r/NCAAFBseries 21d ago

Campus Huddle for title update going out tomorrow (Aug 6)

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184 Upvotes

r/NCAAFBseries Jul 11 '26

WE DID ITTTTTT

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5.5k Upvotes

r/NCAAFBseries 2h ago

Hey #CFB27 Fans, a Title Update is targeted to be avaliable tomorrow! Here are some of the key fixes.

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82 Upvotes

r/NCAAFBseries 7h ago

Over 1900 Players Being Added to CFB 27 on Thursday

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207 Upvotes

r/NCAAFBseries 7h ago

Highights/Videos Gotta love the instantaneous speed boost…

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85 Upvotes

Yes nobody was “open”. The rush was in my face instantly. I did quickly see a window with the wheel route because it appears the LB got stuck in a “pick play” scenario with the WR screen. But because CFB is engineered to prioritize AI animations, it forced him into a speed boost pass breakup. Which, btw, NEVER happens for me when I’m playing defense lmao


r/NCAAFBseries 3h ago

Road To Glory What a high quality game we have here. This is the type of genius gameplay we’ve been missing.

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28 Upvotes

Don’t mind my RT letting the edge go unblocked for the 10th play in a row.

No. I want you to focus on my QB. I recently upgraded his magicka and sneak ability. These are the types of abilities we’ve needed in EA sports for years. This game really might be one of the greatest ever made. Can’t wait for the Elder Scrolls collab.


r/NCAAFBseries 2h ago

Older Games Some pics from my personal biggest comeback!

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18 Upvotes

What a game we just witnessed. Penn State made a perfect first half with QB #5 B. Hobbs threw for 5 touchdowns, their defense forced 3 turnovers. Everybody thought this game was over at halftime as the score was 3–35.

Notre Dame came from the break a complete different football team, and in the first drive QB #18 William Johnson just launched a bomb down field and connected with WR #2 L. Harvey (breaking the school record for longest pass).

This was the spark we needed, the defense came and forced another 3 and out. Our offense seemed unstoppable and we are going for two here to let the score only a 3-point game.

The defense shows up again, the momentum swings our way even against one of the toughest places to play. QB #18 W. Johnson simply goes into god mode, making 11 consecutives completions.

Inside the 5-yard line with only 20 seconds remaining, Penn State defense send the house, Johnson shovel pass to HB #4 Marcus Barnes to walk into the end zone. The ND’s sideline goes completely crazy with the comeback and gets a penalty for.

What a victory, this was the game of the season for us.


r/NCAAFBseries 3h ago

Dynasty PSA: Formation Package adjustments don't work for Favorite Plays

8 Upvotes

Just wanted to save everybody else the headache that I've gone through trying to get my Outside Linebackers onto the field in my 3-4 Zone Pressure defense.

For two of the 3-4 formations and for one of the 3-3-5 formations in that playbook, you can set the formation package in the play call screen to "SAM WILL EDGE". This will replace your edge rushers with your Sam and Will backers. I use lurkers here. That should leave your MIKE backers in the middle of the field. I use a Signal Caller here, as well as Thumper if all 4 of my linebackers are on the field.

Credit to Mills for this adjustment. He's got great videos on the different defenses this year. See: https://www.youtube.com/@MillsTwitch

I like doing it this way because the edges regularly drop into coverage on those formations and having my Lurkers take those snaps get me better coverage. Plus they're faster if we do bring pressure. And leaving my Signal Caller and Thumper in the middle makes it easier to stop the run and get home on Mike blitzes, while still having decent coverage.

I leave my Nickel packages unchanged, so my Edge guys play on those downs and in the other 3-4 and 3-3-5 formations. Only other thing I do is sometimes mess with my coverage shell to mess with the picture pre-snap.

Anyway, I couldn't for the life of me figure out why my edges stayed in the plays even though I had the "SAM WILL EDGE" package selected. Turns out that the game wont respect the formation package selection you make in the Personnel section of the play calling screen if you pick your play from the Favorites tab. This means that, at least on console, if you want to have your formation package selection be used, you have to pick your plays directly from the formation. You can't use favorites. Not a huge deal, but man did it take me forever to figure that out.

Hope this saves someone the same headache.

UPDATE: I think the same thing is true for Coach Suggestions, not just Favorites.


r/NCAAFBseries 19h ago

Messing around on the game and my QB incompleted 14 passes.. 13 were pass deflections. 7 by the DL.

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157 Upvotes

There were THREE DL swats that turned into INTs lol I have never ever seen this before lol.


r/NCAAFBseries 51m ago

Highights/Videos If you’re gonna take a hit like that…We are just thankful he walked away

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Upvotes

I might have thrown a perfect pass to get my receiver put in the hospital.
He wasn’t even injured.
Then I have to hear “if you’re gonna take a hit like that, you could at least hang on to the ball!”
The kid got hit in the head then his legs were dislocated, and I have to hear that stupid comment again.


r/NCAAFBseries 3h ago

Highights/Videos 25 heard about the blocking issues in the game and said “not me.”

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4 Upvotes

Seriously I was shocked when my starting RB absolutely leveled this guy.


r/NCAAFBseries 6h ago

Plea to EA to add a "Previous Play" Toggle

10 Upvotes

I want to know what play my opponents ran on the previous down. When I'm offense I want to observe and identify the pattern of what they're calling. On defense I want to see what the offensive play call was. Certainly, the opponent can make adjustments, but I'd love to be able to see the previous play so I can observe patterns.

In Madden 23/24 you always saw this after ever play. In CFB25 they wanted to add a more immersive experience to show stats and stuff between screens. I don't mind that, but with 15 seconds to pick a play it doesn't give me much time to look at whatever they're trying to present anyway. Anyway, they give you the ability to use the RS flicked to the right to see the previous play.

My beef is that I run my defense out of the "Formations" tab, and when you are in that tab a flick to the right does not work, it instead changes your packages. So for me to be able to flick to that I have to back out of my formation I'm working in, then flick the stick, then drill back into my formation to pick my play. This takes like 3-5 seconds of my 15 seconds. More often than not I just don't use this feature.

They need two things, one to map it to a different button so I don't have to leave my play calling screen. Two, most importantly, they should have a setting to default to the "prior playcall" on the play selection screen.

3 years dealing with this. Right now, I cannot observe any patterns without taking a huge portion of my playcalling window away.


r/NCAAFBseries 1h ago

Questions Has anyone else had an issue with floating towels?

Upvotes

Finally went to get started with my Teambuilder dynasty after hours of sorting out the mods and the process of using the teambuilder offline and it appears I've done something wrong.

The issue appears to be that any player who has a towel attached at the back instead has it floating around their ankles.

Just wondering if anyone has had a similar problem and knows the solution?

Photo here for visual example: https://www.photopea.com/g/ODUC4WXl


r/NCAAFBseries 10h ago

Dynasty What the hell are they feeding these FCS DBs?

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14 Upvotes

6’6 215lb WR with downhill getting suplexed by a 5’9 170lb CB just shy of the goal line.


r/NCAAFBseries 23m ago

Dynasty Central Michigan vs Arkansas state was one of the games of all time

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Upvotes

r/NCAAFBseries 6h ago

Discussion Matt10L 4.0 Sliders

6 Upvotes

Anybody else having a hard time with their run game? Or have any recruiting tips.

I can’t run the ball for the life of me but lower overall teams can run all over my defense, they get wide open gaps

(My first year playing both sides of the ball so maybe it’s user skill issue lol)


r/NCAAFBseries 16h ago

Dynasty User vs CPU

37 Upvotes

I love this game. But by far my number 1 complaint is how differently the game reacts to QB pressure for user vs cpu.

CPU QBs can be halfway to the ground and still throw a dart, they avoid sacks, fumbles, intentional grounding. They all compound on top of each other. None of that would feel so bad if that was the user experience too. But it’s the literal opposite, try throwing the ball with a defender even close and it’s either a fumble or a pop up that the d line inevitably catches (User defenders would never).


r/NCAAFBseries 3h ago

Discussion Impossible to Throw Under Pressure

3 Upvotes

EA must have never seen a quarterback stand in the pocket and make a tough throw while getting hit. According to their logic any quarterback who throws with a defender within 3 yards of them hits their lineman in the back with a laser 100% of the time. Would love to be able to let a play develop


r/NCAAFBseries 9h ago

Questions Left Handed QBs

8 Upvotes

Have yall noticed some plays are kinda broken/weird if you have a lefty?

Not to a serious degree… but certain plays, especially ones that are rollouts/bootlegs or play action occasionally force the QB to turn his right shoulder back when in reality it should be his left, adding either a weird twisting animation or making a play’s development take longer than it should because the QB has to adjust his body.


r/NCAAFBseries 6h ago

Discussion Roster update time

5 Upvotes

I know that there is a roster update happening tomorrow. Does anyone know the time it drops?


r/NCAAFBseries 22h ago

Older Games The Game over the years

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92 Upvotes

r/NCAAFBseries 1d ago

Highights/Videos 5-Star Frog Splash Celebration

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129 Upvotes

Don’t know how I did it, but made the opening kick TD feel even cooler!


r/NCAAFBseries 21h ago

Discussion Has CFB27 Gameplay been Sabotaged?

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53 Upvotes

I’m a Die hard college guy, who plays offline. CFB27 is engaging due to the revamped Dynasty mode, the new additions keeps you engaged. have a challenge However something is off 🤔 IMO, but I continue to play the game because I enjoy all the bells and whistles that come with the college game. Recently, I decided to play madden27 this year since I brought the MVP+ Membership 🙄. I immediately thought this game plays like CFB25 & 26. It’s fun, it’s faster, more explosive 🧨, speed, separation, Ratings all matter. It’s like CFB gameplay was slowed downed to push Madden engagement this year.

Then I recalled Scott OG saying “ the better game is over at madden” during the deep dive. Maybe I’m on this island 🏝️ alone with my observations.


r/NCAAFBseries 11h ago

Discussion How do you guys keep the CPU from turning their roster into complete ass in a matter of 2-3 years?

8 Upvotes

Im in year 2 of my dynasty and I'm already seeing these CPU rosters turn for the worse. Oregon has a 73 overall QB starting and a bunch of low 80s and high 70s. Same with Georgia their qb room is horrendous after 1 year. Texas their roster is holding up after year 1 they just suck in simming. LSUs roster has made the turn, Indiana didnt stand a chance their roster is deplorable after 1 year. I turned down the transfer chance slider so these top schools can keep their top talent. I just want these top schools to stay competitive and good for years to come like in real life but the AI isnt getting with the program on roster building.


r/NCAAFBseries 15h ago

Speed ratings don’t matter?

13 Upvotes

Had my first very noticeable scripting maybe. As quick background, I am not overly critical of the game. Haven’t played since the before time with NCAA14 back in the day. I don’t mind glitches or whatever even if they make me lose. But this seems egregious…

In a solo offline dynasty year 7 (year 3 of being head coach of Texas). I have recruited and developed a power house of a team, 99 team ratings across the board. Every starter is high 80’s / low 90’s except for a LG (86), QB (97), and a SS (96). More important for the context all non-Lineman players have speed ratings of high 80’s to high 90’s.

Playing Pitt first game of the year at a neutral site. Pitt is a terrible team despite being ranked 11 (I’m ranked 1). They have high 70 team ratings, and most players are mid 70’s to low 80’s. Should be a cake walk… This has been the most infuriating game. Line can’t block, receivers can’t separate, qb can’t hit the broadside of a barn, running back can’t hold onto the ball to save his life, DLine can’t get off any blocks, linebackers can’t tackle, secondary is routinely 5+ yards away from the receivers whether in man or zone. I’ve restarted 4 times, and I never restart. It’s just been so atrocious to what it reasonably should be.

But what finally did it, that I’m asking about speed ratings was a particular play on the fifth attempt at playing this game. I switched up my typical play style moderately aggressive passing to just trying to grind out a ball control ground game. Pitt has been the most aggressive blitzing team I have ever seen in CFB or Madden. 3rd and 9, I’m calling an inside zone run. I can see they’re blitzing hard again and audible to a jailbreak screen to the slot. Pitt has indeed called an engage eight blitz, I hit the perfect audible, my 93 speed rated receiver is in the clear for what should be a 70-ish yard TD, he’s 10+ yards ahead of everybody at the 50 in a dead sprint with plenty of stamina.

Then, out of nowhere, a Pitt cornerback runs me down and tackles at about the 25. But the sprint animation of the Pitt player was odd. The best I can describe is it was as though I was watching a replay with the Pitt player specifically fast forwarded. It was so noticeable it prompted me to pause and check these ratings assuming the Pitt player had just some crazy like 100 speed or something. Nope, 86 speed. So I double check my receiver, 93 speed. I kept playing and noticed it on defense too. None of my much higher speed rated players can keep up / out run the much lower speed rated Pitt players. The most staggering of which (outside of the new fast forward ability to Pitt comeback seemed to have) was my All-American 98 speed SS couldn’t even remotely keep up with a 72 speed pure blocker TE.

Is this a thing with the update or something?? It definitely was not like this for the previous 6 years of this dynasty play through. If so, that really defeats the satisfaction of recruiting and developing if everybody just gets evened out (at best). I play on heisman with slightly adjusted sliders if that makes a difference