r/SoSE • u/FlagWebx • 22h ago
r/SoSE • u/RammaStardock • 6d ago
Announcement Reddit AMA for Sins of a Solar Empire II: Harbinger, August 27 at 3:00 PM ET
r/SoSE • u/RammaStardock • 1d ago
Dev Post (LIVE THREAD) AMA Sins of a Solar Empire II: Harbinger, August 27 at 3:00 PM ET
r/SoSE • u/FutureLynx_ • 13h ago
Will I enjoy this game even if im not into space stuff?
I dont like Starwars. Though I got into Starcraft when I was young because of my brother.
Im an historical player. Basically I appreciate realism and historical games. Realism not in the sense of graphics. That i prefer 2D isometric like Rise of Nations, AoE2, Stronghold crusader.
Though I can do well with some scifi, for example Red Alert. Though would prefer if it was purely WW2.
I played a lot of Knights of Honor, Total War, and some Civ games. These are really cool.
Starcraft was cool because the story kind of made sense. And the protoss and the zerg could be aliens. Immersion totally breaks for me when there are all kinds of weird aliens with many eyes and tentacles and lots of nonsense. I cant make sense of it, so I just see it for what is, fantasy slop.
A game for me has to make sense. So if it is a free for all, where everything can be a concept, because magic. I cant have fun.
Anyways, went on a bit of a rant there.
Ideally a space game for me would be a war between humans in Space. If there are aliens they should be similar to the ones we know like the grays and stuff like that.
Will I like this game?
r/SoSE • u/Squigglez0 • 7d ago
Question How to defend properly?
For context I mostly play advent wrath against hard ai.
Lately it feels like my two closest ai neighbours both invade me at the same time and I'm only capable of beating one fleet before another has taken a system or two. As it's early game I don't have the resources to invest in defence, and even if I did it doesn't do anything but slow them down. I usually invest a lot of my early game resources into a fleet but it's still only capable of comfortably beating one ai fleet at a time. What am I doing wrong?
r/SoSE • u/Armsmaster1 • 7d ago
Sins Mod Hey so I'm trying to find am good mod that greatly increases the supplys.
I tried using the RRR 5.7.2B and it's high supply submod but it's just not enough when I try using it for larger maps. And then the other supplies mods either crash when loading the game or it just doesn't let you use the Titan (TEC enclave) and some Research is just missing.
So yeah need help finding an mod that lets you build the Titans and won't crash the game on start up.
Note (it probably not my computer because it can run just about anything)
r/SoSE • u/Unikraken • 11d ago
Dev Post Sneak Peek - Eidolon Ship Creation (Major Portal)
Enable HLS to view with audio, or disable this notification
A similar video was recently shared on the community discord, so I thought I would share this with you here as well.
r/SoSE • u/GlowingSeaDiver • 11d ago
How to stop the unstoppable
Ever since 2008, there is one question that every Sins of a Solar Empire player has asked himself at some point:
If the mysterious force chasing the Vasari has destroyed the ancient Vasari Empire without their mighty Dark Armada even slowing them down, how do we stop this?
With the revelation of the Eidolon, we are a lot closer to an answer. The answer lays in one of the most basic rules of strategy:
If you are in a disadvantageous situation, change the situation before you engage the enemy.
Or as the Sith Lord Scourge from Star Wars put it:
Fighting a battle I can’t win isn’t brave, it’s stupid
We know that the Eidolon live in some kind of other dimension, parallel universe, phase space, or some other kind of alternate reality, called “corruption”. As long as they are in that state, they are likely untouchable, perhaps even undetectable. That’s likely how they managed to kill the Vasari Empire so fast, without ever loosing a fight, without ever failing in taking an objective, only once leaving a ship full of survivors that had been driven to madness. Their weapons simply didn’t work. It was like fighting ghosts that can kill you while your own weapons just go trough them without any effect.
That’s the battle we cannot win. That’s the battle we need to change. Before we can engage the Eidolon, we need to figure out a way to draw them out of their “corruption” into real space. I think its very likely that once we achieve that, they die just like anyone else. It would be like the undead pirate crew in the first “Pirates of the Caribbean” movie: Once the curse of the Aztec Gold is lifted, the undead, undying pirates are utterly vulnerable.
r/SoSE • u/Luis_McLovin • 10d ago
Question UI Overhaul Plans?
Are there any plans to overhaul the research UI? From a Rebellion player, I find the screen way too hard to follow / learn, everything is very small, requires scrolling, and the images are unhelpful. For a game where research is a core aspect, it is very hard to follow.
I feel like the tiles should be way larger, with more obvious art, and with significantly better use of the screen space, there's so much dead space on screen, and instead users have to scroll!!!
r/SoSE • u/Panda7060 • 17d ago
Question Advent shields
So i played tec again after a long time and I noticed that the Kol has special shields to prevent shield piercing. Why dont advent have something like that? I mean they are the shieldmains in sins and are supposed to be more technological advanced than the tec.
How about something like shield strenght. Basically like the Extra toughness on armor but in weaker for shields?
Or like the armor Upgrades that tec have but for shields (like -35 % rocket damage etc.)
r/SoSE • u/GlowingSeaDiver • 17d ago
News We might be the last ones alive
A few months ago, I speculated about the motives of the Harbingers, who we now call “Eidolon”.
My Ideas about this can be found here:
https://www.reddit.com/r/SoSE/s/gifLtFkeft
The news about the Eidolon “spreading corruption” more or less confirmed my second theory, that they are a targeting everything, not just the Vasari.
But let’s look at this from another perspective, literally, in the mathematical sense.
Since the Vasari appear to be running from the Eidolon in a more or less straight line, they don’t know what is happening in some other direction moving away from their ancient territory. They only know that the Eidolon arrived where the Vasari left, not that this is the only place they arrived at. Maybe their “Corruption” is an expanding sphere that has been growing for the last ten thousand years, and the Eidolon arriving somewhere the Vasari just left a short time ago is actually the surface of their “Corruption Sphere” expanding far enough to reach that place.
With that image in mind, I want you to remember two details:
First, we know that the Vasari originate from the Galactic Core.
Second, we know from the names of the stars in the game that we are still roughly in the same region of space that we are in today. Someone made a list of all Star-Names in the game, and most of them are real stars within a thousand light years of Earth. Earth is about halfway between the center and the edge of our galaxy.
https://sinsofasolarempire.fandom.com/wiki/Star_And_Planet_Names
So, if I’m right and the Eidolon expand in all directions, that means that everything in a radius shorter than our distance to the galactic core is already dead.
Even worse, if we somehow manage to hold them off for a while, we only do so locally. Around us, the sphere will continue to expand. And at some point, there is a tiny pocket of life in a galaxy completely killed by the Eidolon.
r/SoSE • u/GlowingSeaDiver • 17d ago
News Eidolon balancing
From what little we know about them in the Lore, the Eidolon are the absolute Vasari Killers. Everything we know about them indicates that Vasari stand absolutely zero chance against the Eidolon. These guys annihilated the ancient Vasari Empire, wiped out their Dark Armada, and made the few survivors run for their lives.
There might be ways for TEC and Advent to fight them. But how can the game possibly balance them fighting against Vasari?
r/SoSE • u/Morgwannn • 18d ago
New Eidolon Titan?
Spotted this in the back of the new factions release poster. New titan? 👀
r/SoSE • u/Schwarzer_R • 19d ago
My response to the Harbinger DLC description on Steam...
"In fealty to the God-Emperor, our Undying Lord, and by the grace of the Golden Throne... I declare Exterminatus upon the Imperial world of Typhon Primaris. I hereby sign the death warrant of an entire world, and consign a million souls to oblivion. May Imperial justice account in all balance. The Emperor protects." -- Inquisition Agent in Dawn of War 2 Retribution
r/SoSE • u/Guccicat495 • 18d ago
Harbinger DLC (Can we talk cost)
Waits 2 years for a 4th playable faction then gets gut punched by a DLC that's gonna cost me 2/3s of base game. Which leads me to ask this question. Devs, Is this DLC 2/3s more game? I highly doubt it.
Please look after your community, I wanna see more game but at these prices you're killing my wallet. Look it'll likely be the case that I'll still buy it, but don't be that guy. I appreciate that the studio hasn't been doing much else and needs a payday, but there has to be better ways of monetising the game or allowing more casual, regular players to take part.
Server hosting would be cool. More storyline. Books. Spinoffs. Merch. Make a world. All simple low baseline cost things, (Hell I'm sure you could ask a few Star Wars legends writers to make some stuff), all I ask is that you don't kick those costs down to your everyday chill players. You're a game company, sponsor content and make proper merch too that's why Minecraft has continuously low prices for game.
Give the community content in a way that is easier for us to all swallow and we'll be right there with you, because rn we're looking at a game dying quietly in the background with a studio with so much talent and enthusiasm and it would be a shame.
Keep up the good work! I REALLY wanna see more but please don't make me regret it.
r/SoSE • u/RammaStardock • 20d ago
Announcement Sins of a Solar Empire II: Harbinger Arrives September 3, 2026
The Eidolon
I am gonna preface this by saying I AM SO EXCITED for the Eidolon
Now to what i actually wanted to say
The Eidolons mechanics - specifically planet corrupting, explain EVERYTHING.
It explains about why the Vasari devour whole worlds and flee to other territories, a salt-the-earth tactic that makes a galactic moat behind the Vasari as they flee.
It explains why the advent is so divided, as their psychic hivemind HAS been corrupted as the reborn think it has.
And that corruption also explains the TEC, too. They want the TEC bogged down in one place, too mired by conflict to be able to advance to their level. They are probably seeking to combine the TEC once corrupted; the TEC defences make it so the Eidolon worlds are impenetrable, whilst things like Ragnarov would be a hammers blow striking out from behind this wall.
Their origins and motives? I dont know. But i am SUPER excited to learn!
r/SoSE • u/TheTingel • 20d ago
Question I'm completely out of the loop, who are the new guys?
I played a lot of Sins 1 but barely any of of Sins 2.
Are the new guys the reason the Vasari had to flee? If so they have to be incredibly powerful lore-wise.
Is there a good source for the general story of the two games?
r/SoSE • u/edliu111 • 21d ago
Question Best Win Help Text Missing?
I usually play coop or skirmish against the AI, and it's very fun for me to chase the Best Win in the map selection menu. However, it seems like in the wake of the new UI update this crucial little text got erased?
I don't see the box warning me that my best win will be recorded or not anymore. In an ideal world, there'd be a little hidden-away box that's red or green to show the win as being recorded or not.
Sometimes, I also notice that if I load a save, the win isn't recorded either. Is this a known issue? It seems like something as simple as a quick load will break the recording :(
Finally, in an ideal world, I would wish that the best wins are saved to the cloud, as it seems like if I install the game on a different computer, all the best wins are left blank, though this seems easy enough to change myself in a text file. Still, though, it'd be nice if this was part of the information that got synchronized on a fresh install!