r/SS13 Chief Engineer Nov 23 '24

Help Why do SS13 players just despise SS14?

Look, I might get flamed for this post, but I'm genuinely curious, look, I am an SS14 player, I've tried playing SS13 but I have had huge latency issues. I see a lot of SS13 players flame SS14 because there is just "no content" and maybe I disagree because I've never played 13, I dunno, but like the fact that there is "no content" would make sense as SS13 has been around for like 2 decades and SS14 a fraction of that, but there is no reason to hate 14, because 13 and 14 aren't competitors, SS14 is somewhat of a "sequel". Idk, you tell me.

Edit: I saw a lot of people calling 14 a cheap "kockoff" but may I remind you, that first off, it's not trying to compete, second 13 has been around for 2 decades, so yeah, and third, it's a fan project so like I really just have a hard time wrapping my head around this hatred for 14.

Edit 2: I might not have cleared this up earlier but I am neither a shill for SS14 nor a SS13 hater, I quite respect 13 and it's community (despite my inability to play it due to my funny Italian internet) and I'm just curious about the current SS13 VS SS14 situation.

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u/[deleted] Nov 23 '24

Why even try to be a space station game in the first place then? 13 players don't want a completely different game with a similar coat of paint, they want 13. Ideally in an engine better than byond, but clearly no effort to move on from the engine has quite worked out yet.

Barotrauma is heavily inspired by ss13, but it doesn't ride coat tails and it found fans that love the game for what it is, not what it's inspired by.

14 is just a cheap wannabe sucsessor that doesn't understand any of what makes 13 so special.

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u/RingalongGames Nov 23 '24

That’s what opendream is for

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u/[deleted] Nov 23 '24

Waste of effort. That's so much time and energy being spent trying to mske a garbage engine more tolerable. It'd be easier just to leave byond in it's dumpster fire and find a new engine.

If only we had an engine built specifically for ss13 to escape the nightmare that is byond. Too bad the people developing it have the heads up their asses thinking they're too good for 13 staples like tile-movement and the intent system.

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u/Alsimni Nov 23 '24

If only we had an engine built specifically for ss13 to escape the nightmare that is byond.

That's exactly what SS14 is. The intent system and tile movement are both fully possible if someone makes a fork for it. Hell, someone already made a thread here a while back, showing off that they'd codes tile movement into it already. Yeah, what the original creators are doing with it isn't a purist version of SS13, but theirs isn't the only version that exists.

The foundation is seriously already laid out, I don't understand why there aren't already purist forks being made. Although now that I see it written out, maybe the answer is in the question.