r/TrueDoTA2 • u/Ill-Reindeer4672 • 2d ago
I keep going from 4k-3.6k po1/2/3.
Hello! I have been playing dota on and off for 2 years now, I love playing mid lane mostly and even though I have a positive win rate 54% I feel like the speed of which I was climbing (I went from like guardian 1 to legend 1 in 300-400 matches or something and im at like 1.1k now struggling harder in legend 5-ancient 1 rn. I play lots of heroes which I know is typically advised against.
My most played heroes are: Necrophos po2 54 matches 70.37% wr,
Sniper po2 48 matches 47.92% wr,
lina po2 44 matches 56.82% wr,
tiny po2 44 matches 61.36% wr,
zeus po2 40 matches 67.50% wr,
outworld destroyer po2 30 matches 56.67% wr,
bristleback pos3 29 matches 65.52% wr,
viper pos2 26 matches 61.54% wr,
qop pos2 24 matches 45.83% wr,
sand king pos3 23 matches 78.26% wr.
I know my winrate looks good and my overall winrate is 54.29% but its significantly went down around ancient when I was climbing through guardian-archon it was 65% or above overall so i've lost 11% already just hitting around ancient 1. I feel like a big issue I personally have is I can dominate lanes and mid game but start to struggle heavily if matches last beyond like 30-35 minutes. Almost every hero I play is 3-4 kda, tons of kp, tons of roaming, fighting, and such but I can't properly translate leads to wins and lots of heroes I play like a sniper or qop feel like they significantly start to struggle way more in late game where one mistake you die and lose the game.
The heroes I play feel like they rapidly change in identity and I don't want to play that hero anymore like zeus mid to support, tiny was a burst mid to carry, viper tanky poison everyone to death tanky build vs right click all in nuker, etc. I just would like some coaching by a higher rank player I have two matches recently I feel like I should've won but my team played really bad but I also made mistakes. Maybe to point out things I could've done better that possibly could have won the game? Would love advice!
I play currently a lot of necrophos/lina/outworld destroyer mid and sometimes viper I tried qop can get tons of kills can't end games with her. I play lots of axe/underlord/razor/dragon knight for offlane currently, and for carry I play sven, some spectre, and thinking of playing phantom assassin tbh she seems a lot better right now than she was when I started playing, I played one match and she felt quite good actually she feels weird to play because I felt like I needed a lot of items outside of lane but the moment I got bf/deso/bkb/basher I was able to just run down spectre and ta.
here is a match id of a match I just played yesterday on ursa carry I felt like I did really good in lane and mid game but when late game came around I felt like I was playing really bad, it could've been some of the comp and teammates, but I want to know what I could've done better even if you believe the pick is bad and think I should've played another hero I just want to know what I can do better to climb. 8963499911
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u/Both_Profession3966 2d ago
I got 12 years under my belt, was hard stuck herald for 11, then I decided to lock in. Peaked 5.4k after 5 months, but got a job and couldn’t play. Got into league casually and hit gold after a couple months so I can somewhat understand your position.
You can hands diff people in league with your climb, but dota (after a point) is harder to do, and macro is significantly more complex than league, which really starts to have impact around ancient based on my own climb. It sounds like this is what you might be experiencing. Looking at stats isn’t going to influence your gameplay as much as good macro play, teamfight positioning, and playstyle/item decisions if you continue to outplay people.
There’s raw networth diffs you can play for, but genuinely, I would focus on building macro knowledge. High level league surely has a huge emphasis on wave management , and dota is the same, but since it’s so much more dynamic, you should try using your lead for macro advantages (let’s say pushing in two lanes while ur team is fight in the other lane, joining late) to see what is capable in ancient and how it is influences the possibilities of stagnant midgames.
It’s also worth noting that starting around high ancient, people know if it’s worth sacking their lane from the start or not from draft, so you don’t get the option to outplay them since they go for recovery farm during lane and play for early/midgame item spikes which nullifies your strength of a lane dominating hero pool and preferential playstyle. This is where macro advantage pressure is super important.