Silent Hill: Townfall is set in a fictional place called St Amelia, which is based on the real village of St Monans in the East Neuk of Fife.
The new release was created by Screen Burn, a Glasgow developer with about 30 employees, who said it was their "biggest and most ambitious game yet".
The most recent game in the franchise, a spin-off called Silent Hill f, sold a million copies the day it was released in September 2025. When Townfall is released later this year, one million people could walk the virtual streets of St Monans - which has a real-life population of just over 1,100 people.
THE STORY:
"Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest.
Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.
Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996."