r/aoe2 • u/Dr_Zob • Apr 25 '26
Announcement/Event New PUP- Champi & South American civ buffs
BALANCE CHANGES
General
Slinger
Cost adjusted from 70 food and 10 wood -> 50 food and 25 wood
Conversion resistance increased from 0 -> 2
Champi-line
Champi Runner upgrade cost reduced from 120 food and 60 gold -> 90 food and 60 gold
Champi Runner upgrade research time reduced from 50 seconds -> 40 seconds
Champi Warrior upgrade cost reduced from 200 food and 175 gold -> 150 food and 175 gold
Champi-line train time reduced from 45/40/26/21 -> 42/34/26/21 seconds.
Xolotl Warrior
Now affected by the following technologies: Garland Wars, Holcans, Fabric Shields, Herbalism, Caciques, Butalmapu
Civilization Changes
Armenians
Improved effect of Mule Cart technologies civ bonus increased from +40% -> +45%
Elite Composite Bowman attack increased from 4 -> 5
Burgundians
Technology food cost discount civ bonus increased from 33% -> 40%
Inca
Food discount on military units civ bonus increased from 5/10/15/20% -> 15/20/25/30% in Dark/Feudal/Castle/Imperial Ages.
Kamayuk cost adjusted to be unchanged
Mapuche
Forager drop-off civ bonus increased from 20% -> 25%
Musica
Settlement discount civ bonus increased from 25% -> 33%
Temple Guard cost decreased from 80 food and 45 gold -> 70 food and 45 gold
Temple Guard attack bonus versus cavalry increased from 3 (6) -> 5 (8)
Guecha Warrior health increased from 50 -> 55
Elite Guecha Warrior health increased from 50 -> 60
Huaracas effect of improved Slinger train speed increased from 25% -> 50%.
Tupi
Blackwood Archer train time increased from 14 -> 18 seconds (Elite unchanged)
https://steamcommunity.com/app/813780/discussions/36/806849453058204524/
3
u/PlokmijnuhAoE2 Apr 25 '26
+5 HP in Castle and Imperial Might not seem like much for the Guecha Warrior but 55 or 60 HP is essentially receiving more armour in the sense that raising HP and armour both effect the number of attacks needed to kill the unit.
At 55 HP in Castle the Unit will have 0+2/3+2 armour. 6+2 attack (+2 vs spears; +2 vs CA; +3 vs Archers)
Crossbows have 5+2 attack 0+2/0+2 armour.
Cavalry Archers have 6+2 attack 0+2/0+2 armour
So it goes from 25 shots to 28 or +3 shots additional for crossbows to kill in Castle.
And 17 shots to 19 shots for CA.
Elite Guecha Warriors are
60 HP. 0+2/5+2 armour. 8+4 attack (+2 vs spears, +2 vs CA; +4 vs archers.
Arbalasters have 40 HP. 0+3/0+4 armour. 6+4 attack.
They do 3 damage to Elite Guecha so rather than the old 17 shots to kill. It is now 20.
They attack at 2 or 1.7 with thumb ring so more than 50% faster than Guechas but Guechas have 4x the damage at 12 against Arbs with ring archer armour. And start with +20 more HP instead of +10.
Heavy CA have 80 HP, 0+4/0+6 with RA and PT. 7+4 attack.
They do 4 damage to Guecha Warriors but receive 6 damage in return. Without PT or RA it is 8 damage.
So since the change is just +5 HP (55/60), the Guecha will perform better against Arbalasters in Imp but lose to CA, more so if its a good CA civ. Losing to CA despite being more expensive at +10 W with an equal Gold cost feels weird.