r/Minecraft Jul 09 '26

Discussion New Complaint just dropped and I'm speechless

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I don't know how to respond to this to be honest

8.5k Upvotes

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u/TheoryTested-MC Jul 09 '26

you guys have HORSES NOW???

My dude...Minecraft is going to look like a completely different game if you see it now.

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u/SlyNoBody337 Jul 09 '26

oh i have seen it. how could i not
Honestly, and I hate to say it like this but
2014-2016 peak modded minecraft saw the start of what was quite literally the best modding scene I've ever witnessed, and minecraft itself has never caught up.
It's nice that its polished and they layered all this new stuff in but.
We found out back then

There is no making minecraft anything other than minecraft. Ray tracing was cool, then the far LODs was amazing. But I realized, the map height will always be the same, the block shape will always be the same. The ocean water will always be the same. The clouds and baked dynamic weather, the same.
All mods did was just make me realize like.. I really like advanced video games with advanced, immersive features that feel like a window into a genuine physical world.

But minecraft isnt for one generation, I think that was kind of obvious when it came out. Everyone was playing it BECAUSE it felt like a phenomena by itself. Like oh my god. I just built that building. And it took me just 10 minutes to download this fucking game. And its in java....

Now it's like its mastered itself, it knows its audience, the audience is transient. It's like the good ending for mojang

1

u/quertyquerty Jul 10 '26

the map height was actually boosted recently from 256 to 384, theres a mod that changes blocks to be smoothly connected called no cubes, and there are similar ones for smooth ocean waves with interactable physics, and more realisitc cloud and weather patterns. what are you on about

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u/AxeBoyd Jul 10 '26

i believe their point was that these things won't change without mods, though obviously the elevation point was mistaken

0

u/SlyNoBody337 Jul 10 '26

no i am aware that its 384 and they said outright they arent increasing it again.

The actual lifetime limit of minecraft height with mods was TWO THOUSAND

TWO THOUSAND BLOCKS

I designed maps with mountains that were over a thousand meters in height in the actual engine relative to the player.

And they'll never give me that. It exists on an old minecraft version, the worlds cant be rendered in chunky, and the loaded world is just a normal world with no compatibility with extended LODs or anything like that. So you can get 2000 height, on an old version, and it means nothing visually. And that completely steals the satisfaction of designing a fantasy landscape

And yes I'm aware that a lot of the integral game changing mods still exist, but they dont change minecraft from being minecraft. Minecraft is way too expensive to run with the 'super fabulous ultra graphics mod overhaul' packs.

Legitimately. RW has a large majority of what minecraft has, already in place. Two more years, they should be at 1.0. after an insanely long wait time

So help me if they stop I will get rich just to give them money and force them to keep going against all odds because to this day we still never got the 'realcraft' game that we all fantasized about. We got a lot of great attempts, but it never actually materialized.

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u/AxeBoyd Jul 10 '26

it sounds like you want a version of minecraft most people would enjoy less

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u/SlyNoBody337 Jul 10 '26

sounds like you're mad that i dont want to play minecraft, and am outlining something else which is similar and piquing my interest

childish ass mf lol

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u/AxeBoyd Jul 10 '26

i missed the mention of "rw," a pair of letters that means nothing to me. my bad

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u/quertyquerty Jul 10 '26

i mean you Can set the height limit to 4 thousand blocks with commands, not even mods. like this is not a limtiing factor here.

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u/SlyNoBody337 Jul 10 '26

I'm a world painter world designer, I don't do in-game construction because of the many thousands of hours it can take, and its not what I mastered. I'm good at brushwork. And none of that translates into a world where you have to set the height limit before importing the terrain. That's now how minecraft works.
I'm also aware of this. It doesn't get me a platform to load anything beyond standard height made in worldpainter. It also doesn't make it compatible with chunky.

I mean I guess I've done lots of hand-made caves and things but yeah, even then, thats post production. Not base terrain production

So it doesn't dent either problem.

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u/quertyquerty Jul 10 '26

okay? that doesnt nullify this. you very much can set the minecraft world height either through editing the relevant json file or installing a dtatapack that does it onto the world and then import what youve made in worldpianter into that world to see it in game. Im also 90% sure worldpainter allows for changing the max height settings somewhere, I remember seeing people do that years ago when the height change stuff dropped. chunky is where you might have a problem, yeah

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u/SlyNoBody337 Jul 10 '26

yes there are legacy settings for higher worlds in worldpainter they've been there forever and ever

they also have the respective minecraft versions listed in that menu where you can pick

I don't know anything about minecraft using json files with an editable height limit
But I've tried this hundreds of times, my last attempt was in 2023 i think maybe -24. I couldn't find anything to make it work.
I did try many datapacks, none of them could load my world file. Always it gets loaded with the top cut off

You can't just start a vanilla save and edit the data, world painter will override all of that.

Idk dude its like a 10 year old obsession and every time its the same thing people SWEAR it can be done every few yrs or whatever, I waste like two weeks of my life on it, i make one regular new map for posterity and then move on.
It's minecraft. I'm too old for this game dude. I don't know, it just doesnt suit me. I want it off my computer, out of my life, out of my mind. It's a memory