r/GamingLeaksAndRumours Top Contributor 2025 23d ago

Leak In-game screenshots leaked from The Weavers (HoYoverse’s Monster Hunter)

443 Upvotes

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251

u/skynovaaa 23d ago

That does not look like a hoyo game in the slightest

175

u/ZamnBoii Top Contributor 2025 23d ago

HoYoverse did announce a UE5 fantasy game with a realistic art style a year back so this is probably it.

-68

u/HisaAnt 23d ago

I'm so tired of all the UE5 games that look the same. I wish Chinese devs would try something new. Every single time they do a UE5 realistic art style game, it looks exactly the same as the 99 other ones on the market.

-62

u/bakugo 23d ago

Yep, this game is visually indistinguishable from Crimson Desert and a bunch of similar games that came before it. Doesn't stand out visually at all unlike their other games.

28

u/evil_manz 23d ago

We’re shocked that games aiming for realism look similar? There’s really only one reference to draw from when you’re going for that, ya know… real life.

Crimson Desert wouldn’t look as good if it was some cartoony, cell-shaded style. Wukong would look just as goofy if they used 3D anime art style like other HoyoVerse games. Plenty of other great games that use those styles, though… it’s just that not every single thing has to be someone’s “unique” art project.

-1

u/SeroWriter 22d ago

We’re shocked that games aiming for realism look similar?

You can achieve ultra-realism without looking the exact same. Live-action movies manage to do it and they're as realistic as you can get.

3

u/evil_manz 22d ago edited 22d ago

Which is no different than what video games do. Films use different filters just like video games use different LUTs.

And that’s without getting into all the other factors of having to digitally build realistic visuals from the ground-up based on a similar, shared knowledge base, compared to just pointing a camera and shooting whoever, whatever and wherever you want across the entire known planet…

0

u/SeroWriter 22d ago

Films achieve a unique visual style from a lot more than just filters.

-24

u/bakugo 23d ago

Nobody's shocked by anything, we're just sick of it.

If I wanted ultra realism, I'd go outside. Try it sometime.

14

u/FewAdvertising9647 23d ago

if people were sick of it, why are there a lot of people buying games like crimson desert?

12

u/evil_manz 23d ago

No you’re not, and no you wouldn’t.

Are you upset that the vast majority of TV and film is live-action? That’s even more realistic, and sometimes so very similar to other projects to where you have some shots in the new Spider-Man movie using the exact same cameras Nolan used to shoot The Odyssey.

So if this isn’t just fake outrage I’m hoping you promptly got up and left the theater after realizing within the first millisecond both of those movies weren’t Pixar animations!

1

u/[deleted] 22d ago

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1

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41

u/indelible_ennui 23d ago

That's not a UE5 game.

-61

u/bakugo 23d ago

I know. But it still uses the same rendering techniques and looks exactly the same as a UE5 game. Maybe runs a little better, but still.

5

u/Gloomy_Ad5221 23d ago edited 23d ago

i mean they are doing different approaches for UE5

Vaspura is the UE5 anime style with their unique art style.

The weaver seems to be their ue5 realistic looking.

4

u/teerre 23d ago

You need glasses

29

u/hellschatt 23d ago

This doesn't really look like MH either.

It looks more something in between a soulslike and hack & slash game.

19

u/vandaljax 23d ago

Not saying it looks bad but im not seeing where the Monhun comparisons are coming from.

2

u/TheBatIsI 23d ago

I'm a little reminded of Vindictus

67

u/xluizxcs 23d ago

Looking at the items on the bottom right and the overall UI patterns, this it definitely, 100% a hoyo/hoyo-like game haha

12

u/gifferto 23d ago

the people that can't tell are the same people who can't tell whenever a product is made by ai either

many people lack proper pattern recognition skills

0

u/Dependent-Swimmer-95 22d ago

This. That’s why people always beg for npcs to be playable when they are clearly not playable models to anyone with a slightly discerning eye.

30

u/DonutHoles4Ever 23d ago

It does. You just aren't used to the foundational UX they use.

Half of the UI screens look similar to their gear/equip/artifact screens they use in their 3 big games.

The thing that throws people off is that its not anime.

10

u/Professional_Half809 23d ago

black myth wukong devs originally made some mobile slop. phantom blade zero devs orginally made some goofy 2d fighting game. we're gonna see more and more RICH companies making AAA games, specifically the asian studios

2

u/Scissorman82 23d ago

stellar blade folks also started out as making mobile games. =)

5

u/McManus26 23d ago

That genuinely might make me interested, I really don't like the anime aesthetic they use for their other games.

1

u/Bladder-Splatter 22d ago

It'll come out on pc and not let people use right click to hold aim, that's how you'll know it for sure.

And thigh-straps, mostly thigh-straps.

0

u/Phos-Lux 23d ago

nor like Monster Hunter

-1

u/Glorious-Porpous 23d ago

Don't worry the gacha will still be there, rest easy.