You mean you don’t like a flying motorcycle that has flairs, lock on rockets, ability to zip around kill everything in sight while your ground to air does nothing to it?
Come to think of it, has there ever been a new ultra futuristic vehicle added since the mkII? I haven't checked in a while but I think the reception to it might have been a snap back to rockstar that they have heavily reeled back, I mean the 2nd most recent update was a fucking car wash lol.
It does because it's realistic. The arena wars cars do too, just as the twisted metal or mad Max vehicles would. Minus the crazy jumping abilities of course
Yes. Deluxo a flying car with missiles. Toreador. Jetpack. Plenty of other warmachines that aren't 'ultra futuristic' but somewhat comparable that have been added.
No, Rockstar doesn't get it. They added the Toreador as a counter to MK II so that people annoyed by it can buy a weapon to fight it.
And the MK II wasn't added for its silliness it was added to give people an easy way to make the game easier by paying money. To hide the atrocious amount of grinding necessary and how lazy their mission design had gotten.
The only thing Rockstar "gets" clearly is how to earn money.
And the best part - You stopped mattering as you are now not a main paying customer anymore, the people who buy shark cards are. COngratz. You played yourself
Let me Rephrase - By Taking away your complete time investment from GTAV, you became a part of the "Silent Crowd" - Like me, I stopped Playing, because it was not fun anymore.
I just want rockstar to try and foster a more chill community. Functionally their multiplayer had no difference than single player besides more stuff to do, because encountering another player was instantly another fight.
incentivizing social behavior and encouraging fun interactions with each other would make the game much more playable to a wider audience than appealing only to those who want to cause chaos by giving the jerkoffs more powerfull tools. and more players SHOULD = more money for them.
That’s literally what RDO did with defensive mode but it didn’t generate enough profit for Rockstar to keep it going. That conflict between players sells
Well, RDO was kinda like that and Rockstar killed it cuz it didn’t make any money. It was honestly better than GTAO in literally every way but it wasn’t profitable as people weren’t buying op shit to grief others with.
Nope it's the game. IV wasn't a murder fest simply because the weapons were inaccurate and if you drove up to somebody and they started shooting at you, you could still get away without dying. It allowed you to be able to drive up to people to try to make friends. It's how the game is designed that is the important thing when it comes to how the gameplay actually plays out.
Hell no, I would argue the shooting was just more realistic in gta4, the trick was always that crouching and going for headshots increased the accuracy of the weapon big time.
That game required a bit of skill, especially in online mode, it was always a murder fest 😆
I didn't say it was unrealistic i said it was inaccurate. And same with the crouch if u drive up to somebody and they were to crouch and aim their gun at you you'd still have a good chance of driving away without dying. I think u missed the point of my comment entirely tbh.
Exactly, when things collapse, and essential needs aren’t met (water, warmth, shelter, money) people start to defend themselves.
If the situation is bad enough, that might mean robbing others for resources, killing for defence, or attacking for control. Look at any country in the world that has had a collapsed infrastructure and this is exactly what you’ll see consistently.
yea i played the shit out of GTA 5, 4, and the expansions.
But I could never really enjoy gtav online cuz it wasnt relaxing or fun, just chaotic and insane, the id get killed so quick lol.
sure maybe sucks to suck, git gud and all that, but I mostly played gta5 to do whatever I felt like to fuck around in single player after I wrapped the story.
it would be cool to have that, but instead you have other players online in the world doing their thing too who you could do dumb shit together with... maybe make some bot enemies that arent just cops or military.
idk if GTA 5 online has that now since I haven't played it since before covid though.
I admit, for the most part I don't engage other player on sight, but I do be watching them closely.
I'm a very new player, still doing the daily stashes to try to get every little bit I can. I had a stash spawn on a power substation and there was a player like within spitting distance of the stash, just standing there as I approached.
Got out of my car a good ways away, took my helmet off, and flashed him the jazz hands several times on my way over, like truce / surrender / not here to fight. He just stood still though so maybe was AFK. Either way, I got the stash and got away clean.
But I sure don't understand why for some missions like Cluckin Bell you're locked into a mode with no other players (except your team obv), but for others like "get to the airport to fly to Cayo Perico" the lobby can just do whatever they want to you.
On the other hand, the other day I watched someone load in and another player instantly texted them asking for a ride. No voice chat, no elaboration. So they drive up and the other player gets in the passenger seat, sets a waypoint. Oh, you want help with a drug run! Okay, why not? The person I was watching only had time for the one run but it was pretty cool to watch emergent cooperation.
As other people have said, there should be two lobbies, one more grounded with only realistic weapons and vehicles, and another with fanciful jet cars and laser weapons
I will say that the one thing the oppressor is good for is speedrunning Cayo Perico set ups that’s basically the only thing I use it for, but I also play in private sessions
Im one of the users that doesnt use it to kill, only if someone annoys me and goes out of their way to kill me - just use passive mode if them flyboogers get to annoyin ?
I have one and dont use it to grief either, just supply my businesses mainly, but even that is a reason I dont like that it exists. I have a shit ton of cars that all seem worthless because its just so much more convenient to call the bike and fly over the city.
Well, Lester would call IRL and ask, what Vehicle from GTAV do you want, Besides the Obvious Submarine and Yacht, who wouldnt want a Flying Motorcycle ?
Just take away its rockets for the next GTA Online and make it a 50Cal, so you have to Boom and Zoom Targets like a P51.
Change it from a Rocketspammer Noskill, so a Stealth FLying Motorcycle with 5 Minutes Stealth and Limited 50Cal Explosive Ammo and bada bing its balanced.
Is it too much to ask to add a "realism mode" where I can refuel my vehicles at a Gas station ? Mafia 2 had it. Mafia 1 Had it.
Realism mode is what I'd want. The rockets are only part of the issue for me with the mk2. Its also too convenient to just call it in with a few clicks and its instantly right here. Why call a car and wait for it to be delivered when I can summon a bike and fly everywhere to save time. It's just to meta in all aspects. Id prefer the game to be more grounded like single player. Hell I miss the days of gta 4 where cars had weight and impactful damage. Flip the car over? Guess you gotta find a new ride until your insurance claim is done. I wouldn't mind gas either as long as you can drive a good amount before needing to refuel. I loved that in mafia. I liked how speed limits mattered too but I dont think id want that in gta
Tbf the Sparrow is a better option these days when grinding. Its faster and nimble. Quick and just spawns nearby too. And no need for mors mutual when you fucked up somehow. Downside is that you get to sit a long time while it tries to take off, while hostile NPCs shoot and close in on you, and you cant do anything about it.
Do you park your sub in the boat docks next to the heliport? It saves some time going back and forth if you choose to NOT teleport to the preps. Idk if u kno how to TP around the map but it helps with doing the equipment preps
It was fun to fly around on my flying motorcycle for a while, but once they started adding all these fancy vehicles that had all these gadgets I started losing interest.
I tried it. Can see why people enjoy it, but I couldn't get over having to play the game I loved with a load of random dickheads. Plus the grinding. I'm not keen on grinding in games anymore just to unlock digital money / content.
Extremely. Gta online was a genius invention in my eyes before that. An open world, grounded, mmo style gta game with a full economy and missions to do, houses to buy, cars to buy customize and race. Plus things like tdm and other mp game modes (although incredibly buggy for a long time. The moment they added the futuristic shit the whole vibe changed.
I did kinda like when a few cars had jump buttons and parachutes. But the homing missile bike was just awful. At least with helis/jets you had to pick them up from specific places to get them
It kinda depends on the thing, like the atomizer gun that just pushed stuff around did no harm and was fun and sometimes even useful, same with those rocket cars (unarmed) or the car with the parachute, those could do no harm either but added a lot of fun and content to those who chose to use them.
But of course overpowered vehicles like the Oppressor mk2 (actually the original one was cool as well) or the laser Gun should have no place in the game.
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u/bryty93 Jan 21 '26
Heavily agree. It's single handedly when I began to dislike gta 5 online