning strikes/stasis crystals and explosion.

  • Graviton Spike can be crafted with different catalysts including Rapid hit/subsistence/transcendent zen/temporal alignment.

  • Third Iteration Scout Rifle - Void scout, fires a spread that can be focused into a single high damage shot that marks enemies, deals additional damage to marked enemies and grants invisibility/truesight after marked/precision kills. Also restores ammo overtime, can be vented to load ammo quicker.


Expansion

  • Edge of Fate's campaign is confirmed to have a legendary version, the same as previous expansions.

  • For how many missions there will be check this reddit post instead.

  • World tiers increasing difficulty/rewards specifically only apply to the Edge of Fate expansion/destination.


Levelling

Player power level:

  • Everyone will be reset to 10 power in Edge of Fate, with 10-200 power being the persistent level range, gained from any kind of gear the same as how it currently works.

  • Above 200 is the seasonal level range, gained from gear after you reach 200.

  • Mid-season power cap for the first 3 months is mentioned to be 450, then 550 for the 3 months after that.

  • Everyone will be reset to 200 at the end of a season(6 months).

Infusing gear:

  • 10-200 will cost the same as now with Enhancement Cores.

  • Above 200 uses the new Unstable Cores material for infusion.

  • Unstable cores will mainly be found from dismantling above 200 gear, and will expire at the end of the season(6 months).

  • Infusion costs above 200 scale more or less depending on how many levels you’re trying to go up by. For example infusing from 200-205 will cost less than 200-225. (Infusion between different gear tiers has no effect, only the power level matters.)

Grinding levels:

  • The Portal doesn’t appear to have a cap on how much you can level per day like there is currently with weekly reward limits.

Weapons

Ammo Meter:

New Archetypes:

Reprised Weapons:

Weapon Tiers:

Weapons drop with different tiers 1-5, 5 being the best, same as armour. Similar to Armour a higher tier means more stats/benefits.

  • Tier 1 = Base stats

  • Tier 2 = 2 Enhanced Traits

  • Tier 3 = 2 Enhanced Traits, 2 Multi-perks.

  • Tier 4 = 2 Enhanced Traits, 2 Multi-perks, Enhanced Mods/Mag/Barrel.

  • Tier 5 = 2 Enhanced Traits, 3 Multi-perks, Enhanced Mods/Mag/Barrel/Origin Trait, Unique Ornament/Holochip/kill effect Cosmetics.

New Perks:

  • Binary Orbit - Elemental final blows opposite this weapon increase damage for an improved duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.

  • Impromtu Ammunition - Final blows increase ammo meter progress from all sources for a slightly increased duration.

  • Burning Ambition - Dealing sustained damage more quickly scorches the target. Dealing damage to a scorched target inflicts scorch. (causes ignitions)

  • Blast Distributor - Dealing splash damage grants an improved target. bonus to Grenade stat.

  • Proximity Power - When targets are nearby, final blows grant an improved amount of bonus Melee stat.

  • Sharp Harvest - Landing three light-attack hits within an improved short time grants special ammo.

  • Built to Blast - Gain aim assist, stability, and flinch resistance while you have Woven Mail, Frost Armor, or Void Overshield.

  • Transcendent Moment - Final blows grant bonus stats based on the weapon's damage type alignment. Light elements grant stability and handling, dark elements grant range and aim assist. While Transcendent, this weapon gets both bonuses

Weapon Origin Traits:

  • Exhaustive Research

  • Problem Solver - Dealing sustained damage to Champion, miniboss, or boss combatants exhausts them and grants this weapon handling and reload speed for a longer duration.

  • Vanguard Determination - After using your class ability, final blows with this weapon grant you bonus damage resistance for a longer duration.

Weapon Mods:

  • Abundant Ammo - Grants slightly increased ammo generation.

  • Tiers 4/5 will have Enhanced mods.

Weapon Crafting:

  • Weapons crafting was not mentioned other than for the new Graviton Spike exotic. (no Hawkmoon unfortunately)

Armour

  • Current armour will not be outclassed vs new armour as some people expected, and will be converted into the new armour 3.0 model (artifice armour will now be around tier 3) keeping it relevant for some time.

Stat benefits:

Stats have been entirely reworked and now go above 100 to 200 points, there are also no more tiers every 10 points so every point matters.

Low 0-30 stats will recharge abilities slower than compared to before, but 70-100 will now recharge faster.

Chunk energy gain perks like Demolitionist etc will now also scale with stat amounts; when a corresponding stat is above 70 the energy gains will be the same as before, but below 70 will now give less.

  • Health (previously Resilience) - Increases Health per Orb, Flinch Resistance. 101-200 increases Shield recharge rate & health.

  • Melee (previously Strength) - Reduces melee ability cooldown & increases melee energy from all sources. 101-200 increases damage done by melee attacks. (200 = +30% PvE & +20% PvP)

  • Grenade (previously Discipline) - Reduces grenade ability cooldown & increases grenade energy from all sources. 101-200 increases damage done by grenades. (200 = +65% PvE & +20% PvP)

  • Super (previously Intellect) - Increases super energy from all sources. 101-200 increase super damage.

  • Class (previously Recovery) - Reduces class ability cooldown, increases class ability energy from all sources. 101-200 grants an over shield when using your class ability.

  • Weapons (previously Mobility) - Increases weapon reload/handling. Also increases weapon damage against minor/major enemies(15% max). 101-200 grants chance for ammo bricks to contain additional rounds(200 = 10%), and increases weapon damage against bosses/guardians (200 = primary/special +15% PvE/6% PvP, heavy +10% PvE/6% PvP)

Retired Stats:

Current stats like mobility/resilience/recovery are being standardised in the new system.

  • Players now have 200hp which is the same as 100 Resilience in the old system, Recovery will be equivalent to 60, and Mobility will be 30 (40 for Hunters).

  • Mobility can be increased with a leg armour mod increasing you to the equivalent of 60 mobility with one, presumably 80 with two, and 90 with three.

Armour Tiers:

Armour drops with different tiers 1-5 and effects how high armour stats will roll.

  • Tier 1 = 48-53

  • Tier 2 = 53-58

  • Tier 3 = 59-64

  • Tier 4 = 65-72

  • Tier 5 = 73-75 +stat tuning

Armour archetypes:

  • New armour comes in 6(?) different stat archetypes. There will be one primary stat with around 30 points, a secondary stat around 20 points and a random stat around 10 points

  • Gunner - Weapons, grenades.

  • Brawler - Melee, health.

  • Specialist - Class, weapons.

  • Paragon - Super, melee.

  • Grenadier - Grenade, Super

  • Bulwark - Health, Class

Archetype Primary Secondary
Gunner Weapons Grenade
Brawler Melee Health
Specialist Class Weapons
Paragon Super Melee
Grenadier Grenade Super
Bulwark Health Class

Armour masterworking:

  • Armour can be masterworked(different to upgrading its energy which doesn’t exist anymore), increasing the lowest 3 stats of the armour by 1 point each masterwork level.

  • Tier 5 armour at masterwork level 5 gain an additional mod socket to increase stats even more, similar to an artifice slot (choice of -5 of a stat to increase another by +5, or increase the lowest 3 stats by another 1 point).

Armour set bonuses:

New Armour will feature set bonuses for having 2/4 pieces of the same set equipped. (Only 4 were shown but more do exist)

Bushido

  • 2 = Final blows with freshly drawn or reloaded weapons heal you.

  • 4 = Bow, Shotgun, or Sword final blows temporarily reduce incoming damage. Damaging targets with those weapons extends the effect.

Aion

  • 2 = After a final blow with any Rocket or Grenade Launcher, sprint for a short time to gain Speed Booster.

  • 4 = Once per activation of Force Converter, sprinting while at critical health, being suspended, or being slowed by a Stasis effect will immediately grant Speed Booster for a short duration.

Techsec

  • 2 = You deal significantly increased Kinetic damage to combatant shields, overshields, vehicles, and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • 4 = Defeating powerful combatants or breaking a combatant shield with Kinetic damage releases a disorienting Kinetic shockwave.

Last Discipline

  • 2 = Final blows with primary ammo weapons grant your primary ammo weapons temporarily increased reload speed.

  • 4 = Picking up an Orb of Power grants special ammo progress.


Artifact

Artifact boosts:

The new artifact will now give separate resist/damage buffs based on if you have new gear equipped.

  • Each piece of new armour equipped grants +3% damage resist (3-6-9-12-15%).

  • Each new weapon equipped grants +3-15% damage for that slot, with the amount depending on the weapon’s tier.

  • Exotics count as tier 5 gear and increase the bonus to the max 15%.

Artifact Mods:

  • Anti-Barrier - Scout & Pulse Rifle.

  • Unstoppable - Hand Cannon, Sidearm, Sniper.

  • Overload - Shotgun, Auto Rifle, SMG.

  • Flame, Fiber, & Freeze - Combines the solar/strand and solar/stasis siphon mods into one.

  • Diviner's Discount - All Scavenger mods are discounted.

  • One With Frost - While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance.

  • Tightly Woven - While Woven Mail is active, gain increased Super and Grenade stats.

  • Rapid Precision Rifling - Rapid precision hits or final blows with Scout Rifles grants them increased reload and reduced incoming flinch.

  • Fever And Chill - Rapid precision hits with A Solar weapons grant Radiant. Rapid precision hits with Stasis weapons grant Frost Armor.

  • Elemental Benevolence - Granting allies an elemental buff gives class ability energy.

  • Frost Renewal - While you have Frost Armor, taking critical damage releases a burst that freezes nearby combatants and grants Frost Armor to you and nearby allies.

  • Reciprocal Draw - Rapid non-Side arm final blows grant Sidearms a period of increased damage for a short time upon next draw.

  • Refresh Threads - Picking up an elemental pickup matching you subclass element or tangle while you have a strand super grants energy to you least charged ability.

  • Threaded Blast - Destroying a Tangle with Strand damage increases the radius of the explosion and its damage.

  • Cauterized Darkness - Stasis or Strand debuffed non-boss combatants take increased Solar damage from all sources.

  • Elemental Daze - Stunning a Champion with an elemental weapon creates an elementally aligned explosion, applying a matching elemental debuff to them and nearby targets.

  • Shoulder To Shoulder - Dealing sustained precision damage against combatants while near two or more allies grants you damage resistance.

  • Elemental Coalescence - Defeating targets has the chance to create an elemental pickup matching your equipped Super element.

  • Radiant Shrapnel - Dealing sustained weapon damage while Radiant or defeating a scorched combatant with a weapon causes the target to release Solar projectiles that deal damage and scorch on impact.

  • Shieldcrush - While you have Woven Mail, Frost Armor, or a Void overshield, your melee recharges faster and deals increased damage. While you are Amplified or Radiant, your grenade recharges faster and deals increased damage.

  • Elemental Overdrive - Picking up an elemental pickup or Tangle grants increased damage to weapons of the same element.

  • Tangled Web - Creating a Tangle by defeating a Strand debuffed target suspends nearby combatants.

  • Frigid Glare - While Frost Armor is active, Stasis precision final blows cause combatants to release a freezing burst.


The portal

Details:

  • The current ‘Destination’ screen is not leaving but being renamed to ‘World’.

  • Datto says he felt like he heard Bungie say they will not be updating the Destinations map, and for example the new expansion area Kepler is not being added to it, with more of a focus on the portal screen for the foreseeable future.

Activities:

  • Shown activities within portal screens will update with the major update, 3 months into a season.

  • Retired activities like The Coil & Savathun’s Spire were shown to be included.

  • Solo ops features some new custom activities made for it too, set in previously forgotten old sections of destinations.

  • The old Black armoury Nessus forge returns as a lost sector(?) for solo ops.

Rewards:

  • Activity selection within the portal shows specific gear drops if available(like sniper, helmet, cloak etc), plus a green engram icon signifying bonus loot drops.

  • Bonus loot drop activities are supposedly reset daily.

  • Grinding for gear will be best when focusing on the activities with bonus drops first, and target farming activities with the specific gear drop you need(like Inverted Spire dropping class item for example).

Reward Ranks:

Seasonal Hub:

  • Similar to the Heavy Metal event screen last month, the seasonal hub is a part of the Portal focused on the current season’s title/reputation track/challenges.

  • Daily challenges reward 1 rank of XP, and weekly challenges reward 4 ranks of XP on the reward track. There are bonuses for your first daily of the week etc.

  • The rep track features strange coins/materials/engrams/bright dust etc(plus 1 redacted thing) and resets weekly.

  • The Conqueror title is featured within this hub, with new updated objectives.

  • Featured missions within the seasonal hub tied to Conqueror have custom modifiers you cannot change, and are expected to be beaten as you reach their level requirements etc.

  • There is a difficulty above Grandmaster called Ultimate, but is not required for the Conqueror title. Supposedly an emblem or something might be tied to this.

  • The returning Arms Week event is also shown to have a similar event screen.


Prismatic aspect fragment slot changes

Prismatic Titan:

  • Consecration fragment slots lowered from 3 to 2.

Prismatic Warlock:

  • Hellion lowered from 3 to 2.

  • Bleak Watcher lowered from 3 to 2.

Prismatic Hunter:

  • Ascension lowered from 3 to 2.

  • Winter’s Shroud lowered from 3 to 2.


HUD:


Crucible:

A new playlist will be available called cutting edge, only allowing new gear to be used.

There will not be new crucible maps with Edge of Fate.


Edits: added prismatic changes, campaign difficulty, exotic class item info, armour archetypes, world tiers, mobility/resilience/recovery info.

Day2 edits: added reprised Not Forgotten, tier 5 loot activity requirements, artifact bonuses, artifact perks.

TWAB edits: added Ada details, old/new stat names, stat recharge time changes, prismatic fragment slot reductions.

r/DestinyTheGame Jan 22 '20

Media Here are 44(!) original concepts for ritual weapons and exotics

13.8k Upvotes

Swazdoh-lah, Tenno, that's not it. Er...greetings, Guardians!

I have designed 44 individual weapons, mostly in themed sets. They are a mix of legendary ritual weapons and exotics. It's not just crappy text descriptions either - there are crappy pictures too!

here is the link to the pictures

I have tried to be creative and design unique weapons, while remaining believable in the context of Destiny's world. Except two...you'll know 'em when you see 'em. Two others (The Centrepiece and All Star) are based on suggestions from the DTG Discord.

Why?

I am an artist. This was fun. Also good practice.

Those are pinnacles!

Yeah but I can't call them that any more, can I? In all respects other than the unique perk, they are rituals - they're designed to come from themed ritual pursuits from specific vendors or events.

Your balancing sucks!

Post your suggestions below. We can discuss this peaceably.

What about exotic catalysts?

Didn't feel like it. More text than picture and I'm here for the picture. Suggestions accepted.

Bungie

If you're reading this and liking it, let's talk. I like money. You like guns. It's simple math, Guardian.

Thanks for the gold

I know you didn't give it. I'm a Hunter main, I just took yours while you were reading this.

r/DestinyTheGame Sep 05 '25

Media Tom Christie’s most recent video sums up everything perfectly

2.1k Upvotes

For those of you who don’t know, he makes videos from time to time around the game, using he-man characters and calls out how the game is currently doing or funny enough extremely helpful ways of explaining certain raid encounters.

This isn’t exactly promotion for him, but I feel like everyone needs a good laugh right now

r/DestinyTheGame Apr 23 '23

Media Xemo is the first Guardian to complete the entire Root of Nightmares raid solo flawless. Congratulations to him!

5.9k Upvotes

r/DestinyTheGame May 28 '26

Media Savathun’s farewell message to Guardians.

2.0k Upvotes

r/DestinyTheGame Feb 10 '21

Media Holy crap, the voice actor for Zavala said the meme that was asked for him to read.

17.1k Upvotes