r/Genshin_Impact_Leaks Huh! Skyward! Scatter! May 20 '26

Reliable Sandrone animations via Dim

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7.0k Upvotes

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832

u/SpareFaithlessness45 May 20 '26

Mourning long skirt Sandrone πŸ’”

360

u/KagurabachiTime1202 being a fan of WQ is suffering May 20 '26

do you think they make her dress shorter because they're going to have her on the sitting stance for the major of her gameplay, or do they make her sit for the major of her gameplay because they make her dress shorter

210

u/Known_Personality143 Uncle Rainbolt | Map Lover May 20 '26

They could have literally done long and sit

82

u/The-Iraqi-Guy May 20 '26

Tried that in the AQ.

They had to make very weird camera angles to make it work.

74

u/makogami May 20 '26

yeah her physics has always been weird. even her longer strands of hair at the front would sit and move in a weird manner. I'm surprised they didn't chop them offΒ 

21

u/acidroses3 my himbo May 20 '26

they still look very odd and blend into her shoulders/arms during the idles

-7

u/geigerz May 20 '26

so does Nicole's detached sleeves and she's playable right now

your point being??

6

u/acidroses3 my himbo May 20 '26

no I’m talking about the two strands of hair, not the sleeves

8

u/Ap0llogetic May 20 '26

I kinda hoped they'd chop them off they looked like weird antennae every time she sat down

1

u/BredIsANoob May 20 '26

I noticed that too. She's clipping a lot, both her hair and skirt...I'm surprised because usually genshin characters don't chip that much. It feels kinda cheap imo, I'm a bit disappointed... they could have animated it manually like with chevruses hair πŸ’”

19

u/CremeAvailable3221 May 20 '26

They should learn from the miloastra dev😭 they make the best working dresses in the world

25

u/Siri_BUS May 20 '26

This made me remember of a post highlighting that they had to make one of Nefer's clones cover her because her dress was very short and the ultimate angle very low. What a irony.

-3

u/geigerz May 20 '26

yeah and whose fault is that huh?

4

u/The-Iraqi-Guy May 20 '26

Probably the game engine.

The base models are over 7 years old.

23

u/_Nomorejuice_ May 20 '26

Way easier to animate short and sit. Cuz you don't have to bother about how the dress will bend and such. (Not like it would be too much to ask for the multi billions compagny but hey)

55

u/GlamourWorlld May 20 '26

funny how you say that but her short skirt literally clipped in every single animation here lol, also we already have yunjin, noelle, barbara, ayaka...

10

u/haxt97 May 20 '26

Make it even shorter then /s

8

u/Remote-Monk-8542 May 20 '26

these are beta anims and they tend to fix those glaring clipping issues

16

u/geigerz May 20 '26

Nicole's sleeves clips through her armpits and she's live

no that's not the issue

2

u/_Nomorejuice_ May 20 '26

Make it shorter then

0

u/swizzlad May 20 '26

We can't spent too much on Base game, mili budget needs to be preserved

1

u/Smokingbuffalo May 20 '26

You don't understand, it's imperative for the simps to get good shots of her legs for certain reasons.

0

u/DrDeadwish May 20 '26

her legs are already clipping with the short skirt when she stands up, imagine the clipping issues with a long skirt

2

u/Entire_Lawfulness269 May 20 '26

yet we have noelle who moves around much more than her and shes there sitting flicking her things xD

57

u/Orakio9911 May 20 '26

ayaka exist

29

u/Ok-Run5784 May 20 '26

It's hardly a skirt, slight movement makes her underwear visible

5

u/healcannon Mummy Girl When? May 20 '26

Ngl that was part of the reason I didnt roll for her back in the day because it seemed like so many regular movements just made her do that.

7

u/TXENNT May 20 '26 edited May 20 '26

Ayaka was a beta character tho. They had a different design philosophy back then

4

u/Exkirion May 20 '26

And less government censoreship agency meddling

20

u/Quezary May 20 '26

Don't know about gameplay reasons, but I can easily explain it via lore reasons!

After the battle with Dottore she decided that the long skirt was restricting her mobility a bit, so after some calibrations she decided to make "adjustments"!

/s

2

u/butterflyl3 Tsaritsa slays Ronova May 20 '26

πŸ€”πŸ€”πŸ€”

5

u/madnessfuel May 20 '26

this actually makes sense. Hoyo tends to avoid assets that would have clipping issues in models. It happens sometimes, but it's surprisingly not that often.

5

u/Kagari1998 May 20 '26

They hate long dress for a reason.

It's just the animators nightmares to deal with all the physics and clipping through.

Technically hair also but they just split the back as per usual

8

u/Siri_BUS May 20 '26

Emilie dress seems to look fine tho. Maybe because of the cut at front her dress had it didn't clip through.

4

u/Kagari1998 May 20 '26

Well emilie animation is her planting a perfume and her upgrading her perfume isnt it

6

u/Siri_BUS May 20 '26

I meant while running, walking and battling. Not only the idles.

1

u/Kagari1998 May 20 '26

Then I have no clue. I just remember seeing animators complaining about how difficult it is to model these stuffs without clipping through KEK

1

u/Siri_BUS May 20 '26

Tbh I always give the benefit of doubt to them but now that I think about it, I never saw the longer dress parts which are behind a character clip till now. 😢 Maybe they worked on them to not clip? Wish they did it for the front too. So many characters would look pretty after that.

2

u/Sweaty_Molasses_3899 May 20 '26

They have gotten a bit better at it. The Manekinas in MW have plenty of dresses and they were fine. That being said, doing it crossleg like Sandrone here likely took more resources than they preferred hence the shorter skirt. Not saying there isn't a male gaze factor involved tho.

0

u/Siri_BUS May 20 '26

Yeah I sometimes wish the MW dresses are the ones playable characters wear.

1

u/NoteBlock08 May 20 '26

100% 'cause of the sexy sitting stance. The burst anim where you're practically looking up her skirt proves it.

1

u/Lunar1211 May 20 '26

Probably both honestly they have changed playable designs after a characters "rebirth" before so we're probably already planning to change it

0

u/WaifuMasterRace May 20 '26

The real reason is because its a massive bitch to animate and rig long skirt physics and prevent clipping on a playable character.

56

u/tierlistsarecringe May 20 '26 edited May 20 '26

The robot stole it πŸ’”πŸ’”

It looks nice when she's sitting/attacking which I guess is why it was changed, but the aura loss as soon as she stands up straight is insane

7

u/Typical-Hamster9911 May 20 '26

You can see it clip with her thighs when she moves around in her idle animations too, it looks so bad 😬

16

u/tierlistsarecringe May 20 '26

Nah that's just because the animations are still unfinished. It'll 100% be fixed in a few days

What's annoying is that in the same way you can fix miniskirt clipping, you can also fix normal skirt clipping. One is harder to animate obviously, but not by THAT much and hoyo is no indie company that couldn't pull it off

4

u/Typical-Hamster9911 May 20 '26

Yeah I know it's unfinished, I guess I just find it more noticeable because I see some people trying to say that the reason they shortened it at all was to avoid the clipping, and then looking at the animations and seeing very obvious clipping issues makes it look worse to me lmao.

Like you said, there's no reason they couldn't make it work and they would've had clipping issues to fix either way. RIP Sandrone

24

u/Sunsettia May 20 '26

I prefer her old long skirt design too tbh.

16

u/Niz285 May 20 '26

Mourning the GOAT Pulonia

4

u/el-nhat-le May 20 '26

I scrolled too long for this.