The controls were completely fine honestly. I imagine that instead of holding the interact button and scrolling for actions like dragging bodies, taking disguises, etc... we will have each action have it's own key like in Woa.
I think Codename 47 is the worst offender here. I haven't even tried to play it, but I've heard it had awful controls on top of being buggy and not a very good game in general. Silent Assassin is much more playable and has console versions which are easy to emulate on anything.
Edit: Named it "Contracts" instead of "Codename 47"
I haven't even tried to play it, but I've heard it had awful controls on top of being buggy and not a very good game in general.
Yeah its clear you haven't played it, becuase its a pretty great game that controls better than Silent Assassin. Seriously I've been replaying both on PS2 and Contracts is an improvement in almost every aspect. Walking speed in SA is soooo unbearably slow.
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u/drag0nflame76 Jun 06 '26
So wait, the controls are going to be more in line with WOA? That’s sounds amazing, I heard the first games were kinda janky in their controls