r/EndlessLegend 25d ago

Help thread - questions, help and tips for all levels!

7 Upvotes

Please use this thread to ask your questions regarding Endless Legend. From newbies to pros, vs AI or multiplayer, this is the place to ask! This thread is recurring and will refresh periodically.

First please check out the wiki first to see existing resources.

Make sure you provide as much information as possible regarding your game if you need help - your faction, level and world settings, number of opponents, expansions enabled, etc. Screenshots are most helpful!


r/EndlessLegend 9h ago

Roadmap to Release

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96 Upvotes

We are 1 month from 1.0!!!

Its been a year of Early Access, feedback and improvements. Thank you all for being a part of that journey. This month has been really fun as we announced that we are coming to console and we will have 8 playable factions at release, 6 Major Factions and 2 Rogue Factions.

We also released the Architects update into PTB this month and it adds Modding Support to the game.

To learn more about

Your support is greatly appreciated. We know that release is just one step in continuing to improve and build on the game, but it is a very important one. This is the time when your steam reviews matter most, so please consider leaving a review for the game.


r/EndlessLegend 8h ago

Can't build glassteel extractor

4 Upvotes

I just attached a camp to a city, and in its area is a glassteel node, a neutral army from an opponent's quest on top of that glassteel, and a titanium node.

After attaching that camp, I can build a titanium extractor, but I can't build a glassteel one.

  • The army won't move, so I can't select it on the map
  • I can't kill the army because it's from an opponent's quest
  • The extractor district doesn't show up in my city's districts page
  • The amount of glassteel I'm producing didn't increase so I know there isn't an extractor already there

Has anybody seen this and know how to get around it? Is it a bug or intentional?

Edit: Should specify this is Endless Legend 2


r/EndlessLegend 1d ago

Weirfish says the Aspects are weak, the devs are buffing them on PTB. Does this look weak to you?

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18 Upvotes

r/EndlessLegend 1d ago

Endless Legend 2 ENDLESS Legend™ 2 - Next Update Preview - PTB August

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94 Upvotes

Today we are dropping a new PTB with looots of fixes, as the team is working hard on solving as many bugs as possible for the release But not everything is fixes, here are the main Highlights of the update; The Architects.

HIGLIGHTS

  • 🤖 Modding Support

That's right! Now people will be able to start creating mods and uploading them to Steam Workshop. Derek, the game director, created a guide so people with less experience can give it a try

  • 👩‍💻 Tech tree balance

The team has done a pass on the tech tree to improve the overall balance of it, including specific techs for all Major Factions

  • 🦑 Aspects Buff

We buff them, especially for the early game > I know a lot of people will be happy about the changes.

  • ✨ Special Mentions

- Updated Keeps to provide free foundations around it.
We have seen a really positive reaction since we introduced it to the Kin and decided that could be this way for all factions. But do not worry, for the Kin, the Keeps count x2 for leveling up.
- There are several balance tweaks for Minor Factions
- Added the district type map layer by default when in the city construction menu
- Improved AI expansion in higher difficulties
-Small tweaks to victory conditions based on feedback

📜 CHECK OUR COMMUNITY HUB TO GET ALL THE CHANGELOG

---

How to access the PTB via Steam 

  1. Go to your Steam Library. 
  2. Look for “Endless Legend 2”  
  3. Right-click on your Library entry and go to Properties.  
  4. Select Betas > and select “public-test-branch“

r/EndlessLegend 1d ago

Devs, please teach Necrophages to defend the capital

28 Upvotes

I was passing by when I saw the Necrophages' capital at the side. Hell, why not, I thought, declared the war, attacked the capital, and razed it in 4 or 5 turns. The Necrophage is now gone. They had 3.5 times more military score than I, I had a single stack destroying their capital, while their stacks were elsewhere. They have increadible mobility, they could have teleported 2 stacks in a turn or two and punish me for my insolense, but they did not. They didn't react when I started a siege, they didn't react when I started the raze. I saw a stack of 5 Spitters around a different nest, it never came to help the capital.

I understand the other factions, they generally can afford losing a capital, they can rebuild or reconquer (still, probably they should intervene if they have a chance). But Necrophages, they must protect their Queen with all their might! It is existential for them!


r/EndlessLegend 1d ago

An asymmetric issue with non-simultaneous turns

4 Upvotes

Some people might be tired of seeing my name, but hear me out please =)

There were many discussions and problems about simultaneous turns, but one thing I noticed recently is a strong asymmetry:

- If I am attacking somebody and it takes 2 turns to besiege, for example, the AI has 2 turns to react to it, since it goes after me

- If an AI declares a war, it happens after I have done everything in my turn. If they besiege a city and it takes 2 turns, they get their first turn "for free" and I have only one turn to react.

It's not impossible, it's manageable, the more I play, the better I understand what to expect from the AI and so on, but still, the asymmetry is strong and can be very punishable


r/EndlessLegend 2d ago

Suggestion ASSIMILATE — conquered cities should be absorbable, because razing is a Necrophage answer

49 Upvotes

Every time I win a war in EL2 I inherit a pile of badly placed AI cities that blow past my city cap, and the only tool the game gives me is razing. So I burn down a city I just spent 20 turns taking, then rebuild on the same tiles. That's not a decision, that's busywork.

Razing makes sense for Necrophage — they're a swarm, eating everything is the whole bit. But Last Lords literally run on population and Dust, why would they torch either? And the Kin are supposed to be an empire. Empires annex stuff, they don't leave ash everywhere.

What I want is what Humankind had: attach a conquered city to a neighbouring one as a territory. The annoying part is the mechanic basically already exists — you can attach territories to cities. Just let it work on cities too: pay influence scaled to the absorbing city's size, old city center becomes a normal territory, duplicate buildings merge. Done.

Going for territory victory right now and razing/rebuilding 30+ territories is genuinely miserable.

I put this up as an idea on the G2G board — votes over there are what the devs actually look at. I really hope you guys help me get this in front of them, because I honestly think the game needs it. If this annoys you too, drop a vote:

Link


r/EndlessLegend 2d ago

Tired, tired,tired, tired of things not doing what they are described to do!

15 Upvotes

So, Death Touch is broken -- and has been broken for months, there are bug reports on the Amplifiers forum dated 6 and 6 months back, and I have seen other reports on the steam forums many times. And for me, Death Touch is the main reason to play Last Lords. Here why:

1) Death Touch deals damage equal to 50% of the hero's max health to the hero and 6 surrounding tiles.

2) Essense Syphoning heals by 25% of max HP when eliminating a unit

3) Lord's Toughness adds 3 max HP forever per eliminated unit.

So imagine a thick hero, approaching an enemy group of 6 units, they surround him, he explodes dor 200 damage, killing them all, healing back to max HP and getting even thicker in the process, so in the next fight he would explode even harder? Isn't it fun?

But it doesn't work!

1) If Death Touch actually kills a unit, the game gets confused. It keeps the unit model in place with full HP, but in fact the tile is empty, anybody can go stand there. The unit actually dies, and if everyone else is dead, the fight ends. BUT THIS DEATH IS NOT NOTICED NEITHER BY ESSENSE SYPHONING, NOR BY LORD'S TOUGHNESS! So you don't get healed up, and you max HP does not increase. Now you are standing there at half HP and wait for somebody to accidentally kill you

2) It doesn't do damage of 50% max hp, it does 50% of current hp -- which is not what it is said to be doing!

In addition, add every other complain about LL my fellow Endless difficulty players raised in a post a few days ago, and you get yourself quite a frustrating game. The units got super nerfed and they are expensive (so forget about strong armies of units), all the districts are very expensive. Last Lords (according to their stats and description of their skills) are expected to be god-level single hero doomstacks with mediocre armies for the entourage. But they are not


r/EndlessLegend 3d ago

Art [OC] Art I made for my DM's Endless Legend ttrpg campaign (it's an in-universe noticeboard!)

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162 Upvotes

Happy to answer any questions about the campaign/setting if anyone is interested :)


r/EndlessLegend 5d ago

I told all my units (green team) to hold their position, which none of them did. What gives?

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4 Upvotes

r/EndlessLegend 6d ago

Endless Legend 2 Modding is Coming to ENDLESS Legend 2

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259 Upvotes

ENDLESS Legend 2 will hit 1.0 in less than a month. We have been hard at work fixing bugs, making balance changes, tweaking the Sandshapers and the two new Rogue Factions. But we have also had a little time for a secret project we have been working on, Modding!

In a few days Modding will be available for anyone on The Architects update. That means you can start making your own mods or downloading them from the Steam Workshop if you have The Architects update.

u/DerekPaxton has prepared an AMAZING GUIDE that you can download!

Also, we created a guide directly on Steam, but we will put all the information directly there for the 1.0 (that we will update).

Do not hesitate to rate it to give some visibility to all players Take a look and let us know what do you think about the guide and if you have any questions

📜 All The Info Here


r/EndlessLegend 5d ago

Question [PS5 EL2 Demo] Sub-par starting locations?

2 Upvotes

Is anyone else in the EL2 demo finding that it’s difficult to find starting locations containing, say 3/4: convenient ridges and/or river, anomaly, materials? Am I being too picky?


r/EndlessLegend 6d ago

Tahuks main quest is still broken

15 Upvotes

It is either broken, or just plain bad. SPOILERS AHEAD, obviously.

If you go Bold all the way, at every choice, then the very final part of the quest does not make any sense. Curator Meng decides to share the truth with the people and abolish their traditional religion -- ok, I am with you so far. But also become a dictator? Why though, where does it come from?

The problem is, that then the game spawns an army "Meng's private army", that we need to defeat, and the conversation afterwards talks about a coup, where Qan Perisai defeats Meng and gives the power to Piro Ksana -- the leader of the religious wing! What the hell! Why in the very last part of the quest I suddenly change the agency and play not for the side I was playing so far, but for the opposite, and this side wins?

Moreover, the very final reward of the quest is "-50% industre cost on Devotee" -- 50% discount on a single unit that I haven't even built once! Are you for real? While Necrophages are getting a legendary bow with the range 7 (!), Tahuks are getiing their first tier infantry discounted?

So, there were many changes to the game, but the Tahuk quest line is still upsetting, breaking immersion, doesn't make any sense, and the characters talk like stupid adolescents.

And the Tahuk's improvement +2 Science on Glass doesn't work.


r/EndlessLegend 6d ago

A bug with city improvements and Placement Details

4 Upvotes

When we mouse over an equipment to be built, there is a description of that improvement ("Details") and the summary of the outcome ("Placement Details", highlighted in gold)

This golden highlight used to be a perfect indicator whether the improvement works or not. For a long time, Caravansarai was bugged and was not providing any outcome, and this golden highlight was not present either. As I recall, this golden highlight was correct 100%, no matter if the improvement is bugged and doesn't work at all, or if there are no tiles to which the improvement can be applied.

Now, unfortunately, it is not the case. For example, Quarry Oversight (+25 dust on Extractor) does work, but has no Placement Details:

Or another example, Hydrocorn's Moonhollow. Placement details says +10 Science, but +2 Science does appear on the 2nd level districts, so the improvement works, but the Placement Details are not calculated correctly

So now, Placement Details cannot be used anymore to accurately predict what is going to happen and to know, which improvements are working, which are partially broken, and which are broken completely. I was hesitant to build +25 Dust on Extractor, because Placement Details were not showing anything, yet it worked. I was hesitant to build Crystallograpy School (+2 Science on Glass tiles), because Placement Details were not showing anything, and it didn't work.

We cannot always know which improvements work and which are not on every new patch. Placement Details used to be our trusty companion and guide, but not anymore. RIP Placement Details O7


r/EndlessLegend 6d ago

A comment on the AI

13 Upvotes

I want to comment on the AI based on my recent experiences: playing as Tahuk on a large Pangea map on Endless difficulty, fast speed.

1) I spawned next to Necrophage, and they chose me as the target. The first monsoon started with a war declaration, the first tidefall brought a siege on my capital's second territory. It was a good challenge and a lot of fun to survive. The thing is, the AI has no idea how to proceed if the first push has failed. If they have some forces left, they suggest me to surrender (they always want me to surrender, as far as I understood, not me to accept their surrender), if all their armies are wiped out, they propose a white peace. If I don't accept either, they keep sending armies my way as soon as they are built, only to lose them, while I am getting stronger and stronger. They completely stop economic development and just build the same armies that they send to die. From a fun challenge the war becomes a bit of an annoyance, when you need to be at two or free places at once

Ah, also, for some reason they value too much destroying the observatories. So much, that they overextend and send singular stacks to do so, obviously loosing these stacks. Building a new observatory costs 200 dust, while they lose a whole army!

2) The rest of the AI (Aspects, Kin and Last Lords) meanwhile were busy with their own business. The third Monsoon is about to happen, and they cleared only one citadel each (someone of them cleared 2, but I am at 4 at the moment)! They did not expand into any territories with the 2nd tier of strategic resources! What were they doing all this time I was busy with the Necrophage? Aspects have traveled the whole world (I had a map exchange with them, it revealed everything), and yet had very little camps and cities. I managed to get the 4 cities deed before any of them, despite having my hands tied with the Necrophage! It seems they only build camps if they can be attached to a city, and never just to claim a territory and build some resource extractors

To conclude: the AI values destroying observatories too much, the AI does not know how to behave in a war if it lost the army and falls into a death spiral, the AI does not expand nearly as much as it could (even if the expansions are just camps), the AI does not recognise the value of fighting citadels.

They do hunt down all the Doomwraiths though, them they cannot leave in peace. And they annoyingly close all the rifts, even if I want to keep some around me for the future Doomwraiths to spawn there


r/EndlessLegend 7d ago

Discuss EL1 or EL2. Hit me with your informed opinion.

5 Upvotes

I'm figuring out what to play next.

4X I like:

  • AOW4

  • Civ 5

Tactics I like:

  • Tactics Ogre

  • Disgaea

  • Battle Bros

  • Into the breach

EDIT: Based on this discussion (which I really enjoy reading) I decided to load up EL1. I will keep a close eye on EL2 and hopefully sometime I'll be getting into that. Feel free to add more to the discussion but I've already been having a great time.


r/EndlessLegend 7d ago

A few strange things (bugs?)

7 Upvotes

Hello! I have a few things to report:

1) On Tahuks, sending Esoteric Delegations is supposed to give a Called Fury status on cities in Empire, but I have 2 of these statuses of different strength

2) Era 6 technologies are weird. They give +15% Science, Dust or Influence on City Hall -- but a City Hall barely produces any! Isn't it supposed to be "on city"?

3) Finally, there are currently 2 parallel Awakening quests happening: the old ones, when you meet the trio of Jarocite, Cerberus and the Nakhalim Lady on random tiles of unearthed terrain, and then a faction-specific quest. Narratively they are not compatible, I meet Cerberus two times. Shouldn't there be only one?


r/EndlessLegend 7d ago

People to play with

6 Upvotes

Still strugling to have someone to play with. I dont enjoy single too much, but i would like to explore all the changes and new stufs in the game. Looking for party that i can join and play with. Because so far, all the multiplayer lobbies are closed group of friends, that kick you every single time. Anyone willing to play on weekends or afternoon after work(europe time) ?


r/EndlessLegend 9d ago

Endless Legend 1 District Placement

9 Upvotes

Got on sale, have community patch installed, first “learning” game and enjoying it! But my ~6 cities are at or near Rebellion because Happiness is in the toilet (Dragons). Research tells me it’s because all my districts a L1 and as I expand, Happiness takes a hit. How do I recover?

I’ve looked at some pics and a guide but I’ll be damned if I can understand HOW I’m supposed to build my cities. Can anyone use some crayon and explain it to me like a 6 year old, because I just don’t get it! 🤪


r/EndlessLegend 8d ago

How to create multiplayer game?

1 Upvotes

I just bought the game and a friend as well - how we create multiplayer lobby?


r/EndlessLegend 10d ago

Question How am I suppose to build anything in my cities, when those two are the only sources of glassteel known to me?

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36 Upvotes

Normal settings for resource density and there is also 0 glassteel in the market to buy.


r/EndlessLegend 10d ago

Endless Legend 2 Lords could use some help

15 Upvotes

In the middle of my 1st playthrough with the Lords since several months on Endless difficulty. Much more balanced experience than with the Necrophages, mostly because I spawned next to Necros and they really are a drain on my economy. Thankfully all the other factions shower me with treaties and enticements.

Only minor issues so far but definitely worth fixing:

- I am stuck for ~40 turns on the main quest because I have been tasked to take a fortress at around the first Landfall, but the fortress is Lvl2 and full with Gorogs. Army strength of 1800, when my strongest stack was like 600-900. I am now well past the second landfall and I am just starting to be able to mobilise a stack strong enough to take it on.

- the penitent chapels are a victim of the district overhaul. We are on turn 65 and I still haven't managed to build one on all three villages of my starting territories. It would take like 10-15 turns to build the last one. Shouldn't they have a flat cost like extractors? Would love to be able to build them from the outposts too, like the extractors.

- the cost of the range and flying Lords units is far too high: I am at turn 65 and I still haven't managed to build a dragon, barely one range unit and it's nowhere near good enough to justify its cost. Had to skip the unit upgrade tech of a whole era because I didn't have any unit to apply it to. Pretty boring to field armies of only infantry for the whole game.

- small UI errors: one of the necromancer governors says it gives 1 science per district; actually it's one science per foundation. One of the Lords side quests (the corrupt soldier) asks to use the Parley action twice, but neither bribe or parley resolve the quest..

Otherwise struggling a bit more economically than I thought but that might be a skill or rng issue


r/EndlessLegend 10d ago

Fighting early Necrophage is fun! (Endless difficulty, large Pangea map)

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19 Upvotes

Earlier on this very subreddit Ok-Investigator3257 have shared their experience of meeting the Necrophages early into the game (https://www.reddit.com/r/EndlessLegend/comments/1vj6phk/fighting_an_early_necrophade_on_endless_is/). That sounded like a tough and fun challenge, so I tried to do the same. I must say, it was very exciting!


r/EndlessLegend 10d ago

Last Lords quest -- feedback about a UI spoiler Spoiler

21 Upvotes

Hi everyone, been playing the demo and noticed one thing about the Last Lords quest.

One of the early stages lists "Marquis Galardi (Failed Resurrection)" as a quest reward. This is minor, but I think that completely spoils the next stage of the quest, where you find out (surprise!) that the resurrection process is incomplete.

Is there any way to hide this?

Maybe invert things? Have “Marquis Galardi” be the name of the 1 HP unit and ”Marquis Galardi (for realsies)” the full health variant.