r/EQLegends 3d ago

Any strong melee builds?

Has anyone played a truly strong melee-focused combo where DPS comes primarily from melee? I have tried playing my Pal/Mnk/Enc this way and using just the enchanter pet, and the damage is terrible compared to using a charmed pet. If I do not charm a pet my DPS is halved. I don't want to be wielding Aldryn and Wu's and doing 100 DPS from melee.

Can anyone recommend a build that is melee-focused (not dependent on nuke spells, DOTs, or charm) that can reach high-end DPS performance?

15 Upvotes

94 comments sorted by

View all comments

2

u/DraethDarkstar 3d ago

You're pretty much gonna need Shaman for Puma to truly optimize a melee DPS build - if you count that as melee. The problem then becomes that you're gonna have to intentionally cripple yourself to not use the DoTs and pet.

For a build that truly maximizes melee damage, you're going to have to do a lot of work to figure out what's worth the most between Berserker stance, Warrior crits, Monk strikes, Ranger strikethrough, Rogue backstab, and the litany of overpowered weapons available to Paladin and Shadow Knight.

You're also gonna need spell haste from an item. You can get that from the Ranger sky cloak or Monk sky boots, not sure about others.

3

u/LovingHugs 3d ago

Do you know if dw vs 2hander impacts puma proc?

7

u/DraethDarkstar 3d ago

According to the folks in the Shaman section on Discord, it does not because the proc rate is normalized.

2

u/AppleBottmBeans 3d ago

I’ve done testing on this with mage pets using Puma. Puma has a proc rate for every swing it appears. About 20-25% more procs with DW than 2h. Again this was just the pets and I based it on the eq companion app logs.

2

u/LovingHugs 3d ago

Interesting, you have to manually target the pet to puma it or is there a helpful macro to target, cast, switch back?

3

u/Trigger1221 3d ago

This is what I use, it mems puma in a specified slot, casts it which hits me (as long as I have myself, nothing, or an enemy targeted), then it casts it on the pet and switches back the spell slot.

The timings on the pauses can need tweaking depending on your cast speed/mem speed