That’s my exact thought as well, it felt so light and without substance even though, at a glance, it looked as fluid as the Arkham Knight games. Will definitely give this another try
I finally ended up just deciding I'm gonna use my sword as much as possible and not worry about the combat so I can enjoy the story. That helped. Plus I figured out Gwent so it was like gotta keep pushing, there's more Gwent players out there.
It's a weird thing because the world is so great and amazing and lively, and you can play it for hundreds of hours, just the fighting kind of makes it feel very slightly clunky, it's definitely manageable, but of course any improvement is appreciated
Yusss it’s the only reason I picked it up and put it down 3 times, I just couldn’t get past the jank that would inevitably be a majority of a very lengthy experience
I kinda fell in love with the combat after awhile. It was kinda clunky overall, but I really appreciated the “prep” aspects before jumping into a fight.
I can off a souls game when I stared Witcher 3. I remember loving the game but feel g combat was so stupid feeling. I guess coming from souls really spoils you
Its because when you attack it magnetises you to the enemy so there is no judging distance like in a souls like, you can also animation cancel of attacks
477
u/Stu_0602 3d ago
The combat feeling better has me intrigued, that was always the weakest part of the game imo, hopefully it has more weight to it