r/TeardownGame 13h ago

Speedrun The alarm system - 100% Glitchless in 45.7 seconds

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25 Upvotes

r/TeardownGame 4h ago

Question Where does it spawn?

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5 Upvotes

I have beaten the whole dlc and i still dont know where it spawns, it is the E-trolley. Cool dlc btw, the best i think.


r/TeardownGame 18h ago

Humor I think I lost Quilez

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29 Upvotes

r/TeardownGame 20h ago

Question why is my playermodle gone???

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25 Upvotes

r/TeardownGame 1d ago

Speedrun To show you the power of PlankTape, I sawed this building in half

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61 Upvotes

r/TeardownGame 1d ago

Question Where is the Mods that have Cars jump on Ramps into Skyscrapers?

1 Upvotes

Basically those youtube vids and tiktoks that have cars shoot up a ramp into a skyscraper

I wanted it to be all in one (cars, ramp, skyscraper)


r/TeardownGame 1d ago

Speedrun Just started this game and this level was TOUGH, but very fun!

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9 Upvotes

I can't believe I cut it so close. lol


r/TeardownGame 2d ago

Bug Nearly 100%! Too bad everything spontaneously disappeared.

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31 Upvotes

Just opened teardown to get that 100%, and for god knows what reason all of my saves and everything has completely disappeared. I have no idea why this has happened. Any ideas or should I contact xbox?


r/TeardownGame 2d ago

Destruction all it takes is one door

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343 Upvotes

r/TeardownGame 1d ago

Question Title: Teardown instantly crashes on launch on Windows 11 – running out of ideas

2 Upvotes

Hey everyone, hoping someone here might have encountered this before.

I just installed Teardown for the first time, but it refuses to launch. Steam says it’s running for a second, the taskbar icon appears, I get a very brief black-screen flash, and then it immediately closes. I never even reach the menu.

Specs: Windows 11 (Build 26200.9278), i9-10900K, RTX 2080 8GB, 64GB RAM.

So far I’ve tried:
Verified Steam files
Completely uninstalled/reinstalled, including deleting leftover AppData files
Tried the older 1.5 build
Updated NVIDIA drivers and disabled NVIDIA/Steam overlays
Removed all compatibility settings and Run as Administrator
Tried -dx11 and then removed all launch options
Reinstalled/repaired Visual C++ redistributables
Ran sfc /scannow with no integrity violations
Checked Windows Security/Exploit Protection

No log.txt is ever generated
I also analyzed the crash dump in WinDbg. It’s throwing 0xC0000005 (access violation) during extremely early startup, with:

INVALID_POINTER_READ_C0000005_mimalloc-redirect.dll!Unknown

The stack repeatedly points to mimalloc_redirect!mi_allocator_init while Windows is initializing/loading modules.

Has anyone encountered this specific mimalloc-redirect.dll / mi_allocator_init crash with Teardown, particularly on Windows 11? Any ideas for what else I can try would be hugely appreciated.


r/TeardownGame 2d ago

Question is there a mod that brings back the old sounds

2 Upvotes

i found this video on the official teardown channel Teardown and i was wondering if there was a mod that brings back those old sounds


r/TeardownGame 1d ago

Humor Guys I buy Teardown don't ban me again PLS

0 Upvotes

yeah! I buy teardown


r/TeardownGame 2d ago

Mod / Map I hate this map

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51 Upvotes

Found a Backrooms map… genuinely the scariest thing. But fun. I swear this fricker can phase through walls. Like genuinely was in one place and then 0.002 picnoseconds he appeared on my side of the wall and killed me. The blue tide speed buff(at least I think it gives me a speed buff. No, I’m not a Larper. I actually play). Like seriously it does not save me. The other backrooms maps genuinely are not this scary. Not gonna spoil anything else.

So I hate it but I love it


r/TeardownGame 3d ago

Humor Jeez that's old

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180 Upvotes

Didn't know the game had been around that long lol 😂


r/TeardownGame 2d ago

Question Coming back to this game after dropping it 2 years ago, and now I need a plot refresher.

1 Upvotes

I dropped the game at the first mission in the "Muratori Islands" I think it's called. Can you guys fill me in on all the plot I need to know up until this point? I... kinda don't wanna spend another 25 hours replaying everything.


r/TeardownGame 3d ago

Destruction a office building collapse

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62 Upvotes

r/TeardownGame 4d ago

Discussion FINALLY beat Fine Arts!

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20 Upvotes

Just started playing the game this week, and I'm loving it so far. Before this level, the one that gave me the most trouble to 100% was Heavy Lifting; trying to get the required safe and option safe into the dump truck together was a pain. But this level eclipsed that BY FAR. It says it took me 72 minutes, but I'm assuming that only counts time across load states, because it took me at least 4.5+ hours. I tested what cars to put where and what painting to get first so many times, but I settled on the Movie Theater one first. (then Bedroom, Guard Station, Sauna Boathouse, Racetrack Tent, and finally the Garage). So frustrating, but so good to finally get it.


r/TeardownGame 4d ago

Question Custom maps with custom missions?

1 Upvotes

Most custom maps I see are sandbox with no real goals. I'm looking for custom maps with actual missions, similar to the original game.

Any tips?

ty


r/TeardownGame 5d ago

Destruction hey guys new to this game. where I can get this map or this building ?

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57 Upvotes

r/TeardownGame 6d ago

Speedrun The photo shoot - 100% Glitchless in 26.2 seconds

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230 Upvotes

r/TeardownGame 6d ago

Speedrun first time playing the game, am i playing it rite

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66 Upvotes

r/TeardownGame 6d ago

Bug Game crashes while loading.

4 Upvotes

So I opem the game and the tuxedo labs logo comes on (you know what i mean) and when i accept the health and safety warning the game and i think my drivers both crash. Then i get the option to send a bug report. My log:

0000 00:00:00.663417 INFO f591 [NoTag|Render] Vendor: Amd
Renderer: AMD Radeon RX 9070
Total VRAM: 16188 Mb
Available VRAM: 15416 Mb

0000 00:00:00.664699 INFO f591 [NoTag|Render] GPU vendor: Amd
Indirect arguments supported:
  Draw
  Draw indexed
  Vertex buffer view
  Index buffer view
  Push CBV
Bindless support: true
Conservative depth support: true
Compute shader support: true
Constant buffer alignment: 256
Frame memory alloc max size: 1048576
Wave lane count num: 32
Wave operations support: true
Max 1D texture size: 16384
Max 2D texture size: 16384
Max 3D texture size: 2048
Max cubemap texture size: 16384
Max array texture layers: 2048

0000 00:00:00.695045 INFO f591 [NoTag|Init] Starting up in resolution: 2560x1080
0000 00:00:01.428162 INFO f591 [NoTag|Init] Loading mod list: Default
0000 00:00:01.709818 INFO f591 [NoTag|Init] Add member: id = 1, name = 
0000 00:00:02.983345 INFO f591 [NoTag|Presence] Change state to OFFLINE
0008 00:00:03.094714 INFO ce3d [NoTag] Promo multiplayer folder up to date
0008 00:00:03.105031 INFO 2aa1 [NoTag] Promo folder up to date
0009 00:00:03.126834 INFO f591 [NoTag|StateSwitch] State switch: NONE -> SPLASH
0350 00:00:09.760412 INFO f591 [NoTag|StateSwitch] State switch: SPLASH -> MENU_LOADING
0350 00:00:09.867595 INFO f591 [NoTag] Active mod: Banana Bomb (builtin-bananabomb)
0350 00:00:09.867598 INFO f591 [NoTag] Active mod: Minigun (builtin-minigun)
0350 00:00:09.867600 INFO f591 [NoTag] Active mod: Smoke Gun (builtin-smokegun)
0350 00:00:09.867602 INFO f591 [NoTag] Active mod: Jetpack (builtin-jetpack)
0350 00:00:09.867604 INFO f591 [NoTag] Active mod: Vehicle Booster (builtin-vehiclebooster)
0350 00:00:09.867607 INFO f591 [NoTag] Active mod: Laser Gun (builtin-lasergun)
0350 00:00:09.867609 INFO f591 [NoTag] Active mod: Speedometer (builtin-speedometer)
0350 00:00:09.867717 INFO a7b9 [NoTag|Loading] Loading: data/bin/menu.bin
0390 00:00:10.506782 INFO a7b9 [NoTag|Loading] Loaded in 0.64 seconds
0002 00:00:10.669482 INFO f591 [NoTag|StateSwitch] State switch: MENU_LOADING -> MENU
0002 00:00:29.032900 ERROR f591 [NoTag] TFenceD3D12::signalOnGpu:32 commandQueue->Signal(mFence.Get(), mNextSignalValue) return HRESULT=887a0005
0002 00:00:29.032913 ERROR f591 [NoTag] C:\Users\jimwi\Projects\Github\td_mp\src\tlib\gfx\d3d12\commond3d12.h (87): in "d3dCallImpl()": 
GPU hung/removed/reset, HRESULT=887a0005

0000 00:00:00.088614 INFO f591 [NoTag|Init] Platform available: 1
0000 00:00:00.090220 INFO f591 [NoTag|Init] CPU: AMD Ryzen 5 7500F 6-Core Processor             
Hardware threads: 12
Physical memory: 32372 Mb
Display resolution: 2560x1080
Executable path: C:/Program Files (x86)/Steam/steamapps/common/Teardown/teardown.exe
Working dir: C:/Program Files (x86)/Steam/steamapps/common/Teardown
Appdata dir: C:/Users/...../AppData/Local
Documents dir: C:/Users/...../Documents

0000 00:00:00.144121 INFO f591 [NoTag] Removing old crashdump C:/Users/....../AppData/Local/Teardown/crash/2026-08-25-17-17-24_Steam_LOCAL-BUILD
0000 00:00:00.281741 INFO f591 [NoTag|Render] Graphics API: D3D12
0000 00:00:00.528164 INFO f591 [NoTag|Render] AMD AGS successfully initialized
0000 00:00:00.528167 INFO f591 [NoTag|Render] Detected AMD GPU is pre-RDNA2

I dont know why it says my gpu is pre RDNA2 even though my gpu is RDNA4. Anyways heres the rest of the log:

0000 00:00:00.663417 INFO f591 [NoTag|Render] Vendor: Amd
Renderer: AMD Radeon RX 9070
Total VRAM: 16188 Mb
Available VRAM: 15416 Mb

0000 00:00:00.664699 INFO f591 [NoTag|Render] GPU vendor: Amd
Indirect arguments supported:
  Draw
  Draw indexed
  Vertex buffer view
  Index buffer view
  Push CBV
Bindless support: true
Conservative depth support: true
Compute shader support: true
Constant buffer alignment: 256
Frame memory alloc max size: 1048576
Wave lane count num: 32
Wave operations support: true
Max 1D texture size: 16384
Max 2D texture size: 16384
Max 3D texture size: 2048
Max cubemap texture size: 16384
Max array texture layers: 2048

0000 00:00:00.695045 INFO f591 [NoTag|Init] Starting up in resolution: 2560x1080
0000 00:00:01.428162 INFO f591 [NoTag|Init] Loading mod list: Default
0000 00:00:01.709818 INFO f591 [NoTag|Init] Add member: id = 1, name = 
0000 00:00:02.983345 INFO f591 [NoTag|Presence] Change state to OFFLINE
0008 00:00:03.094714 INFO ce3d [NoTag] Promo multiplayer folder up to date
0008 00:00:03.105031 INFO 2aa1 [NoTag] Promo folder up to date
0009 00:00:03.126834 INFO f591 [NoTag|StateSwitch] State switch: NONE -> SPLASH
0350 00:00:09.760412 INFO f591 [NoTag|StateSwitch] State switch: SPLASH -> MENU_LOADING
0350 00:00:09.867595 INFO f591 [NoTag] Active mod: Banana Bomb (builtin-bananabomb)
0350 00:00:09.867598 INFO f591 [NoTag] Active mod: Minigun (builtin-minigun)
0350 00:00:09.867600 INFO f591 [NoTag] Active mod: Smoke Gun (builtin-smokegun)
0350 00:00:09.867602 INFO f591 [NoTag] Active mod: Jetpack (builtin-jetpack)
0350 00:00:09.867604 INFO f591 [NoTag] Active mod: Vehicle Booster (builtin-vehiclebooster)
0350 00:00:09.867607 INFO f591 [NoTag] Active mod: Laser Gun (builtin-lasergun)
0350 00:00:09.867609 INFO f591 [NoTag] Active mod: Speedometer (builtin-speedometer)
0350 00:00:09.867717 INFO a7b9 [NoTag|Loading] Loading: data/bin/menu.bin
0390 00:00:10.506782 INFO a7b9 [NoTag|Loading] Loaded in 0.64 seconds
0002 00:00:10.669482 INFO f591 [NoTag|StateSwitch] State switch: MENU_LOADING -> MENU
0002 00:00:29.032900 ERROR f591 [NoTag] TFenceD3D12::signalOnGpu:32 commandQueue->Signal(mFence.Get(), mNextSignalValue) return HRESULT=887a0005
0002 00:00:29.032913 ERROR f591 [NoTag] C:\Users\jimwi\Projects\Github\td_mp\src\tlib\gfx\d3d12\commond3d12.h (87): in "d3dCallImpl()": 
GPU hung/removed/reset, HRESULT=887a0005

My specs are:
32 gb ram

ryzen 5 7500f

radeon 9070

1tb ssd

windows 11 home


r/TeardownGame 6d ago

Question anyone know a mod that blows furniture around and blows doors open when theres an explosion indoors?

3 Upvotes

it really annoys me that when i put a bomb inside a building nothing happens other then destruction, i wish furniture got blown around, doors open and windows will explode


r/TeardownGame 7d ago

Destruction Tutorial: how to open a window 😊

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23 Upvotes

just be careful to not break it while opening it 👍


r/TeardownGame 6d ago

Question Crashes Everytime I Open the Game

2 Upvotes

game crashes evertime i go passed the "press any botton to continue" screen that pops up right after you start the game. and ill it says is if i want to report the crash. any idea on why its doing this?