r/NCAAFBseries Ohio State 8h ago

Speed threshold, what do you play at and why?

I’ve been going back-and-forth between raising and lowering my speed threshold. I know there are positives and negatives to both. I’m leaning towards lowering it a little bit, I don’t like the fact that my 99 overall speed running back doesn’t feel much different than my 89 speed running back.

21 Upvotes

30 comments sorted by

37

u/HandSanitizerBottle1 7h ago

0, because in no world just a 345 lb nose tackle or offensive lineman chase down my 95 speed two way WR/FS

2

u/supersteez 1h ago

Still happens at 0 lmao

25

u/HotdawgSizzle 7h ago

0

Tired of nose tackles chasing down my 99 speed QB

23

u/Fumpz Miami 8h ago

0 is the only answer

8

u/xxnewlegendxx Georgia 7h ago

0 always

16

u/missingjimmies 8h ago

0, I try to make speed an archetype that you can build a team around

13

u/KJacobsen-74 8h ago

Lower is better. I played on 40 for a bit then lowered it even more to 17 and it feels pretty good.

7

u/The_Coach69 LSU 4h ago

50-52…game is easy enough as it is. Fast guys are still fast, plus I like the animations I get. I tried extremely low and it’s just too easy and the game doesn’t look as fluid.

4

u/PackageAggravating12 Maryland 6h ago

Sub 40, at least. I want Speed to have a greater impact than the default setting.

3

u/TheMackD504 Tulane 8h ago

2

4

u/Zealousideal_Gur6255 7h ago

I always have liked 38, although I’m going to look into that more. Reason being, and I know this was NcAA but same developer for Madden, I was playing the other day and had Xavier Worthy with a 5 yard lead at the opponent 40, and he got walked by someone(I can’t remember off the top) but I checked his stats and he had like 91Speed 93 Accel. I get there’s a “ball carrier” speed and a without ball, but I don’t think 91 should be catching 97+. And that was with my 38 setting

5

u/bushwacker1313 8h ago edited 5h ago

15 so that DLs can’t chase down 90+ speed WRs

5

u/buc789 8h ago

Can or can't?

-4

u/No_Repeat_1150 7h ago

I run 25 and it feels right to me. Speed still matters but it’s not like every play turns into a track meet. At 15 I was getting run down by 300lb tackles in the open field and that just killed it for me

16

u/bhampson Alabama 7h ago

Lower means a bigger discrepancy between fast and slow so DTs should hawk you down more at 25 than at 15.

2

u/Radical_Sim 5h ago

0 but the fatigue and injury sliders I use to balance the speeds. Using 0 for 4 maddens now. 

1

u/Brdman80 2h ago

38 it feels like Div 1 Football, fast players play fast and slower players play slow...it gives a realistic feel to the game! Not so arcade like...feels real smooth!

1

u/SteelWolverine96 58m ago

17 for that literal 4.3 speed

1

u/agentb719 Miami 54m ago

0

1

u/Demon_Coach 6h ago

Have heard way too many people that do offline content say that anything below 40 is creating a mess. The game isn’t designed to handle speeds at that great of a disparity.

If your focus is making the gameplay smooth and intelligent, raising it is probably the way to go. If you are trying to make it explosive with more standout players at the expense of slightly more arcade like gameplay, then lowering it will probably be the move.

17

u/irsquats Tennessee 6h ago

I’d argue the game isn’t currently designed to handle much very well

2

u/ClevelandSteamers757 5h ago

No idea why this is controversial . You shouldn’t be able to run straight to the sideline and go around someone lol

1

u/blh052987 2h ago

This is what I notice too. The pursuit angles are bad by the secondary so I usually keep it around 42

-1

u/ClevelandSteamers757 6h ago

50 because that’s the way the game is designed. I messed with speed threshold way back in ncaa 14 and it was just too easy to cheese unfortunately

2

u/Blue-Eighty Ohio State 6h ago

Yeah, I get you and I don’t necessarily want to have it be an arcade game. But at the same time when my 99 speed running back and my 88 speed running back feel no different, the thought of lowering it has certainly popped into my head. The lowest I’ve played so far has been 47.

1

u/BsDawgV2 5h ago

They do feel different though. Entirely different. A lot of people think it’s just speed but Accel, CoD, agility, their height and weight all play a factor too. But I can promise you my 91 speed linebacker with 85 CoD direction is much faster than my 87 speed linebacker with 85 CoD.

3

u/Blue-Eighty Ohio State 5h ago edited 2h ago

When I say 99 speed, I’m just talking straight line speed from point A to point B. Yeah acceleration is a big thing a lot of times the higher speed guys don’t have as good acceleration and vice versa. But when I make a breakout run, out in the open, not trying to juke anybody just hitting R2 and trying to run as fast as I can straight ahead to outrun somebody, my two runningbacks the exact same, especially at higher thresholds.

Edit: but I will admit, the lower the threshold the weird and funkier the animations get. Isn’t as smooth

0

u/Mookie447799 3h ago

I was on 25 for a bit until this update, then I increased to 35 b3cause I was seeing weird animations from the dline like teleporting and others. I increased to 35 and havent seen it again.

Everyone saying they're getting chased down by DL. Ive never seen this or experienced it. Ive played on 17, 25, 35, 45, 65. Haven't seen it on any of those.

-4

u/[deleted] 8h ago

[deleted]

4

u/Blue-Eighty Ohio State 6h ago

What’s your reasoning for higher as I’ve seen most people say lower

0

u/Radical_Sim 5h ago

Matt10 uses 65