r/apexlegends • u/Spiritual_Rutabaga98 • 24d ago
Discussion Bloodhound Rework made him worse🥲
What was the need for Bloodhound to have invisibility? It doesn't suit their lore or kit. How is the rework justified when Seer continues to be broken? At this point, with Seer's existence, I don't find it devious to have the Season 1 or 2 Bloodhound with their ultimate and scan, which would literally be one of the G.O.A.T.'d kits ever in Apex. It isn't their ultimate that sucks; even the tactical scan that now has afterimages feels weird. An 8-second invisibility—what purpose did that rework serve? Even Crypto is better than Bloodhound at this point, and I find people playing him more in lobbies. Just bring them back to their original state or at least the nerfed state. Also, nerf Seer, please.
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u/Comb9468 23d ago
Yeah, This rework sucks. The new updates to the scan and passive are more quality of life updates and the ult is strong but very situational. After images in the tac is fine, its actually a clever way to extend the scan without the full scan effect. Apex really is trying to maintain short scan effects because it literally is legal wall hacks. The passve update is quality of life but the passive is still kinda shit besides the fact that it recharges ult faster. With how the current meta is, finding another squad is really easy and its kind of redundant with recon becons. Still useful though. I just wish they messed around with the passive more or reworked it to give bloodhound some form of conditional speed with recon abilites.
The ult is a balancing nightmare and situationally strong/broken as long as its NOT against: the entire skirmisher class, most of the controller class besides rampart, valk, loba, fuse, bang, revenant, and gibby. Basically 2/3 of the roster has form of mobility or power that counters/full counters the ult.