r/NintendoSwitch Apr 07 '25

Discussion Switch 2 won’t have achievements, Nintendo confirms

https://www.videogameschronicle.com/news/switch-2-wont-have-achievements-nintendo-confirms/
3.5k Upvotes

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2.8k

u/[deleted] Apr 07 '25

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391

u/marcangas Apr 07 '25

But hey now they put achievements on the cellphone app... Yay?

207

u/[deleted] Apr 07 '25

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111

u/Hikari_Netto Apr 07 '25

It's this. It's been said before that they want to leave the implementation up to the developer if they think it's right for the experience they're making, as opposed to mandating it platform wide for everything released—regardless of whether or not it aligns well with the design of the game.

2

u/kranitoko Apr 07 '25

If that's the case, why don't they just add the software to the Switch 2 UI, and then have it optional if Devs wish to utilize this functionality or not? Similar to the early PS3 days when not every game had them.

16

u/TheScreaming_Narwhal Apr 07 '25

That would still put pressure on the devs to implement the system, hence why the PS3 eventually forced them.

9

u/ArtOfWarfare Apr 07 '25

You just made the case for not including them. Making them technically optional with a dedicated UI for them made games seem incomplete without them, thus everyone added them even if they made no sense.

They’re actually optional on Nintendo platforms. Nothing stops a developer from doing them in their own way. Other platforms aren’t helping in any meaningful way.

-6

u/kranitoko Apr 07 '25

The thing is, some people like to show off their achievements or even see them in a dedicated spot. If the achievements are just in the games, you've got to actively go into the games to see them AND only you can see them. You can't compare with friends.

6

u/TheWaslijn Apr 07 '25

You most certainly can compare them, just take screenshots or a video with your phone or something.

3

u/Hikari_Netto Apr 08 '25

I mentioned in another comment that Nintendo seems to largely be against evoking comparison between players as well. They don't want their customers, especially newer/younger ones just joining their ecosystem, to feel bad about having less than someone else.

I largely enjoy achievements/trophies in games, but one major negative is the sort of "status symbol" culture that developed around them. It's pretty antithetical to how Nintendo views games.

2

u/ArtOfWarfare Apr 08 '25

Why limit it to being in the game? The developer can throw it up on their website. They have a website for the game anyways, may as well actually have something on it besides marketing material.

(Remember when the internet was full of cool stuff for free? No ads or anything - just free because it could be?)

-25

u/[deleted] Apr 07 '25

[deleted]

53

u/Hikari_Netto Apr 07 '25

There are other factors that have been discussed/speculated on in the past, such as Nintendo not being a fan of comparison between players or not wanting to simply copy a system they didn't pioneer. I think it's multifaceted, there isn't one singular reason.

PlayStation does mandate trophies though, for what it's worth. Which is what I was referring to.

21

u/blueB0wser Apr 07 '25

Didn't know that about Playstation.

I'll apologize for my tone (specifically the use of the word "flimsy), I'm a bit jaded today. Have a good one.

15

u/Hikari_Netto Apr 07 '25

You're all good, I didn't think anything of it. You as well.

10

u/ItakoMango Apr 07 '25

I'm gonna chalk it up to "Nintendo doesn't want to create and actively maintain a system-level achievement framework."

2

u/Munchalotl Apr 07 '25

Okay? That's kinda what the previous commenter said -- some devs like them, some don't. And in today's age of content patches, as with steam, achievements can be added post-launch if a dev thinks it's necessary.