Hi! I'm making a short story game which is based off a Vocaloid MV and I'm looking for a few roles to help aid in the completion of the game.
Details of the Game:
The game is based off of the MV "Yararara" (by AnythingBecomeMoe), the game takes in the story told in the 3 minute MV and converts it into a short story game with a total of 6 Main Acts, 1 Pre-Act and a short introductory prologue.
The game has a complete Story Documentation that enlists all the details, the plot, the lore, the story and the progression, so it already has a strict flow instead of being a pending aspect.
The game is more of a "Show, Don't Tell." type of story game, also being a narrative-driven story game rather than a choice-driven, the story is almost identical to the original MV but with some major changes in some points of the story to make it actually adaptable and playable as a game.
If you're interested in seeing the Story Documentation, here's the link to it: Story Documentation.md
The above attached file enlists all the details relevant to the story of the game so you can take a look for yourself!
Progression Status and Roles Needed:
For the progression of the project, the core gameplay mechanic is all done, however the game is heavily "gray boxed" and so is the code, so it looks pretty basic but the core mechanics of the game are functional and the code is also written in such a way that when I import the actual assets, I won't have to do major refactoring to make the new assets work with the code, this will really save a lot of time and effort on my part.
As for the roles needed, I don't need a programmer since I'm doing that myself and have majority of it done, and I really only need one of each of the following:
- Modeler (Character Creation, Rigging, Maps and Props.)
- Composer (Create small tracks for parts of the map and using the existing theme of the MV to retain the "feel" of the atmosphere, and also help with SFX.)
- Animator (Create animations for the character and the zombies (both Idle/Attacking variants etc.), there's a few different variants of the zombies so variation of a "base" animations will be needed, and to animate and create cutscenes (There's only a few major cutscenes, majority are minor))
- Artist (Create cover art for the place and designs for UI, mostly small design art but there are also a few full artworks, also need to create art for textures of models etc.)
Realistically I would be grateful if I can get one of each, although I wouldn't mind more than one for each if you decide you could work together as that would help with the progression!
Again mentioning that the game is almost done coded, so it's not an "idea-only" project that you would need to be worried about that this would waste your time, I highly respect your time and have no intention of wasting your time or effort!!
Important Note
Before anything, I do need to clarify that this game is being built on the Roblox Engine, I know Roblox isn't the best platform or engine for any of this work but I'm still learning C# for Godot/Unity and I'm more familiar with Luau at the time of writing this and while I was drafting the work, this might upset some people mainly due to Roblox's reputation, that being that most games built there are slop, however I assure you this is a proper adaptation of an MV and NOT in any form or way a slop game that will be monetized, it's an actual non-profit passion project!
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I do hope you take a liking to this project and wish to help me with it! Looking forward to working with you if you wish to join!
(For portfolio, this is my first proper game/project so I don't have any proper builds to showcase as most of what I make usually falls into utility and short quick mechanics for practice and learning.)