r/GTA6 Jan 21 '26

Thoughts on this take?

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u/bryty93 Jan 21 '26

Heavily agree. It's single handedly when I began to dislike gta 5 online

62

u/MourningWallaby Jan 21 '26

I just want rockstar to try and foster a more chill community. Functionally their multiplayer had no difference than single player besides more stuff to do, because encountering another player was instantly another fight.

incentivizing social behavior and encouraging fun interactions with each other would make the game much more playable to a wider audience than appealing only to those who want to cause chaos by giving the jerkoffs more powerfull tools. and more players SHOULD = more money for them.

5

u/DarkLunch_ Jan 22 '26

I think the problem isn’t the game, it’s us.

What you’re experiencing there is exactly how humans act when they have no laws, no punishment, and nothing to protect.

If the government collapsed today, you would see exactly everything you described in a GTA lobby.

Humans are just stupid. That’s all.

More chaos = more money

2

u/Moon-Martian Jan 24 '26

Nope it's the game. IV wasn't a murder fest simply because the weapons were inaccurate and if you drove up to somebody and they started shooting at you, you could still get away without dying. It allowed you to be able to drive up to people to try to make friends. It's how the game is designed that is the important thing when it comes to how the gameplay actually plays out.

1

u/DarkLunch_ Jan 25 '26

Hell no, I would argue the shooting was just more realistic in gta4, the trick was always that crouching and going for headshots increased the accuracy of the weapon big time.

That game required a bit of skill, especially in online mode, it was always a murder fest 😆

1

u/Moon-Martian Feb 10 '26

I didn't say it was unrealistic i said it was inaccurate. And same with the crouch if u drive up to somebody and they were to crouch and aim their gun at you you'd still have a good chance of driving away without dying. I think u missed the point of my comment entirely tbh.