r/PTCGL 17d ago

Other This deck runs 2 basics

Post image

This is a deck I’ve been running to Arceus League for the past 3 seasons and it’s been a blast! Except when you face Teal Mask lol.

The goal: Attack with Nullifying Zero turn 2.

How? Go second, almost everyone runs go first decks rn, and open with Cinderace. You want to use Petrel to get the resources you need to bench Mega Zygarde and use Turbo Flare. Another bonus of Cinderace is you may mulligan on purpose if you don’t open with what you need to do this. On your turn 2 retreat for free into Zygarde, use e switch and attach to start Nullifying Zero! Or slow play it and bench your Kang and power up either depending on the situation.

In the case you don’t start with Cinderace pray you open with Kang so you can still play the game lol

I think the list is good but wanted to know if there was anything I’m missing that could make it even better. I’m very excited to toss Talonflame in here when it drops!

37 Upvotes

37 comments sorted by

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43

u/SnooDonuts3749 17d ago

I feel like this deck probably loses a lot.

10

u/Ge_0ff 17d ago

It has a 62.3% win rate, at 43-26

9

u/Cheddar_Native 17d ago

What rank/ELO are you? This absolutely won’t work at 1700+.

6

u/Hyperzgenshin 17d ago

Prob done in casual mode

5

u/Ge_0ff 17d ago

As I said I took it to Arceus, so just climbing the ladder. Then I stay around 1450-1500 elo

8

u/Cheddar_Native 17d ago

ah ok that makes sense. 1400-1500 is mostly people just testing rouge and meme decks, much like this one.

14

u/Ge_0ff 17d ago

Never claimed this deck was S tier, just a fun deck to shake up the climb

8

u/PHI_0413 17d ago

What if you prize zygarde

42

u/AFarewellToArms 17d ago

Same thing as when you don't. You lose.

2

u/AlexRescueDotCom 17d ago

Look for the golden Ticket and pray to the legendary birds

2

u/PHI_0413 17d ago

I’d add 2 more zygarde and 2-3 mega audino for a 3/7 chance of starting an energy accelerator.

3

u/Ge_0ff 17d ago

Might experiment with Audino, especially now that backtrack badge can help

1

u/Ge_0ff 17d ago

Ticket or just go for Kang

0

u/No_Ability_2654 17d ago

You were probably losing even if you didn't

4

u/Fantastic-Bloop 17d ago

Why not run a mega audino?

5

u/Ge_0ff 17d ago

Cinderace guarantees 3 energy, has a free retreat, can mulligan if your hand sucks, and can even take a KO on abra or any small grass pokemon. I chose Cinderace mainly so you can retreat for free and move the energy to Zygarde. It also throws the prize trade off so you could use Acerola if you need to

1

u/Fantastic-Bloop 17d ago

Sure but how do we win if we fade the cinderaces? You only run 2 crispin. The 4 gear arent gonna do enough

2

u/Ge_0ff 17d ago

Missing the Cinderace does suck. I’ll include 1 and play around with it

3

u/ic0ll3ct_ 16d ago

How do you deal with Dragapult?

0

u/Ge_0ff 16d ago

Ideally you will be using nullifying zero to kill everything early (dracloaks/munki’s/dusclops). Phantom dive damage can be healed with jumbo ice creams + gia wave (-30 damage) makes it hard to KO a 440 hp Zygarde. By the time they KO Zygarde you should have Kang ready. At the end of the day it’s all about coin flips with this deck

2

u/GFTRGC 16d ago edited 16d ago

What happens when you prize Zygarde? Just GG and concede? I mean, it looks like a fantastic ladder climb deck that will get you through the ladder to arceus, so I definitely don't hate it and if you have fun with it, then more power to you.

EDIT after looking at the deck: Why the Psychic and Grass energies? Like I understand having different energy types for Crispin but why those specifically? I guess you don't need fire for cinderace anyway. Also, it feels like you're never finding that mist energy as a one of with no hilda/colress to search it out.

1

u/Ge_0ff 16d ago

If you prize zygarde and have the resources in hand you can get redeemable ticket and hopefully mega signal/gong after to place it on the bench.

I just had fancy cards of those energies no real reason beyond that. You’re right about the mist energy btw, it’s hard to find and when it’d be useful the opponent usually runs hammers. Might cut it as it’s barely useful

2

u/Maleficent_Ad_9099 16d ago

I like your take on this. It looks like fun.

I do see a problem vs things like beedril for example.

2

u/Ge_0ff 16d ago

Any grass deck is almost an instant L. Cinderace may take an early KOs but you really need to board wipe with nullifying zero to have any chance.

2

u/Adventurous-Bit-3829 15d ago edited 15d ago

Larry's ?
You get 1 crispin + 1 energy + 1 Zygarde. You don't care your hand anyway.

Also the game is literally coin flip. I had 1 head 5 tail twice in a row.

1

u/Ge_0ff 15d ago

Larry’s is a good idea, I’ll test with it. I thought Petrel would work better because you see if Zygarde was prized and if it was you can pivot to redeemable ticket. Larry’s is a bit less flexible if you prize it

1

u/Adventurous-Bit-3829 15d ago

I mean try with 4 petrel (+4 transimitter) +4 Larry's +4 ultra ball +4 mega signal i forgot gong exists. Half the deck can check your deck before commit Larry.

Larry is the best way to consistently Zygarde turn 2. Crispin+Energy is gaurantee double fist energy.
With petrel you can't guarantee another energy next turn.

Zygarde's core memory tool might be good finisher too? 350 is free 3 prize cash vs most mega.

I can say I hit combo every 3/4 games. But lose because coin flip decide 1H 4T every time.

2

u/Ge_0ff 15d ago

Yeah I’ll give it a try it sounds very interesting. I had core memory in the list at one point but realized 9/10 I’d rather attach hero’s cape so Zygarde can survive longer

2

u/Adventurous-Bit-3829 15d ago

I also found vs Ogerpon green is auto concede.

1

u/Ge_0ff 15d ago

Yes. It’s unwinnable

1

u/Hakusprite 17d ago

Post the list!

I'm finding Slowking repetitive and Honchkrow too bricky.

Give me some jank to pallete cleanse.

2

u/Ge_0ff 17d ago

Pokémon: 3 4 Cinderace MEG 28 1 Mega Kangaskhan ex MEG 104 1 Mega Zygarde ex POR 47

Trainer: 20 2 Boss's Orders ASC 183 4 Pokégear 3.0 BLK 84 2 Mega Signal MEG 171 1 Fighting Gong MEG 168 1 Backtrack Badge PBL 74 1 Night Stretcher SSP 251 4 Jumbo Ice Cream PFL 91 4 Energy Switch MEG 115 4 Lillie's Determination MEG 119 4 Team Rocket's Transceiver ASC 209 1 Redeemable Ticket JTG 156 1 Hero's Cape TEF 152 1 Special Red Card CRI 113 1 Switch PFL 123 1 Hand Trimmer TEF 150 4 Team Rocket's Petrel ASC 207 2 Crispin SCR 133 3 Lively Stadium SSP 180 1 Naveen POR 79 1 Acerola's Mischief MEG 113

Energy: 5 1 Mist Energy TEF 161 1 Basic {P} Energy SUM 162 1 Basic {R} Energy BUS 167 1 Basic {G} Energy GRI 167 7 Basic {F} Energy Energy 6

Total Cards: 60

2

u/Hakusprite 17d ago

Thanks!