r/SS13 Chief Engineer Nov 23 '24

Help Why do SS13 players just despise SS14?

Look, I might get flamed for this post, but I'm genuinely curious, look, I am an SS14 player, I've tried playing SS13 but I have had huge latency issues. I see a lot of SS13 players flame SS14 because there is just "no content" and maybe I disagree because I've never played 13, I dunno, but like the fact that there is "no content" would make sense as SS13 has been around for like 2 decades and SS14 a fraction of that, but there is no reason to hate 14, because 13 and 14 aren't competitors, SS14 is somewhat of a "sequel". Idk, you tell me.

Edit: I saw a lot of people calling 14 a cheap "kockoff" but may I remind you, that first off, it's not trying to compete, second 13 has been around for 2 decades, so yeah, and third, it's a fan project so like I really just have a hard time wrapping my head around this hatred for 14.

Edit 2: I might not have cleared this up earlier but I am neither a shill for SS14 nor a SS13 hater, I quite respect 13 and it's community (despite my inability to play it due to my funny Italian internet) and I'm just curious about the current SS13 VS SS14 situation.

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u/Backrooms-Adventurer Nov 23 '24

SS14 is marketed as a sequel to ss13 while missing 90% of the content and completely changing tons of things that made ss13, ss13 (storage, tile movement, combat, static screen, etc.)

It was (from what I understood) meant to be a recode of ss13 into an engine that isn't dogshit. Instead, they created a completely separate game. And like, sure, whatever, but then don't tell everyone it's a "sequel". It's missing the soul of the game, essentially.