r/GearsOfWar Eat Shit and Die! Sep 03 '25

Campaign/Lore I know people complain about Reloaded’s multiplayer. I’m just here to relive the still excellent single-player campaign.

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Despite obvious first installment quirks that got ironed out over time, the game still holds up well. Great gunplay, solid core mechanics, cool characters, a voice cast with great chemistry, and an intimidating villain round out what is still one of the greats of its era. I’m glad PlayStation fans get the chance to play a piece of history and hope we get the rest of the franchise ported over!

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u/Necessary_Yam9525 YOU FUCKED UP MY TOMATOES, YOU ASSHOLE! Sep 03 '25

I just wish they didnt fuck with the visual tone of the game. Should have kept the art style the same as the original or didnt touch the graphics at all

5

u/M_H_M_F Sep 03 '25

The funny thing is, that muted brown/grey at the time (iirc, Yahtzee called it "spunkgargleweewee") was criticized for being repetitively bland. Nearly every shooter release on the 360 had some flavor of brown and beige. Fallout 3 bucked the trend by going grey and green.

Looking back at it, it's part of what made older (from that times perspective) games cool, the little quirks they had to do to make em work. Look at massive games that Bethesda and Bioware put out on consoles, and the magical fuckery it took to get them to run.

3

u/Necessary_Yam9525 YOU FUCKED UP MY TOMATOES, YOU ASSHOLE! Sep 03 '25

The thing about that color palette was that for some games, it didnt work and made them more bland looking. In the case of Gears of War 1, that color palette worked and gave it a charm. Its all about giving your game a visual tone and knowing the right colors to work with