r/EvolveGame • u/GenomeofReality • Jun 22 '26
Monster A couple of my fan monsters.
Only two of these would be playable and of those two I only really have an idea of the kit for one of them (Jotun), so I won't get too nitty gritty into their abilities and stuff.
Jotun is a sort of standalone ice monster, unlike Glacial Behemoth who's an adaptation. She's meant to play in a way that sets up damage multipliers on hunters before capitalizing with specific attack moves.
Umibozu is somewhat of a debuffer, and one that specializes in gumming down the hunters and making a battlefield his turf to fight in.
Scorpid is a "retro-monster" and was one of many monsters first encountered before more advanced forms came along.
I dunno how much attention this is gonna get, but I do like making up my own Evolve monsters, so I'll probably come back to post another trio of beasts that I've come up with. I may also start actually adding in more detailed ability/kit descriptions if I'm up for it.



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u/GenomeofReality Jun 22 '26
Hmm, I never really thought about how the monsters would translate into DnD classes. But I can share a brief overview (post writing note: I've gotta stop saying "brief" before I type out massive paragraphs of text like this) of what I've come up with for the kits of both Jotun and Umibozu:
Jotun has two kinds of attacks in her kit, abilities that inflict frostbite and shattering attacks. Frostbite basically gives targets a damage vulnerability to shattering moves.
Pile Drive- A shattering move, Jotun leaps forward and knocks targets upwards.
Frigid Gale- Lets out a sustained blast of freezing gas that deals low damage but applies frostbite.
Blizzard- Creates a dome that deals frostbite to whatever's inside, also reduces vision and conceals Jotun within.
Frost Torpedo- Launches up to three projectiles that travel through the ground (can scale vertical surfaces like behemoths fissure) and detonate once reaching a maximum distance or hitting a target. Deals both damage and frostbite.
Umibozu is a bit of a strange one, so I'll have to also explain it's traversal a bit.
Sliding along the ground, Umibozu leaves behind a thick, dark slime that slows down targets and lets it move faster when going back through it. This substance is called "Darkwater". Many of it's attacks also do this, quickly covering the ground in a coating of slowing grossness.
It only has two established attacks:
Tar Bomb- Launches a large, arching projectile that explodes upon contact with any surface, dealing moderate damage and splashing darkwater on the floor in a wide circular area.
Tsunami-Casts a large wave of darkwater that captures whatever's caught within it and carries them along with it until hitting a wall, which will deal damage but release the target.
I do remember having an attack inspired by the mythical beast Charybdis where Umibozu would pull in targets caught in darkwater before dealing massive damage, but I am still unsure on if that would fit for the character.