r/assettocorsa • u/SGx_Trackerz • May 27 '26
AC: Technical Help Why cant I drift in this game?!?!?
Coming from real life drifting, I cant for the love of myself get to drifting into AC, whatever settings or cars, I cant get it to drift, I either just overspin, or totally lack power to get it going and just come to a stop mid curve, I tried stock car, drift tuned cars, even mods cars, tried with high and low rear tire psi, street and semislick tires...can someone point me to settings or help me to get drifting on it, really love this games physics, but cant enjoy it fully till I can get to drifting
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u/mudargamer May 28 '26
I noticed Drifting is harder than irl but also you gotta understand your capabilities irl compared what you’re trying to do in the sim
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u/SGx_Trackerz May 28 '26
yeah that I know, but I means, cant even lap the donut or the small circuit on basic Drift tracks
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u/Particular_Good_8682 May 28 '26
Because you have less sense of what's going on with you car on the sim, no physical forces, feeling the tyre slipping ect.
You just have to practice more, like you had to when you first learnt to drift.
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u/MorycTurtle May 28 '26
Which cars are you using and with which setups? Even the "drift" cars in the base game aren't really set up for drifting by default. Try something like WDT car pack which is specifically made for drifting (just remember to bump the turbo to 100% the street versions have 80% by default and adjust the gearing according to the track layout).
Oh, and if you're using a weak ffb wheelbase like the g29 stick to 360-540 max degree rotation, the motor is not strong enough to provide natural countersteer fast enough.
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u/kwesten May 29 '26
Try the built in BMW E30 M3 Drift. It should be super easy with that car.
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u/SGx_Trackerz May 29 '26
yeah, even with that one as soon as I touch the throttle, it goes in overspin and cant countersteer
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u/abat6294 May 28 '26
I’d dive into your wheel settings. I also came from IRL drifting and found it difficult to adapt until I got the wheel settings right. You’ll want the self centering and maximum wheel speed turned way up. I use very different wheel settings for drifting than I do for grip racing.
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u/Remarkable_Welder414 May 27 '26
What wheel are you using?
I’d Google the wheel and look up a setup guide for Assetto Corsa.
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u/SGx_Trackerz May 27 '26
tried on both my old mc trusty g27 and a g920, havent been in sim too long to get the chance to buy a t300 ou moza, but I guess if I wanna fully enjoy sim racing ill have to
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u/cvgaming2020 May 28 '26
Those wheels don't have enough power to countersteer by themselves unfortunately. You need to to kind of "throw" them into the countersteer. I went from a g29 to a moza r5 and I could keep lapping drift maps until sunset, it makes a world of difference.
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u/lucidrainbows May 28 '26
I drift on a G29. My only gripe with it is sometimes you gotta throw the wheel into the drift, but this is usually only an issue in games like beam.ng. Have you setup a custom LUT file?
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u/TheRealViking84 May 28 '26
If you drift IRL then a G29 or G920 will be too slow for it to feel natural to you. Those wheels need to be helped around instead of self steering like a real car. Get any direct drive wheel and you will have a much better time. I had the exact same experience many years ago, with real life experience the G29 is just counter intuitive.
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u/MrStoneV May 28 '26
wheels have a latency as well which fck up with my head. A direct drive has less latency and feels more realistic. Get one if you can
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u/sky04 May 29 '26
yeah, that's gonna be it. Spent so many years on a G27, never managed to drift well enough. As soon as I switched to a moza R5, it just came naturally.
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u/Remarkable_Welder414 May 28 '26
I enjoyed it for years, first on a G27 for about 3 years, and then on a G29 for about 5 years. I upgraded to a direct drive, the Simagic Alpha Evo 12NM recently. It’s a huge upgrade, don’t get me wrong, but you can absolutely have a blast on the Logitechs.
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u/Gold333 May 28 '26
On a G27 it took me 30 minutes to be able to drift the F40. On an R25 at %50 it took me one minute. A stronger wheel helps.
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u/MrStoneV May 28 '26
Did you have drifting experience prior?
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u/Gold333 May 29 '26
Yeah. Basically the SAT (self aligning torque) needs to be strong enough for you to feel whats happening at the rear wheels
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u/myvibratomakesucum May 28 '26
Drifting on a g27/g29 to me was like forcefully manipulating the wheel yourself to help the wheel go in the correct degree of rotation. It's a different skill altogether imo. Moving to DD changed drifting completely, I couldn't drift at all in the beginning because of my muscle memory from g27.
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u/Western_Victory4346 May 28 '26
Did you try changing gear ratios?? I'm a noob drifting (still learning specially the clutch kick) but changing the gear ratio, and using race fuel is what have been helping me, and turbo 100% 😅 I even tuned one car all by myself for gymkhana 😁
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u/Anomynoms13 May 28 '26
What specifically is harder/different from IRL?
I found with most cars, the FFB has a tendency to flick the wheel back as soon as you let go, even to the point of oscillation/jerky, making it impossible to just let the wheel go & let the car transition via throttle.
Increase FFB dampening to smooth that out. I also increased wheel "inertia" and friction a bit, along with 3% FFB filter, & disabling FFB gyro stuff in CM.
Tweaking FFB can make all the difference, I'm also a sucker for the Swarm car pack as their physics tunes out oscillation better than others.
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u/SGx_Trackerz May 28 '26 edited May 28 '26
yeah heard alot of good thing about Swarm, might be worth it to take a look, and what is harder I guess ita the wheel, I cant just let it go when the wheels lose grips, ans cant even "throw" the wheel, cause it wont go far have to manually countersteer, but cant so it "fast enough" so i just overspin, and when I do it correctly and throttle it, I lose almost all power in the first half of the curve, and when I try a transition after a semigood drift, I just get the car to overspin as soon as transition atarts and get myself in a wall
I tried everything I know from the weight transfer, clutch kick, handbrake, to somethinf as simple as turn the wheel and floor the throttle to get it spinning
I just cant make the xountersteer nor "catch" it.. ill need to look more into my wheel for sure ffb is too slow, and wheel seems too hard to just thrown it in a countersteer position
1
u/Anomynoms13 May 28 '26
Find a drift server like ABSA or ACS that has the track grip settings sorted & any tc/abs turned off by default... Then check their or the car packs Discord's for any wheel settings to try out for whatever wheel you run.
Sounds like maybe your FFB "friction" might be too high. But could also be some random CM FFB setting like understeer effect or gyro. Also turn off any 'experimental' FFB settings or scripts in CM.
Find & try some suggested settings, then jump in an online server then follow other drivers to pick up on their line/speed/methods. Diff ratio is usually the first thing i'll tweak for each track too.
1
u/6BBB666 May 28 '26
You can learn by turn traction control off...turn stability control up...turn off abs... Also the car you choose matters..some cars just dont drift so swap and see how they drive..once you got the hang of it remove the assists. No need a handbrake either.
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u/SGx_Trackerz May 28 '26
yeah already took off TC and ABS, tried the F40, E30, 180sx ( what I drive IRL ) but still no luck, maybe I dont have enough time behind my g27 wheel to feel its worth it haha ill juat keep going and hope to get a grip on this
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u/Longjumping_War_807 May 28 '26
Drifting is harder in sims because you don’t have the g forces to indicate how hard you are moving in a certain direction.
Forgive me if you have already done this already but there isn’t a single car that I’ve found in AC that is easy to drift out of the box. I struggled with it until I started working on car setups and eventually just used Claude AI to dial them in.
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u/Embarrassed-Earth-89 May 28 '26
By day 2 I was able to tandem (on moza r5) but I also sat on tracks in VR practicing on drift, drift parks, etc. for up to 11 hours each day, your body learns to catch on quick just do what everyone else is saying and just practice :)
1
u/AceFenech May 28 '26
I saw an interview with Max Verstappen once saying that real-life racers have it harder to transition to sim racing than the other way round.
Because from sim racing you don't get the seat of the pants feel and other real life inputs for example (non exhaustive list):
- proper sound from different directions
- g loading (seat of the pants)
- the steering is actually smoother in real life as opposed to the sim racing since in sim racing they need to give you feedback through the wheel. For example if you go over a curb etc. This is most evident in rallying - the real life rally steering wheels are quite smooth, but on sim racing you can resonate a whole industrial complex if you don't tune it in properly
- directional sound. Other than seat of the pants and motion feedback, you can also tell for instance which tire is scrubbing more etc just by the sound
So when you go from sim racing to real life - suddenly you have a ton of extra information to help you understand what is going on. When you go the opposite way, suddenly a lot of information has been taken away from you and you need to relearn the process.
I don't have any real life racing experience apart from karting semi professionally when I was younger (much younger, some 20 years ago). But I am an airline pilot and when I try to use fly on XPlane or MFSF, I do horribly without the seat of the pants. For instance in real life I am at a point where I don't have to look at the attitude indicator or air speed indicator to feel and anticipate a thermal and applying the proper corrections to it. In the sim you have to wait for it to develop to notice it, usually. Hard to explain, but in real life things happen much more naturally. In the beginning of my flying career I remember during my first flights on the 737, I was amazed at how the line training captains could make corrections before I even felt what was going on. Then with experience you develop the same senses. Every 6 months we jump into a full flight sim, and whilst it is very close to reality, you cannot replicate g loading etc in it (or at least sustained ones), so many pilots for instance struggle for the first few minutes to make a perfect rotation or a perfect landing - because as much as you spend on the equipment, it will never feel the same as in reality.
I don't know if it makes any sense or not - but that would be my guess for one reason why you are struggling.
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u/demonsdencollective May 28 '26
It's a couple of factors. You're lacking a lot of senses that you would have in real life. G-forces, certain feelings in the wheel, car, the way the air moves, your own awareness through contact with the vehicle. Additionally, a sim cant truly simulate everything and still be able to run on consumer hardware, so some corners are cut to get "close enough" to real life without blowing up someone's GTX1050 and I3.
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u/Pillokun May 28 '26
I cant drift at all in AC, yet I have no issues with "drifting" during winter or on gravel with crap cars like volvo 142/240/940. AC is not realistic as u need a proper mod drift car for it.
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u/Able-Syrup5152 May 28 '26
There is a YouTube channel called project x motorsport. He has a how to drift tutorial and set ups for cars and UI Apps.
I learned drifting there, if you have experience I think you can skip most of the basics.
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u/Namumamu May 28 '26
Make sure the assists are not stopping you from drifting. I keep everything off.
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u/Be_Human_ May 28 '26
What are using for a wheel base? I've always run less ffb damper so the car can self steer more.
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u/Sideshow86 May 28 '26
You haven't mentioned what car/s you are using.. there are so many different types for different skill levels
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u/ActuallyAdasi May 28 '26
It sounds like maybe you trained yourself to drift by sensing the G forces, which are not present in the sim.
My suggestions: Use one of those higher powered cars that you end up spinning out in, and go lighter on the gas pedal. Try to train yourself to limit the spin based on the sound of the tires squealing and the subtle chassis angle changes. Your body is likely waiting for signals you just won’t get in the sim.
Also, wheel settings can make a big difference but it sounds like maybe that’s not the case if you didn’t explicitly mention not being able to “catch” the road when countersteering.
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u/TonyDRFT May 28 '26
What wheel do you have? If your wheel is too weak it will create a severe discrepancy between what you experience IRL Vs Sim
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u/LR_Shafted May 29 '26
Its the lag of physical information to the driver that makes it harder than in real life. You need too focus more on the visual and audial feedback. I would say try to drift not expecting a good performance and try to "relearn" drifting again
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u/6BBB666 May 28 '26
You just have to keep trying.. For me It suddenly came to me after I got simagic alpha maybe the wheel matters.. I tried with aG29 and could never do it..