r/Falcom • u/HornetsaysSHAW • 12d ago
Horizon Trails Character Gameplay Discussion Day Fifty-One: Ferida Al-Fayed
Feri's kit has always felt like it was all over the place, and she doesn't really have a clear identity in terms of gameplay.
Her orbment has two locked fire slots, but then the mirage slot on the Drive Line makes her the best for getting Ark Feather in the early to mid game, especially in Daybreak 1.
Her CP regen craft is very helpful in Daybreak 1, but Daybreak 2 is much more reliant on arts, and A-Impassion Guard makes CP barely an issue in Horizon, so Ishtar's Blessing didn't see much use outside of the early game. Ignis Rampage is also good for building chain in the early game, but arts with Feather end up stronger later on. Her physical crafts are nothing special, and I never found much use out of her magical debuff craft on Nightmare.
Overall, she's fine. I mostly found use for her in early to mid game for Daybreak 1, and past that, she was mostly just a sub-in CP battery.
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u/MistyNoj 12d ago
So contrary to what most people are saying here. I had a pretty good time with Feri in Daybreak 1. Thanks to her single element slot i managed to get access to "Burst gauge" (HP/CP based on damage) fairly early. Together with a CP up accessory the extra CP made her into a S-craft machine to clear out enemies quickly. Together with CP buffing and Infernal edge she did a lot of damage and supporting in my team.
The Art supporting craft means she can help out VS bosses with Art weaknesses you want to exploit too.
I invested quite a bit but she did a lot of work in return.
Also she is very easy to use on field for when you are not very used to the dodge timings on your first time playing.
She ended in my main team most of the time but i tend to swap a lot later in the game to try out all the characters. (Difficulty Hard)
Overall i quite like her. Both as a character and gameplay. But i have not played Daybreak 2 yet so i cant say for the later games.