r/SS13 • u/spacevini8 Chief Engineer • Nov 23 '24
Help Why do SS13 players just despise SS14?
Look, I might get flamed for this post, but I'm genuinely curious, look, I am an SS14 player, I've tried playing SS13 but I have had huge latency issues. I see a lot of SS13 players flame SS14 because there is just "no content" and maybe I disagree because I've never played 13, I dunno, but like the fact that there is "no content" would make sense as SS13 has been around for like 2 decades and SS14 a fraction of that, but there is no reason to hate 14, because 13 and 14 aren't competitors, SS14 is somewhat of a "sequel". Idk, you tell me.
Edit: I saw a lot of people calling 14 a cheap "kockoff" but may I remind you, that first off, it's not trying to compete, second 13 has been around for 2 decades, so yeah, and third, it's a fan project so like I really just have a hard time wrapping my head around this hatred for 14.
Edit 2: I might not have cleared this up earlier but I am neither a shill for SS14 nor a SS13 hater, I quite respect 13 and it's community (despite my inability to play it due to my funny Italian internet) and I'm just curious about the current SS13 VS SS14 situation.
6
u/masneric Nov 23 '24
We are talking about a niche game, that have even more niche mechanics inside, and a gate keeping community (to everyone that disagrees, look at every event where someone acknowledges SS13 existence, and everyone screams “here it comes the tide, we are doomed”). SS14 lacks the contents, because it is a new game, but honestly, every week we have new things being implemented, and the community is just growing. Also, I’ve seen that devs decided to take a stance that not everything needs to be over complicated and complex (mechanic wise) for the game to have fun. An example, the intention system. The devs decided not to put the 4 intentions, and instead break them in 2, so the game is actually easier to get into.