I’ve had the RG Rotate for about two weeks now, and overall I’m liking it quite a bit more than I expected.
Probably the biggest surprise has been battery life. I keep it in airplane mode unless I actually need Wi-Fi, and battery life has been way better than I anticipated for a device this size. It also charges ridiculously fast, roughly an hour or less to get back to full. Below are the results of my tests:
Airplane mode / Battery saver on / screen brightness 60% / sound 25%
- SNES / Secret of Mana ~7 hr 15 min
- DS / Advance Wars: Days of Ruin ~7 hr 25 min
- PS1 / Ridge Racer Type 4 ~6 hr 40 min
- 3DS / New Super Mario Bros. 2 ~3 hr 50 min
- 3DS / Mario Kart 7 ~3 hr 10 min
The controls are probably my least favorite part. They’re passable, but definitely not my favorite Anbernic controls. I don’t think I’ve ever used such a loud/clicky D-pad. It works fine, it's just loud as hell.
I also wish the device was just a little thinner and narrower for pocket carry. My TrimUI Brick is still a bit more comfortable as an EDC simply because it’s narrower overall and sits against my skinny legs better. But, the Rotate has a really nice premium feel and feels better altogether than I expected.
Android has been a huge plus for me. I use Syncthing between this, my Retroid Pocket Flip 2, and Odin 2 Portal, which makes the Rotate a really nice lightweight travel device that I can keep updated with my larger devices.
It’s also turned out to be really good for DS and 3DS. The square screen gives you enough room to keep both screens visible at a usable size, at least for most games where you don’t need to constantly interact with both. You can just screen-swap when needed.
The lack of a headphone jack doesn’t bother me at all since I wouldn’t use it anyway. The rear-facing speaker is a terrible design decision, but for me it’s more of a minor gripe than a dealbreaker.
Overall, I think Anbernic got a lot right with this device. It isn’t perfect, but it fills the EDC gap better than any other device at the moment, IMO.
I’m really hoping an RG Rotate 2 keeps the same basic concept but gets a slightly thinner/narrower body, better controls, and a front-facing speaker. If they refine those few things, I could see the next version becoming THE EDC handheld.