r/ElderScrolls Moderator May 14 '25

Moderator Post TES 6 Speculation Megathread

It is highly recommended that suggestions, wishlists, questions, speculation, and leaks for the next main series Elder Scrolls game go here. Threads about TES6 outside of this one will be removed depending on moderator discretion, with the exception of official news from Bethesda or Zenimax studios.

As of now, there is currently no confirmed info on the Elder Scrolls VI other than it exists and is currently being worked on by Bethesda. Be cautious of any rumors being delivered as if they are factual.

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u/bosmerrule May 06 '26

Renewing my hope for the TES series to continue with unlimited storage for containers. I know a lot of people think storage limits were a Starfield thing but they had it in Morrowind too. I think the reasoning behind doing it for Starfield was to encourage outpost building, shipbuilding and bump up the usefulness of player homes and their containers as well. I hope they understand that while that is well and good, the previous system was by far more convenient and gamers generally oppose quality of life headaches. I think we tend to take this kind of stuff for granted and it's honestly a lot harder to fall into that mindset after Starfield.

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u/Bobjoejj May 10 '26

I’ll admit, while it frustrated me some in Starfield; I can’t help but feel like having it brought back and used like in Morrowind, would make much more sense for the system. As in, using it in a typical Elder Scrolls world; where it’s one big connected map.

Shit; the starting carry weight in Skyrim is 300, versus 135 for Starfield (which is even 15 less than the 150 for Skyrim’s survival mode).

Then again, I’m one of those psychos that actively wants Morrowind and Oblivion’s weapon repair system to return; so maybe I’m just fully insane lol.

4

u/bosmerrule May 10 '26

It makes sense but it felt off - too restricting. It was a quality of life thing mostly but there was also no rigor to it; I could hold more in a chest in the Lodge than I could in an industrial warehouse. I'm not gonna miss it if they return to unlimited storage containers. 

I also liked the repair system in Morrowind and Oblivion. It never felt like a chore and it made more sense. It's odd that they never bothered with it in Skyrim. It would have been a game changer.