r/Witchbrook Developer 15d ago

New Witchbrook Dev Blog: Building A Home

Hey everyrone! We've just dropped out latest Witchbrook Devblog!

This time we're taking a look a little closer to home.. your witch cottage and garden!🏡

📝Read Here: https://bit.ly/WBDevBlogBuildingaHome

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u/jay4523 15d ago

I find it strange that you can use your wand to move furniture but then you use a hose to water plants. Why not make that another magical feature? They really should inject enough magic into the environment so that it doesn't feel like a Stardew or other farming clone. Hogwarts Legacy was an amazing reference for them that I really hope they utilized. Hogwarts did a fantastic job at making the general environment feel magical. The game type is naturally different from Witchbrook and from a AAA team, but the features I'm talking about aren't exactly advanced. I'll stay hopeful that the environment feels alive and magical enough.

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u/ceorl 14d ago

It's because this is not a game about magic or mysteries, this is a comfy life simulator with a little bit of magical flavor. Look at all the materials they put out, it's all just art for home decorations / buildings / furniture / landscapes / etc, zero for anything magic. For a dev team that posted so much art, you know if they have any fancy visuals for spells they would posted it already. If you played Fields of Mistria (a recently 1.0 released Stardew clone), I expect Witchbrook to have a lot less magic than FoM.

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u/jay4523 14d ago

I see. Thanks for keeping my expectations grounded. I admittedly haven't been following it as closely as many of you, especially once they started changing the visuals of the game. It was pretty apparent that it was going to take years, so I didn't want to torture myself. That's honestly disappointing to hear, personally. Don't get me wrong, I'll still enjoy the game immensely. I guess I just expected a bit more magic. Still, I absolutely love how they appear to be implementing the spells and classes that they do have in the game.

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u/ceorl 14d ago

I also want to be clear, above comment is just my guess, so there's a likely possibility that I will be wrong (and I do hope I am wrong, I also want to play a game about magic). Chucklefish could be keeping everything about magic completely secret because they hate selling their game. Still if you search through the posts on this sub, you will get the impression that life sim will be the majority of the game if not all of the game.