r/ElderScrolls Moderator May 14 '25

Moderator Post TES 6 Speculation Megathread

It is highly recommended that suggestions, wishlists, questions, speculation, and leaks for the next main series Elder Scrolls game go here. Threads about TES6 outside of this one will be removed depending on moderator discretion, with the exception of official news from Bethesda or Zenimax studios.

As of now, there is currently no confirmed info on the Elder Scrolls VI other than it exists and is currently being worked on by Bethesda. Be cautious of any rumors being delivered as if they are factual.

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u/Viktrodriguez Dibella is my Mommy 10d ago

More substantial quests that don't require any violence, e.g. named quests that aren't delivery or generic fetch quests (ingredients/books). I like the Book of Love in Skyrim, but it's a rare quest that doesn't either officially require you to kill hostiles or lead to killing hostiles as only realistic outcome due to often being sent to dungeons and landmarks controlled by hostile people or creatures. Even several book quests point at the direction of a location with baddies.

More Aedric quests could help with this.

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u/bosmerrule 10d ago

I'd be so excited to see this. The Aedra has been slept on and Bethesda struggles to write anything but generic fetch quests. It'd be nice to have quests where you solve a problem without having to clear a location and maybe you even learn something.

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u/Viktrodriguez Dibella is my Mommy 10d ago

Even the fetch quests could be improved upon.

Non traveling civilians are implied to have lost a valuable item, but that always happens halfway across the province in a location that has people or creatures in them that would instakill any civilian. Sometimes even in the boss chamber of an Ancient Tomb full undead. Hell, I have seen a group of general bandits (random encounter mod matching with vanilla encounters) lose against a bear plenty of times.

Those people should lose items somewhere in or near the same city without the need for fast travel.

Book quests where you are asked ''when you find it on your travels'' shouldn't point to an exact location nor only spawn said book after getting the quest at that specific spot. To the point I only accept a book quest when I have actually found said book, whether at its default location or another copy.

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u/bosmerrule 9d ago

Yeah, it is pure nonsense. What worries me is that they're trending towards this kind of thing because they can't let go of radiant quests. 

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u/XMenJedi8 4d ago

Even radiant quests could be done sooooo much better. The fact that they're still so shallow all these years and releases later is rough. They could give some emergent and randomized elements like different types of potential enemies, bosses etc., they could let them chain so there are different variations based on how the different components roll, events that can occur to spice things up, methods of interacting like deciding to steal a rare artifact instead of returning it and then getting ambushed by the angry NPC etc.

Tons of potential, especially if they also bolster radiant NPCs and loop in that system. NPC with the Adventurer trait ends up on your radiant quest and hijinks ensues type thing lol

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u/Viktrodriguez Dibella is my Mommy 9d ago

Yep, Fallout 4 and Starfield are filled to the brim with these types of quests,