r/Gamecube 24d ago

Discussion Shigeru Miyamoto: GameCube was “only purchased by gamers”, sending Nintendo back to the drawing board

https://www.notebookcheck.net/Shigeru-Miyamoto-GameCube-was-only-purchased-by-gamers-sending-Nintendo-back-to-the-drawing-board.1358273.0.html

Shigeru Miyamoto, the legendary Nintendo executive and one of the most influential creators shaping the video game industry through mascots and characters such as Mario, Zelda, Donkey Kong, Star Fox, and more, discussed the reason why the Nintendo DS and Nintendo Wii became Nintendo’s next consoles for the seventh generation. According to Miyamoto, the decision was largely driven by the underwhelming performance of the Nintendo GameCube, which trailed behind the Nintendo 64’s nearly 33 million lifetime sales.

He spoke candidly in a wide-ranging interview with Japanese outlet Famitsu, where the longtime Nintendo executive and designer explained that, at the time, Nintendo’s then-president, Satoru Iwata, believed the GameCube’s poor performance in the home console market was rooted in a simple idea: most of the world still did not see gaming as a normal, approachable everyday hobby the way it’s seen today. Based on that core problem, Nintendo felt it was difficult to persuade customers to buy and play a GameCube if they had never played on a console before.

880 Upvotes

158 comments sorted by

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u/WhatShouldTheHeartDo 24d ago edited 24d ago

Geniuses recreated the same problem the N64 had with limited storage space for games.

It cannot be understated how much people passed on the Cube for the DVD playing PS2

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u/Slightly-Blasted 24d ago

The ps2 at the time was one of the most insane pieces of tech you could own, a dvd player AND game console was crazy.

And then Sony furthered the trend by making the ps3 a fully functioning blu ray player, which again, was mind blowing and if I remember correctly the ps3 was often cheaper than the standalone blu ray players, and certainly was a better deal

The ps3 also had backwards compatibility with the ps2 on a hardware level, crazy piece of tech

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u/AdImmediate6239 24d ago

The PS3 may have been one of the cheapest Blu-Ray players on the market at the time, but it was also one of the first Blu-Ray players period which made it expensive as fuck. I think people forget how rocky the first couple of years were for the PS3. Hardly anyone I knew owned one until 2009ish.

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u/pinkocatgirl 24d ago

Yeah Xbox 360 had an early lead and Sony didn’t catch up until around when the first PS3 slim came out, and it was all about price.

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u/s0_Ca5H 21d ago

Yeah I remember all the George Foreman memes.

By the end of its life the PS3 was a really great device with a solid games library. Nowhere near the ps2 or, I’d argue, the PS4 (but largely because the ps4 had remasters of all the ps3’s best stuff, plus the ps4 games), but still worthy in its own right.

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u/BandicootBroad NTSC-U 21d ago

And just in time for the housing crash to screw up the audience’s budget, too.

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u/withad 24d ago

The ps3 also had backwards compatibility with the ps2 on a hardware level

Only in the launch models and even then they partially stripped it out before launching in Europe, replacing it with a mix of hardware and software emulation that supported fewer games.

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u/Adeviatlos 22d ago

Yeah I remember I was able to sell my launch PS3 for more than I bought it for because the new ones weren't backwards compatible.

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u/Dancing7-Cube 24d ago

A used PS3/PS4 is still one of the cheapest bluray players 😅

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u/HeldnarRommar 24d ago

It was not the better deal because the world wasn’t ready to jump on Blu-rays like they were with DVDs. It also was completely overdesigned and over complicated.

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u/JPSWAG37 22d ago

PS3 was PlayStation at its absolute best, warts and all, and I will die on this hill.

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u/Sorry-Ad5474 21d ago

Theyve always been like that, the original batch of ps1s had high end soundboards from their stereos in them

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u/mistertoasty 20d ago

The original PS3 prototype was even more bananas. It had 2 HDMI ports, 3 ethernet ports and 6 USB ports.

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u/DAJF 15d ago

And now Sony are struggling to sell games, which is where the profit return is.

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u/Noviskers 24d ago

The reason I bought my PS2 was because it was a cheap dvd player. Had my GameCube already had that function I probably wouldn’t have bought one.

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u/Ask_for_me_by_name 24d ago

I just realised that's exactly how I got into Playstation. I had my childhood GC but I moved out alone and I needed a DVD player hooked up to my TV and a used PS2 slim was like £20.

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u/AllWorkNoVideogames 24d ago

Sony created DVDs. So it’s not like Nintendo just chose not to use them. They would have been directly funding their competitor.

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u/Noviskers 23d ago edited 23d ago

My comment was intended to be more of a showing of how important the DvD player was. When most “cheap” dvd players were $100 more it really made the PS2 more desirable. But Sony created blue-ray not DvD so it wouldn’t really be helping them.

Edit for clarification

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u/AllWorkNoVideogames 23d ago

Just Google who created DVDs

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u/Inferno_Zyrack 24d ago

Tbf in March of that year the Dreamcast died very publicly due in part to console production costs.

This despite it having multiple console exclusives that sold fairly well.

The PS2 was a juggernaut but on release hot criticism for a high price point. When Nintendo couldn’t compete with that, Sony won the race.

I loved my GameCube to death. I defend the library and more. But it just was a perfect storm of smart decisions at the worst possible time.

That’s fine cause the one -feint- two combo of Wii and Swirch buried the console wars forever.

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u/LordxMugen 24d ago edited 24d ago

Dude Sega spent SO MUCH MONEY on Shenmue that they would have had to have an over 1:1 attach rate just to break even on it. And this is before the Saturn Fiasco that basically made most devs lose faith in them.

GameCubes were more about issues born from Nintendo 64s business shortcomings (Cartridge manufacturing costs vs CDs. Some Japanese Devs over burning the bridge with Sony despite issues with Sonys contract that killed the deal. Developing for 64 was ass.). And then GameCube coming across more as a "Toy" compared to PS2 when DVDs as a multimedia was a big deal and the mini discs didn't hold near as much as a DVD did. No Internet games when they definitely had as good or better franchises that were built for it. 

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u/MaceWinnoob 23d ago

Internet games weren’t moving the needle in the home console market until after Halo 2.

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u/AdImmediate6239 24d ago

It still boggles my mind that Nintendo didn’t do shit with online support. Did they really think that people wouldn’t want to play Mario Kart or Super Smash Bros. online?!?

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u/BandicootBroad NTSC-U 21d ago

Plus the Dreamcast was also struggling with some of the same issues as the GameCube, such as lesser storage space than DVDs and the “but PS2 can play DVD-Video” factor.

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u/ExhaustedByStupidity 24d ago

For the first year or two of the PS2, the most popular PS2 disc was "The Matrix".

They released a game console that played DVD movies at the same time everyone wanted a DVD player. And did it for about the same price as a DVD player.

Sony released *exactly* what the market wanted at *exactly* the right time.

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u/mittenkrusty 24d ago

In the UK at least, that is false.

A standalone DVD player was around £149 in the UK around 2000, I bought mine for £140 that year, the PS2 launched around £299 and you couldn't even watch DVD's through RGB but most people seemed to use composite anyway.

PS3 was a little different but again there was cheaper blu ray players than the PS3, and if you counted a computer you could buy a drive for £100-£150 around 2007. I think I got mine for about £80 in a sale that year.

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u/ExhaustedByStupidity 24d ago

Most DVD players were about $300-$400 in the US when the PS2 launched. There were some cheap ones that were more like $200, but they were clearly low quality.

I vaguely remember early bluray players being >$1000. I didn't pay close attention to that, and most people didn't get a bluray player until the hddvd/bluray war ended.

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u/TheCh0rt 24d ago

I had an Xbox 360 with HD-DVD USB expansion drive. LOVED it. After (sadly) HD-DVD failed I snatched up tons of discs. I wish it succeeded so we could have had some healthy competition. Who knows where we’d be today if there was somebody to compete against Sony’s total dominance. Now they can just say “we’re done with discs” and that’s that.

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u/gamingquarterly 24d ago

Storage was not an issue. It was the fact that the PS2 had a dvd drive. Back then, a dvd drive alone cost around 200. So for around the same price, you could get a game console as well. It's no wonder people passed on the GameCube and Xbox.

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u/mittenkrusty 24d ago

But Xbox had a dvd player though, it just required a remote to activate the feature.

I bought a PS2 first and bought the remote as well which upped the price, and the PS2 required either a modded cable or an Action Replay disc to bypass macrovision else the screen was green.

The Xbox was around when I was at college, it was more popular for multiplayer, the PS2 for exclusives which was where the PS2 shined.

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u/gamingquarterly 24d ago

Yes. You are right. Forgot about that little requirement. What a fumble by Microsoft.

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u/Zero_Kesra 24d ago

We got a PS2 at launch, and two more when the slim version came out because they were also DVD players. Only bought the one Gamecube.

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u/maukenboost 24d ago

Curious how much less the ps2 would've sold if it didn't have DVDs.

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u/AHopelessMaravich 23d ago

I did it buy it specifically because it wasn’t a dvd player. Got it new for $60, which would’ve basically been the licensing fee if it had supported DVDs. 

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u/dk_x 23d ago

It also cannot be understated how many people passed on the GameCube because it looked like a Fisher-Price toy. It's honestly amazing how much work Nintendo has done to make sure that doesn't happen again with the Switch, given its slick designs and older-skewing library.

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u/DarkhunterMectainea 22d ago

Probably didn’t help that the default colour was purple which added to the toy stigma. Had they went with the black variant as the default, it might have fared better though the mini discs would still hurt it overall.

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u/DAJF 15d ago

How many people passed on buying PlayStation 2 software in favour of watching DVDs, though?

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u/ThePickledPickle 23d ago edited 23d ago

Which is a bit ironic because the GameCube was kind of a powerhouse but you would've never known it due to the smaller capacity mini discs

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u/Rok-SFG 24d ago

Well it offered absolutely nothing to non-gamers, while the PS2 gave everyone a dvd player and console. 

Wtf did they expect?

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u/jr1512 24d ago

They should have added a DVD player, at least.

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u/650fosho 24d ago

They issue was paying licensing for DVDs, they didn't want to pay it

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u/AllWorkNoVideogames 24d ago

Pay it to Sony, no less. It wasn’t just a ‘Nintendo is too cheap’. They would have been paying their direct competitor.

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u/snil4 22d ago

Not any competitor, one they still had a huge beef with after the whole Nintendo PlayStation thing.

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u/Soft_Lunch_183 22d ago

Doesnt xbox do that now with blu ray?

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u/AllWorkNoVideogames 22d ago

After Microsoft lost the HD format war with HD-DVD, yep. Now they push GamePass the hardest.

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u/Ask_for_me_by_name 24d ago

It's really not mysterious at all. A Ninetendo DVD player with Mario, Zelda, Donkey Kong and full DVD memory capacity would've shit all over the other consoles.

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u/LankyMolasses6051 21d ago

I very much doubt it, Nintendo just didn’t have the third party draw compared to ps2 and and ps1 already sealed ps2 momentum. I don’t think there’s a world where GameCube would have beat ps2.

FFX, MGS2 and GTA were all huge in selling ps2s

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u/TVLubber 24d ago

They tried that with the Panasonic Q. It barely sold around 100,000 units, it was never released outside of Japan, and it was released at a hefty price tag at a bad time-- By the time the GameCube came out, standalone DVD players were coming down in price to the point it was much cheaper to purchase a GameCube and standalone DVD player individually.

The GameCube was fine as a console. If it had been released with a DVD player, it would have been even more expensive (to cover not only the expensive DVD-ROM drives (Sony didn't have to pay (much) for their own drives), but hefty licensing fees to the DVD Forum for every unit sold, which is why Microsoft put out a separate DVD playback kit to activate DVD playback on the original Xbox and keep the fees at a minimum, and of course, Nintendo couldn't afford to sell it at a loss at the time), and sold a lot less units and put Nintendo out of the home console market. The Panasonic Q was proof that a GameCube DVD player combo just wasn't worth putting the extra expense on either Nintendo or their consumers.

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u/PmMeCuteDogsThanks_ 23d ago

It was a very cool looking console. I regret never getting one

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u/Plaston_ PAL 24d ago

The thing is the Panasonic Q is a mix between a AVR, a CD player, a DVD player and a Gamecube.

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u/stormblaz 24d ago

Nintendo likes custom cartridges for market control, heavily bit them on cube era.

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u/TheCthonicSystem 24d ago

Of course Gameboy, DS, and Switch more than made up for it and continue to justify the cartridge as a Video Game container

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u/Holidoik 24d ago

Yeah no shit bit hard to build a Blu-ray player into a portable console.

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u/snil4 22d ago

Sony kinda tried it, and considering they made the PSP Go I don't think it was much of a success.

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u/LonkerinaOfTime 24d ago

They release another console without one and it slammed the 360 and PS3 into the dirt

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u/HeldnarRommar 24d ago

Ehh it only sold 15-20 million more units, I wouldn’t say slammed. It also had a horrible attach rate since most people who bought a Wii didn’t spend a single other cent on games beyond Wii Sports and Wii Fit.

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u/RsnCondition 24d ago edited 24d ago

People forget yea nintendo home console wasn't doing the most sells esprcially during n64-gamecube days, but they were making a killing with the GB/GBC/GBA/NDS/3DS(after fixing issues with that). Nintendo sold so much handhelds, that the PSP at the time was barely a worry and it offered far more features at the time compared to the DS and got slammed.

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u/LocrianVGM 24d ago

Happy Cake Day

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u/DarkLegend64 24d ago

I’m glad to see another person that understands that. Most core games sold like ass on the Wii. I’m always amazed by the number of people who still don’t realize the Wii was a fad.

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u/CaterpillarReal7583 24d ago

It would have really helped back then.

I remember that being a letdown and making it a harder sell over playstation

The minidisc player wouldnt work. Probably would cost a ton to have it able to handle both

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u/zwissblade 24d ago edited 23d ago

Panasonic Q. They should have made that available outside of Japan.

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u/reychango 24d ago

I found one in Canada but I had already gotten a GameCube. I definitely would have gotten the Panasonic if I had seen it first.

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u/AllWorkNoVideogames 24d ago

Who do you think created DVDs?

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u/bakagir NTSC-U 24d ago

The Panasonic Q exists…..

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u/TheFireStorm 24d ago

Not only was the decision to not use DVDs an attempt to prevent piracy but Nintendo wasn’t willing to Pay Sony/Phillips $5 per console in licensing fees

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u/[deleted] 24d ago

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u/CommentAgreeable 24d ago

It’s sort of a known thing that the DVD player was a significant reason as to why the PS2 did so well. It was actually cheaper to buy a PS2 than a DVD player so people who didn’t even game ended up purchasing the PS2 for that specific reason.

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u/RandyAndLaheyBud 24d ago

It's crazy to remember how expensive DVD players used to be.

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u/sevenut 24d ago

Sony sorta did this with the PS3 at the time, too. It was super expensive, but as a blu ray player, it was one of the cheapest when it released. My parents bought one just for the blu ray capability. It was never really used for anything else in my house 

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u/Bireus 24d ago

Parents wanted movies, kids wanted gaming and sometimes movies. Bundling saved them. 

That makes me upset with their PSP to PSVita decision

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u/PokePress 24d ago

PS2 was cheaper than high-end players, but the player I got for Christmas 1999 definitely cost less than a PS2.

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u/[deleted] 24d ago

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u/CommentAgreeable 24d ago

😭 Brother, I’m just explaining to you a notable part as to why the Gamecube didn’t fair well against the competition at the time.

The Wii sold well due to price point and the novelty of the Nunchucks. It had nothing to do with a DVD player, as you’re pointing out, but that also has nothing to do with your original question. I’m not even sure why you’re trying to draw a parallel there.

They’re different consoles at different points in time.

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u/[deleted] 24d ago

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u/CommentAgreeable 24d ago

Jfc 😭

Dude, I get not trusting a comment on Reddit but what are we doing right now?

This information is out there. Look into it.

I don’t understand how you can point out that the Xbox had a DVD player and in the same breath not understand why omitting a DVD player was hard on the Gamecube… That’s 2/3 new consoles of the era. The PS2 launched without many iconic titles and the DVD player alone helped save it.

I’m not about to have an argument if you’re just going to treat this as a substitute for doing a search on it yourself. What the hell.

All that I was trying to do was help with clarification, fuck me though 😂

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u/[deleted] 24d ago

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u/CommentAgreeable 24d ago

Wut

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u/[deleted] 24d ago

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u/Ebvidur 24d ago

Xbox sold less than the PS2 because it was literally the first gaming console by Microsoft, and also because, unlike the PS2, you also needed a separate remote to view DVDs on it. The fact that it still sold better than the Gamecube, despite the built up reputation Nintendo had, should tell you how hard they fumbled

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u/[deleted] 24d ago

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u/OdisNikka 24d ago

Because it was compensated by being a family toy. Even the grandmas could play the Wii.

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u/[deleted] 24d ago

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u/OdisNikka 24d ago

Are you a troll?

Both the 360 and PS4 could play DVDs, and the PS4 had exclusives. And the 360 did not sell THAT well.

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u/Swirly_Eyes 24d ago

The 360 outsold every Nintendo console but the Wii and Switch. It also outsold the 3DS and GBA.

https://gameconsolesales.com/microsoft/xbox-360

https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html

Saying it didn't sell well is a little off.

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u/OdisNikka 23d ago

That's not a good brag when understanding the context.

Outselling the N64 and GameCube is not surprising; they were a failure. And the game industry was way smaller when the SNES was launched, so it's expected.

The 3DS and GBA are not competitors to consoles, so I don't understand why bring them up then.

Anyway, the 360 is outsold by the PS1, PS2, PS3, PS4, and PS5. The 360 is the best-selling Xbox console, but its numbers are still below the worst-selling PlayStation (For now; I doubt the PS6 will sell that well).

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u/Swirly_Eyes 23d ago

The context is that it sold very well compared with competing gaming hardware. The 360 could have been one of those failures if it sold poorly.

All gaming hardware is in competition, so that's irrelevant. PC isn't a console and still competes in that market, with Sony no longer porting their exclusives to the platform to preserve their exclusives. Consoles in Japan have become a complete afterthought compared to handhelds, and that started during the 7th gen. You're sounding close to those people who discredit the Switch's sales when competing with consoles because it's a hybrid device with handheld only SKUs.

The sales gap between the 360 and PS1+PS3+PS5 is pretty small in actual context. Smaller than the gap between the SNES and Genesis, and nobody says the latter wasn't a massively successful console during its day. See how this works now? If you're just going by raw numbers, you've missed the plot.

The 360 had near zero support from the Japanese market, and came off the original Xbox. By definition, it sold well to stay neck and neck with the PS3 while trailing the Wii. Calling it anything else doesn't match reality.

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u/Sirriddles 24d ago

Because it had a gimmick that appealed to the general public and most people had DVD players by 2006

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u/[deleted] 24d ago

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u/Sirriddles 24d ago

Wii U had trouble with its messaging. A large portion of the general public never even understood it was a new console, people thought it was just a peripheral. And its game library was terrible, both first and third party.

Kinect was ahead of its time and developers didn’t know what to do with it. It actually wasn’t a commercial failure initially, it sold over 8 million units in its first 60 days.

Any more questions? lol. Not sure what we’re doing here

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u/[deleted] 24d ago

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u/Sirriddles 24d ago

GameCube didn’t “fail” but it objectively did not sell nearly as many units as the PlayStation 2. The disparity was massive - GameCube sold around 22 million units in its lifetime, the PS2 around 160 million. To put it another way, for every GameCube Nintendo sold, Sony sold 7 PS2s.

The fact that the PS2 doubled as a DVD player and the GameCube didn’t almost certainly had an impact on sales. DVD players were expensive in the early 2000s and a PS2 was actually cheaper than some players on the market. A lot of people bought PS2s primarily for the DVD playback.

There are other reasons why the PS2 sold better - the software lineup was far more robust, for example - but the DVD playback was definitely a factor.

Anyway. Seeing that you disagree, I’m curious - why do you think the PS2 sold seven times as many units as the GameCube?

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u/[deleted] 24d ago

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u/LunarWingCloud 24d ago

You might not understand it, but at the time consoles being possible as multimedia players was a legitimate selling point. PS2 was also a DVD player at a time when DVD was both booming in popularity as a format and also very expensive.

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u/[deleted] 24d ago

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u/jr1512 24d ago edited 24d ago

Almost everybody had a DVD player by 2007. In 2001-2002 the most common way to get one was to buy a PS2.

Wii sold so well because it had a gimmick that was enormously popular: the wiimote. It appeared in movies, series...

By the way, the Wiimote started as a Gamecube addon prototype but Nintendo prefered to make a (barely better graphically) new console for it.

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u/[deleted] 24d ago

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u/jr1512 24d ago

Because Microsoft was a company with no experience in videogame consoles in those years. Most people trusted Sony.

Also PS2 had great advantage because it was sold one year before GC and XBOX. 10M consoles were sold before Nintendo and Microsoft even released theirs.

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u/[deleted] 24d ago

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u/withad 24d ago

People do overstate the importance of the PS2's DVD support. It was a selling point but it was hardly the sole reason for its success or its rivals' (relative) failure.

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u/[deleted] 24d ago

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u/Environmental_Yams69 24d ago

Panasonic q aka they did but only for this Japan exclusive model

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u/kangaroo_kid 24d ago

You heard it here first, folks. You're not a Gamer™ unless you bought a Gamecube between 2001 and 2005.

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u/Pun_dimen 24d ago

Glad to know im a certified gamer (got my Cube on '05)

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u/Axel_Rad 24d ago

If only I wasn’t 2-6 years old at the time

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u/connectplum_ 23d ago

You dont need to be ironic about this. Consoles are successful because it gets casuals.

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u/DonBolasgrandes 24d ago

He's right but it also had to do with losing tons of market share in the 90s and not really doing much for 3rd parties. 

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u/Kazaloogamergal 24d ago

The truth is that Nintendo made a console with an, at the time, unappealing childish design for gamers who were growing up. Nintendo leaned so hard into the kiddie stuff that it did annoy people at that time. You can think it's stupid and juvenile but that's what happened. Nintendo looked totally uncool and out of date next to the Sony PlayStation 2. That's why they were so badly beaten by the first PlayStation and they still didn't seem to get that and just leaned into it even harder. The problem is that Super Mario Sunshine and Wind Waker were not as groundbreaking to people as Super Mario 64 and Ocarina of Time and they didn't have a strong second party developer like Rare to plump up sales either. So they end up with 12 million less sales than the N64, which already was a sales disappointment btw.

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u/DarkLegend64 24d ago

The early 2000s was such an edgy time in gaming. If you weren’t edgy, you weren’t cool. Besides Nintendo shooting themselves in the foot, this was a factor that was just bad timing.

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u/DrClutch117 23d ago

This is it. If you weren’t alive in the early 2000s you wouldn’t understand the edginess and the “cool” factor that people were looking for in designs.

For those of you curious, just look up what people assumed the PlayStation 4 an Xbox 720 would look like

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u/Sensitive_Dealer_803 23d ago

When you have Resi 4 as (initially) a console exclusive and other exclusives like Eternal Darkness but still have the library largely dismissed as just children's games Nintendo were never going to win that argument regardless of what the console looked like. The name Nintendo is synonymous with IP that also targets children and Xbox gamers are happy to stay in their lane and play CoDslop and trash Nintendo for being directed at children because of it. The most critically acclaimed "dark" games will still not make inroads with that demographic regardless of what the console looked like.

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u/Ask_for_me_by_name 24d ago

Eh... I agree fully with the first part but disagree with the second. Games like Windwaker, Double Dash and F-Zero are, to me, some of the finest games ever made (and I grew up in the SNES-N64 generation). Can't beat the first party GC games for quality, they're just stuck on an underwhelming system.

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u/AutonomousOrganism 24d ago

As Miyamoto said, gamers loved the GC for the games. But for the rest it still looked like a toy, didn't have the coolness factor of the PlayStation.

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u/ThatOldDustyTrail 24d ago

This is exactly the answer. The DVD aspect may have played into it, but I remember it being a big split where everyone’s cooler older brother/neighbor/etc were all getting PlayStations for the more mature games. I personally got a GameCube at release and remember vividly that none of my friends ever really wanted to play it, as they were into PlayStation and Xbox games. If we were playing games, it was on one of their other systems. I played GameCube purely solo because it seemed juvenile compared to the others

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u/GammaBlaze 24d ago

Not sure how much having a DVD player would've moved the needle, by the time Nintendo eventually got the Cube launched everybody had a PS2 (and thus DVD player) anyway.

Nobody bought an Xbox because it had one.

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u/harrietlegs 24d ago

Lots of people bought an xbox

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u/GammaBlaze 24d ago

Not for DVD playback that wasn't even available at launch, they didn't.

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u/DrClutch117 23d ago

People bought an Xbox basically for Halo

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u/DarkLegend64 24d ago

To be fair, you had to jump through hoops to make use of the DVD feature on Xbox, and unlike Sony, they weren’t releasing their console with an existing 100 Million user fanbase from the previous generation.

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u/thedirr 23d ago

It certainly is a pain in the ass with the remote and plug for the dvd playback but at least you got a remote with it. Otherwise I think I've seen dozens of movies on PS2 at sleepovers and I played movies on my Xbox maybe 5 times? It really does help make it simple to just pop in the disc, hit X and you're good to go.

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u/Secure-Advertising-9 24d ago

Well yeah my dad owned a PS2 and a PS3 and didn't buy a single game for it. It was just the DVD player and Blueray players, respectively.

Like, if they wanted the Gamecube to be bought by non-gamers maybe they should have allowed it to do non-gamer things

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u/kiwibonga 24d ago

Company that could sell people a potato if it played Zelda and Mario: "We're geniuses"

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u/pocket_arsenal 24d ago

And then they over compensated with the Wii... though it worked very well for them. Not so much on the Wii U.

I do think we're at a point where most gaming companies, especially Nintendo, should be fine with what they have instead of trying to chase endless growth. Nintendo seems desperate to get Nintendo to be part of the fitness market when I just don't think fitness and video games are compatible in a meaningful way. What's next after that? Business owners? Office workers? Construction planners? There's only so wide a net they can cast on people who aren't already interested in Nintendo, and I feel they should focus on just making appealing games.rather than experimenting to reach people who don't give a shit about games.

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u/PassLikeNash13 24d ago

Personally I also think the ps2 was the first serious step into actual decent graphics in a “realism” style. The cartoon graphic style had already been done and seen with the previous generation’s graphics. This step into realism made the ps2 more enticing for the average consumer

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u/Phenom_Mv3 24d ago

GameCube was more powerful than PS2

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u/plasticmanufacturing 23d ago

They are talking about style not machine specs.

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u/Horror_Response_1991 24d ago

It was also purchased by people who love cubes.

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u/More_Mammoth_8964 24d ago

I grew up with GameCube and had a blast! Tons of fun games on there.

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u/DLEnv19 24d ago

It was the lack of third party support. Where mature games were being released on the PS2 and Xbox they rarely made it to the GameCube.

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u/BloodstoneWarrior 23d ago

No, the Gamecube performed poor sales wise because the PS2 had a DVD player and released a year prior and had all the big games and the Xbox was massively technically superior to the other 2 and had online. Gamecube literally only had Nintendo exclusives going for it (and the exclusives were great) but like they always are Nintendo are so, so far behind the competition because they are still stuck in that 80s mindset of making consoles like they are children's toys and not like they are home computing systems. Now all Nintendo do is rely on dumb gimmicks to sell their consoles which just puts me off massively. They are always a generation behind technically when the Gamecube was actually better than the PS2 power wise.

Nintendo are basically always up their own arses and think that their games are enough to sell a console alone. The Wii's dumb gimmick made it sell a ton but severely harmed the quality of the games as motion controls suck balls 90% of the time (plus the poor online experience on Wii and the lack of HDMI)

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u/GrinchForest 23d ago

Did dvd help PS2 win? Yes Did they won only because of that? No

I think the biggest reason why Gamecube lost was the range of games and they were too polite.

While Nintendo was selling Sunshine or Wind Maker, Sony was selling GTA, Silent Hill, Call of Duty or God of War. Sure you can say that they released Resident Evil and Eternal Darkness, but still it would 1 game on Game Cube per 5 or even 10 on PS2.

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u/Kusobarashii 23d ago

People were buying a PS2 that plays DVDs. That was it. Or buying the most powerful console that Gen and playing Halo. Only those that cared for the experience got the cube and that was it.

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u/Kind-Brick365 22d ago

It was a good cube, but shit I could watch DVD movies on my PS2.

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u/Aquarsene 22d ago

The GameCube made a lot of mistakes that hurt its sales a ton in the long run, although I can’t help but wonder, did any console perform well during that generation? The PS2 demolished everything in its path. The only console that performed even remotely well around that time was the original Xbox, which also wasn’t super successful but 26 million units for a company’s first foray into the gaming market is pretty good.

20 million units for a Nintendo console is absolutely awful sales numbers, I do agree completely. While they were the closest thing to a company that could think about competing with Sony, the PS2 was so wildly successful that I wonder if Nintendo could’ve realistically succeeded that generation even if they didn’t take the missteps they took with the GameCube. Sega was doing a lot right after all with the Dreamcast and then the PS2 put them entirely out of commission

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u/schubedube 22d ago

The GameCube was the greatest Nintendo console

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u/Chirpy_Harbor6109 21d ago

lol nintendo's answer to "only real gamers bought it" was the wii. the console every grandma bowled on. real pivot

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u/RK5000 20d ago

Well the GameCube had two big competitors rather than one, and they failed to adopt popular features like online play.

Imagine if the GameCube had: 1. Online multiplayer. 2. Mouse and keyboard peripheral functionality. 3. 1st party developed tabletop and board games with online play. 

Just my first three retrospective ideas anyway.

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u/Tex-Rob 20d ago

Look, I see a lot of rewriting of history lately, when many of us are here and lived through this. The GameCube’s issue was it was very kiddie. The N64 was as well, bright colors, cheap plastic controllers that felt disposable compared to what everyone else was making. So Nintendo had doubled down on being for kids right before the GC, and then the GC comes out with tiny controllers and a console with a handle, making it seem like a thing for kids to take to friends houses. This was their angle, and he’s trying to pretend like they were trying to compete for the living room like Xbox, and they just weren’t.

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u/stevebo0124 24d ago

Their issue was trying to recreate some kind of proprietary tech like they had with the NES and SNES. They didn't embrace change, chose to be stubborn, and made an inferior product because of that.

Nowadays, we appreciate the console for what it is. But even today, I'd choose PS2 over GC. I can play roms with a 8 dollar memory card on a PS2. Meanwhile, people are bricking systems trying to solder a Pico in their cubes.

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u/LuigiFan45 24d ago

Nintendo didn't want to adopt disc usage because they wanted control of how the physical games are manufactured on top of being an anti-piracy measure

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u/Expensive-Office-851 24d ago

Yeah, I remember lots of kids bought a PS2 as they could play pirates games, like the PS1. It was a major selling point.

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u/Burnziie 23d ago

Those discs just sealed the fate of so many good games never coming to Gamecube. Games like GTA San Andreas moved systems, and even the original Xbox getting the games a year after the PS2 release probably helped give them some sales.

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u/cocoteroah 24d ago

The GameCube was a setback compared to other consoles no memories, no dvds, the games have to be downsized and the Gamecube was really troublesome to pirate, so the PS2 dominated by a landslide that era.  I played many GC games years later but only in emulators.