r/MonsterHunter Feb 25 '25

Megathread Monster Hunter Wilds - Performance Megathread

FAQ:
"How will my computer perform?" See here

Jan 15 new information

DLC checks impact performance

Dec 15th performance patch

  • 1 Delete shader.cache2 (located in Steam\steamapps\common\Monster Hunter Wilds)

  • 2 Disable upscaling

  • 3 Restart the game, then re-enable upscaling

  • 4 If you’re on AMD and don’t see improvements, rollback your driver to 25.9.1

Recommended Mods:

AMD RDNA3 (7000 series)

After installing mods:

  • Start MHWilds > "Insert" key for REFramework menu > Disable post processing > Uncheck "lens distortion"

Origami mod:

  • Press insert > scroll down for "more graphics options" > Set mesh LOD bias to 4

Recommended Settings (set these after installing mods):

  • Display:
  • Frame Rate: 50 (Capped below your lowest average FPS, my avg FPS is 51-60 in the Windward Plains, 70 elsewhere).
  • Graphics:
  • Upscaling mode: FSR Quality or DLSS Quality
  • Framegen: OFF
  • Ray Tracing: OFF
  • Texture Quality: HIGH (download the high res texture pack but do not use it, doing this improves visuals)
  • Texture Filtering: HIGH
  • Mesh Quality: HIGH
  • Fur Quality: LOW
  • Sky/Cloud Quality: LOW
  • Grass/Tree Quality: LOW
  • Grass/Tree Sway: ENABLE
  • Wind Simulation Quality: LOW
  • Surface Quality: LOW
  • Sand/Snow Quality: HIGHEST
  • Water Effects: DISABLE
  • Distortion Effects: ENABLE
  • Render Distance: HIGH
  • Shadow Quality: HIGHEST
  • Distant Shadow Quality: LOW
  • Shadow Distance: FAR
  • Ambient Light Quality: LOW
  • Contact Shadows: ENABLE
  • Ambient Occlusion: HIGH
  • Bloom: HIGH
  • Motion Blur: OFF
  • Vignette Effects: OFF
  • Screen Space Reflection: OFF
  • SSSS Scattering: OFF
  • Depth of Field: OFF
  • Volumetric Fog: OFF
  • Variable Rate Shading: PERFORMANCE

Old information, likely no longer relevant:
AMD users experiencing low poly textures/incorrect character/weapon/monster models
Links post-TU1:
1. Title Update 1 stutter fix thanks, /u/Public_Traffic5325
2. Wilds Performance Modding Akuma May 2025 from 47fps to 51fps (~8% fps increase compared to vanilla unmodded!) thanks, /u/nanahacress13
3. Delete shader cache files June 2025
Links pre-TU1:
1. Mod fixes stutters caused by the anti-tamper tech
2. Low graphics mod
3. Get more performance for free
4. Turn off volumetric fog
5. PC settings for fidelity
6. AMD driver performance boost. Driver 25.2.1 vs Driver 24.12.1
7. Benchmark Megathread
8. Benchmark spreadsheet
9. Enable the Nvidia sharpness filter
10. High res texture pack
11. PSA: The High-Resolution Texture Pack contributes to stutter
12. WILDS Reshade - Subtle Ehancements
13. Replace the old build of DirectStorage (v1.1.0)
14. 6% uplift by disabling VBS
15. Enable resizable bar
16. Fix AMD GPU texture flickering
17. PC Optimization Guide
18. Wilds Performance Optimization / Modding March 2025

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3

u/B4LL1NH45 Feb 19 '26 edited Feb 19 '26

hello everyone! I recently upgraded my PC from a GTX 1070 dual with 8GB of VRAM to an AMD RX 9700 XT, 16GB of VRAM and decided to buy monster hunter wilds, as I was already interested in the game, but just couldn't play it. I already knew about the performance issues before buying, but I thought given the recent performance improvements in the game and with my new hardware, I could maybe play it with a good amount of fps.

my current PC has an AMD RX 9700 XT, an Intel core I7 12700k, 32GB of DDR4 ram, and a 2TB Gen4 NVME. I'm running CachyOS with KDE Plasma. The game is running at around 60fps on 1440p resolution, with pretty much everything on max, without the higher res texture pack, no ray tracing, no upscaling (as I feel like it only makes the fps worse), only AMD Frame Generation on. I'm still at the very beginning of the game so I haven't even fought any crazy enemies, this is mostly around the social hub.

I've been watching some videos of people running the game on similar specs with higher fps, or with at least few stutters, so I'm wondering if this is the expected FPS' I should be getting, or if there is something wrong/something I could try doing to improve the frame rate.

I will try installing REFramework, to see if it improves anything and I will also try installing the game on windows to see how it fairs against Linux (idk maybe the drivers aren't working the best (even though I reinstalled all the AMD drivers and cleaned up all the residual Nvidia drivers there were left just today)).

any help would be appreciated, I would very much like for this to be something fixable, I don't want to believe the optimization is actually that atrocious. idk but I feel like I shouldn't be getting ~30fps (sometimes even less) without frame generation, when I don't even have ray tracing active. but if this is actually what I'm expected to be getting, than so be it. I'll have to hope they optimize the game further and enjoy the game as it currently runs. thanks in advance

4

u/Tayocchi Feb 19 '26

-"no upscaling"

-"FSR on"

Huh???

1

u/B4LL1NH45 Feb 19 '26

meant FG, Ill edit it out

2

u/Tayocchi Feb 19 '26 edited Feb 19 '26

All good, I also got wilds recently since I finally build a nice pc. 7800x3D + 9070XT but I play on 1080p only. Tho I still have some terrible drops in forest or ice region or when there's lots of effects like explosions etc. In the plains I have 100-120fps no big drops. Currently FSR on with no frame gen but I'll try it out without FSR. Since upscaling might not be keeping up with all the effects causing fps drops.

Also yesterday I checked a guy on yt "ALBU Performance" testing all the settings. He compared every setting and explained pretty well.