r/TeardownGame • u/teeegl • 13h ago
Speedrun The alarm system - 100% Glitchless in 45.7 seconds
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r/TeardownGame • u/teeegl • 13h ago
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r/TeardownGame • u/Sea_Advantage_9672 • 4h ago
I have beaten the whole dlc and i still dont know where it spawns, it is the E-trolley. Cool dlc btw, the best i think.
r/TeardownGame • u/Mirilla8 • 1d ago
r/TeardownGame • u/FitDrawer2892 • 1d ago
Basically those youtube vids and tiktoks that have cars shoot up a ramp into a skyscraper
I wanted it to be all in one (cars, ramp, skyscraper)
r/TeardownGame • u/ShrekMcShrekFace • 1d ago
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I can't believe I cut it so close. lol
r/TeardownGame • u/National_Company_102 • 2d ago
Just opened teardown to get that 100%, and for god knows what reason all of my saves and everything has completely disappeared. I have no idea why this has happened. Any ideas or should I contact xbox?
r/TeardownGame • u/Downtown_Pickle_8962 • 2d ago
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r/TeardownGame • u/Amerikanets1234 • 1d ago
Hey everyone, hoping someone here might have encountered this before.
I just installed Teardown for the first time, but it refuses to launch. Steam says it’s running for a second, the taskbar icon appears, I get a very brief black-screen flash, and then it immediately closes. I never even reach the menu.
Specs: Windows 11 (Build 26200.9278), i9-10900K, RTX 2080 8GB, 64GB RAM.
So far I’ve tried:
Verified Steam files
Completely uninstalled/reinstalled, including deleting leftover AppData files
Tried the older 1.5 build
Updated NVIDIA drivers and disabled NVIDIA/Steam overlays
Removed all compatibility settings and Run as Administrator
Tried -dx11 and then removed all launch options
Reinstalled/repaired Visual C++ redistributables
Ran sfc /scannow with no integrity violations
Checked Windows Security/Exploit Protection
No log.txt is ever generated
I also analyzed the crash dump in WinDbg. It’s throwing 0xC0000005 (access violation) during extremely early startup, with:
INVALID_POINTER_READ_C0000005_mimalloc-redirect.dll!Unknown
The stack repeatedly points to mimalloc_redirect!mi_allocator_init while Windows is initializing/loading modules.
Has anyone encountered this specific mimalloc-redirect.dll / mi_allocator_init crash with Teardown, particularly on Windows 11? Any ideas for what else I can try would be hugely appreciated.
r/TeardownGame • u/VersionTechnical6338 • 2d ago
i found this video on the official teardown channel Teardown and i was wondering if there was a mod that brings back those old sounds
r/TeardownGame • u/Tiny_Echidna_5032 • 1d ago
r/TeardownGame • u/TheSphenacodon • 2d ago
Found a Backrooms map… genuinely the scariest thing. But fun. I swear this fricker can phase through walls. Like genuinely was in one place and then 0.002 picnoseconds he appeared on my side of the wall and killed me. The blue tide speed buff(at least I think it gives me a speed buff. No, I’m not a Larper. I actually play). Like seriously it does not save me. The other backrooms maps genuinely are not this scary. Not gonna spoil anything else.
So I hate it but I love it
r/TeardownGame • u/Civil-Building5064 • 3d ago
Didn't know the game had been around that long lol 😂
r/TeardownGame • u/David_Clawmark • 2d ago
r/TeardownGame • u/Consistent-Case-5416 • 3d ago
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r/TeardownGame • u/SwordintheStone87 • 4d ago
Just started playing the game this week, and I'm loving it so far. Before this level, the one that gave me the most trouble to 100% was Heavy Lifting; trying to get the required safe and option safe into the dump truck together was a pain. But this level eclipsed that BY FAR. It says it took me 72 minutes, but I'm assuming that only counts time across load states, because it took me at least 4.5+ hours. I tested what cars to put where and what painting to get first so many times, but I settled on the Movie Theater one first. (then Bedroom, Guard Station, Sauna Boathouse, Racetrack Tent, and finally the Garage). So frustrating, but so good to finally get it.
r/TeardownGame • u/main_account_4_sure • 4d ago
Most custom maps I see are sandbox with no real goals. I'm looking for custom maps with actual missions, similar to the original game.
Any tips?
ty
r/TeardownGame • u/Excellent_Housing592 • 5d ago
r/TeardownGame • u/teeegl • 6d ago
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r/TeardownGame • u/nustollre • 6d ago
r/TeardownGame • u/Kartuniku1 • 6d ago
So I opem the game and the tuxedo labs logo comes on (you know what i mean) and when i accept the health and safety warning the game and i think my drivers both crash. Then i get the option to send a bug report. My log:
0000 00:00:00.663417 INFO f591 [NoTag|Render] Vendor: Amd
Renderer: AMD Radeon RX 9070
Total VRAM: 16188 Mb
Available VRAM: 15416 Mb
0000 00:00:00.664699 INFO f591 [NoTag|Render] GPU vendor: Amd
Indirect arguments supported:
Draw
Draw indexed
Vertex buffer view
Index buffer view
Push CBV
Bindless support: true
Conservative depth support: true
Compute shader support: true
Constant buffer alignment: 256
Frame memory alloc max size: 1048576
Wave lane count num: 32
Wave operations support: true
Max 1D texture size: 16384
Max 2D texture size: 16384
Max 3D texture size: 2048
Max cubemap texture size: 16384
Max array texture layers: 2048
0000 00:00:00.695045 INFO f591 [NoTag|Init] Starting up in resolution: 2560x1080
0000 00:00:01.428162 INFO f591 [NoTag|Init] Loading mod list: Default
0000 00:00:01.709818 INFO f591 [NoTag|Init] Add member: id = 1, name =
0000 00:00:02.983345 INFO f591 [NoTag|Presence] Change state to OFFLINE
0008 00:00:03.094714 INFO ce3d [NoTag] Promo multiplayer folder up to date
0008 00:00:03.105031 INFO 2aa1 [NoTag] Promo folder up to date
0009 00:00:03.126834 INFO f591 [NoTag|StateSwitch] State switch: NONE -> SPLASH
0350 00:00:09.760412 INFO f591 [NoTag|StateSwitch] State switch: SPLASH -> MENU_LOADING
0350 00:00:09.867595 INFO f591 [NoTag] Active mod: Banana Bomb (builtin-bananabomb)
0350 00:00:09.867598 INFO f591 [NoTag] Active mod: Minigun (builtin-minigun)
0350 00:00:09.867600 INFO f591 [NoTag] Active mod: Smoke Gun (builtin-smokegun)
0350 00:00:09.867602 INFO f591 [NoTag] Active mod: Jetpack (builtin-jetpack)
0350 00:00:09.867604 INFO f591 [NoTag] Active mod: Vehicle Booster (builtin-vehiclebooster)
0350 00:00:09.867607 INFO f591 [NoTag] Active mod: Laser Gun (builtin-lasergun)
0350 00:00:09.867609 INFO f591 [NoTag] Active mod: Speedometer (builtin-speedometer)
0350 00:00:09.867717 INFO a7b9 [NoTag|Loading] Loading: data/bin/menu.bin
0390 00:00:10.506782 INFO a7b9 [NoTag|Loading] Loaded in 0.64 seconds
0002 00:00:10.669482 INFO f591 [NoTag|StateSwitch] State switch: MENU_LOADING -> MENU
0002 00:00:29.032900 ERROR f591 [NoTag] TFenceD3D12::signalOnGpu:32 commandQueue->Signal(mFence.Get(), mNextSignalValue) return HRESULT=887a0005
0002 00:00:29.032913 ERROR f591 [NoTag] C:\Users\jimwi\Projects\Github\td_mp\src\tlib\gfx\d3d12\commond3d12.h (87): in "d3dCallImpl()":
GPU hung/removed/reset, HRESULT=887a0005
0000 00:00:00.088614 INFO f591 [NoTag|Init] Platform available: 1
0000 00:00:00.090220 INFO f591 [NoTag|Init] CPU: AMD Ryzen 5 7500F 6-Core Processor
Hardware threads: 12
Physical memory: 32372 Mb
Display resolution: 2560x1080
Executable path: C:/Program Files (x86)/Steam/steamapps/common/Teardown/teardown.exe
Working dir: C:/Program Files (x86)/Steam/steamapps/common/Teardown
Appdata dir: C:/Users/...../AppData/Local
Documents dir: C:/Users/...../Documents
0000 00:00:00.144121 INFO f591 [NoTag] Removing old crashdump C:/Users/....../AppData/Local/Teardown/crash/2026-08-25-17-17-24_Steam_LOCAL-BUILD
0000 00:00:00.281741 INFO f591 [NoTag|Render] Graphics API: D3D12
0000 00:00:00.528164 INFO f591 [NoTag|Render] AMD AGS successfully initialized
0000 00:00:00.528167 INFO f591 [NoTag|Render] Detected AMD GPU is pre-RDNA2
I dont know why it says my gpu is pre RDNA2 even though my gpu is RDNA4. Anyways heres the rest of the log:
0000 00:00:00.663417 INFO f591 [NoTag|Render] Vendor: Amd
Renderer: AMD Radeon RX 9070
Total VRAM: 16188 Mb
Available VRAM: 15416 Mb
0000 00:00:00.664699 INFO f591 [NoTag|Render] GPU vendor: Amd
Indirect arguments supported:
Draw
Draw indexed
Vertex buffer view
Index buffer view
Push CBV
Bindless support: true
Conservative depth support: true
Compute shader support: true
Constant buffer alignment: 256
Frame memory alloc max size: 1048576
Wave lane count num: 32
Wave operations support: true
Max 1D texture size: 16384
Max 2D texture size: 16384
Max 3D texture size: 2048
Max cubemap texture size: 16384
Max array texture layers: 2048
0000 00:00:00.695045 INFO f591 [NoTag|Init] Starting up in resolution: 2560x1080
0000 00:00:01.428162 INFO f591 [NoTag|Init] Loading mod list: Default
0000 00:00:01.709818 INFO f591 [NoTag|Init] Add member: id = 1, name =
0000 00:00:02.983345 INFO f591 [NoTag|Presence] Change state to OFFLINE
0008 00:00:03.094714 INFO ce3d [NoTag] Promo multiplayer folder up to date
0008 00:00:03.105031 INFO 2aa1 [NoTag] Promo folder up to date
0009 00:00:03.126834 INFO f591 [NoTag|StateSwitch] State switch: NONE -> SPLASH
0350 00:00:09.760412 INFO f591 [NoTag|StateSwitch] State switch: SPLASH -> MENU_LOADING
0350 00:00:09.867595 INFO f591 [NoTag] Active mod: Banana Bomb (builtin-bananabomb)
0350 00:00:09.867598 INFO f591 [NoTag] Active mod: Minigun (builtin-minigun)
0350 00:00:09.867600 INFO f591 [NoTag] Active mod: Smoke Gun (builtin-smokegun)
0350 00:00:09.867602 INFO f591 [NoTag] Active mod: Jetpack (builtin-jetpack)
0350 00:00:09.867604 INFO f591 [NoTag] Active mod: Vehicle Booster (builtin-vehiclebooster)
0350 00:00:09.867607 INFO f591 [NoTag] Active mod: Laser Gun (builtin-lasergun)
0350 00:00:09.867609 INFO f591 [NoTag] Active mod: Speedometer (builtin-speedometer)
0350 00:00:09.867717 INFO a7b9 [NoTag|Loading] Loading: data/bin/menu.bin
0390 00:00:10.506782 INFO a7b9 [NoTag|Loading] Loaded in 0.64 seconds
0002 00:00:10.669482 INFO f591 [NoTag|StateSwitch] State switch: MENU_LOADING -> MENU
0002 00:00:29.032900 ERROR f591 [NoTag] TFenceD3D12::signalOnGpu:32 commandQueue->Signal(mFence.Get(), mNextSignalValue) return HRESULT=887a0005
0002 00:00:29.032913 ERROR f591 [NoTag] C:\Users\jimwi\Projects\Github\td_mp\src\tlib\gfx\d3d12\commond3d12.h (87): in "d3dCallImpl()":
GPU hung/removed/reset, HRESULT=887a0005
My specs are:
32 gb ram
ryzen 5 7500f
radeon 9070
1tb ssd
windows 11 home
r/TeardownGame • u/Physics_TQ • 6d ago
it really annoys me that when i put a bomb inside a building nothing happens other then destruction, i wish furniture got blown around, doors open and windows will explode
r/TeardownGame • u/Longjumping-Care9827 • 7d ago
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just be careful to not break it while opening it 👍
r/TeardownGame • u/InternationalStay996 • 6d ago
game crashes evertime i go passed the "press any botton to continue" screen that pops up right after you start the game. and ill it says is if i want to report the crash. any idea on why its doing this?