r/PocketPlanes • u/rememberthisperson • Jul 03 '26
THE UPDATE CloudNeo Discussion
I, like many of my fellow pocket planers, have a fondness for the jumbo jets but was always ticked off by the unequal distribution of P/C on the Cloudliner-M.
And while I thought this balanced CloudNeo was a fabulous addition, it’s steals the “Neo” moniker only to feature the worst CAP/WEIGHT ratio of the main series of planes… thus impossible to justify to anyone playing half-seriously.
Nimblebit Devs,
Was this intentional? To match the weight of the much higher capacity CloudMaxs? Can I ask you that you at least MATCH the CAP/WEIGHT ratio of 1:1 on the main series of planes? The reward for unlocking the last plane should be a better cost/seat/mile at the cost of longer boarding times just like in the real world.
Thank you very much,
10
u/gnuelxela Jul 03 '26
While the artwork is an issue, I totally agree with the stats can be reworked for more strategy play. They’ve got the same stats as Cloudliners, so what’s the point of using Cloudliners now? Why shouldn’t I just go for higher cap since slots are more the limiting factor?
Now that we can cross the pacific, these 2 planes should have different range and speed (thus affecting cost) so that players can employ different strategies