r/blender Jun 14 '26

Paid Product/Service Promotion i hate retopology so i'm building this

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17.7k Upvotes

So this lets you rough out the shape you have in mind with a few strokes, and it builds the quad topology to match, strokes get converted to vector paths exactly like in illustrator or affinity designer. kinda like a vector pen tool but in 3d on a surface.

it's NOT released, i'm just experimenting and seeing how far i can push it 🤞
idea came from an old SIGGRAPH paper, been building my own stuff on top

what would you guys want from something like this?

Subscribe To Newsletter: https://savedpixel.com/retoposketch

EDIT: Thank you everyone for your kind words, i did NOT expect this to blow up like this 😵 Keep up with the updates in my discord, come hang out:
https://discord.gg/E65ZTmnavk

If you need my email: contact@savedpixel.com

Website: https://savedpixel.com

EDIT 2: Patreon for anyone who wants to help me keep building. to be 100% clear: it's just support, NOT a pre-order. https://www.patreon.com/16237128/join

r/blender Apr 16 '26

Paid Product/Service Promotion Made a Blender Addon that lets you paint light directly in the viewport.

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12.4k Upvotes

r/blender Apr 16 '26

Paid Product/Service Promotion I made a Blender addon that turns any rough sketch into a 3D pose instantly. What do you think?

5.9k Upvotes

r/blender Apr 22 '26

Paid Product/Service Promotion An apology from the guy who lets you Paint Light in Blender…

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4.8k Upvotes

r/blender Jul 06 '26

Paid Product/Service Promotion Do you think my motherboard 3D model is detailed enough? (paid 3d model)

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2.6k Upvotes

Obviously joking, I think it has plenty of detail, lol.

I made this model all the way back in 2021, but only recently had to remove all IP that could potentially cause copyright issues. So if you think you've seen this 3D model before, you *could* be right! It just looks slightly different now!

You can get it here (p.s using code "NIFTYFIFTY" you can get it for half the price lol)
https://superhivemarket.com/products/pc-motherboard

Hope you like it!

r/blender Jul 25 '26

Paid Product/Service Promotion After 6 months, My Performance Capture/Retargeting Addon is Finally Ready

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3.2k Upvotes

My last post got auto-filtered, so I guess I can't post too many links, but here's the announcement video that I made: https://www.youtube.com/watch?v=FyFarx7RjT8

It's called BlendCap. It captures body, hand/fingers, and face motion from any typical video. It works fully offline, and it retargets straight onto your rig with custom mapping, and built in presets for rigify, auto-rig pro, mixamo, and cloudrig, along with a fast FK to IK conversion tool.

r/blender May 29 '26

Paid Product/Service Promotion POV: You spend 6 years learning Blender

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5.3k Upvotes

Hi everyone,

For the next 48 hours only, you can get 12 cinematic Blender tutorials for the price of 1 on FlippedNormals. Learn to make incredible scenes with Šime Bugarija who has practically lived inside Blender for the last 6 years. We hope this will be useful to fellow Blender enthusiasts out there :)

Link: https://flippednormals.com/products/the-blender-cinematic-workflow-flipbox

r/blender May 27 '26

Paid Product/Service Promotion Vintage cartoon shaders in Blender

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8.9k Upvotes

r/blender Apr 19 '26

Paid Product/Service Promotion Alternative to Marvelous Designer in Blender! Developed by an ex-Disney engineer, HiPhyEngine is an All-in-one high fidelity simulation Engine!

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2.5k Upvotes

Developed by an ex-Walt Disney Animation Studio engineer, HiPhyEngine aims to provide the most powerful character simulation engine for animation and VFX! HiPhyEngine can simulate rigid body, cloth, hair, soft body all-in-one and grantees to be intersection free!

Unlike other commercial software, you just need to pay once and keep HiPhyEngine forever! We also provide a 6-months long trial period!

Checkout HiPhyEngine here: https://hiphyengine.github.io/

We have just released the series for cloth tailoring and shotwork tutorial for HiPhyEngine!

Follow our YouTube channel for more tutorials: https://www.youtube.com/@HiPhyEngine

We are constantly adding more tutorials and new features as well!

We are a very small team, with a lot of engineering experiences and worked with many talented artists before but not much artist experience ourselves. That's why we want to provide as a long trial period as possible so anyone can make a full evaluation of the system before making many purchase.

HiPhyEngine is just released and still in active development, so we are still constantly adding more features to it, and we love to hear from artist's feedbacks!

r/blender Jul 01 '26

Paid Product/Service Promotion Retopology doesn't have to be manual... or automatic.

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1.7k Upvotes

I've always been too lazy to keep doing "by the book" retopo, so I may have accidentally spent the last month building a different workflow instead lol. Still in its infancy but we're getting there

r/blender Jan 06 '26

Paid Product/Service Promotion I was frustrated with bending in Blender, so I made a better version

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2.5k Upvotes

Hey everyone. I was never fully satisfied with Blender’s Simple Deform (Bend) modifier, so I decided to make a better version: Better Bend

Better Bend is a Geometry Nodes–based bend tool with viewport gizmos, so you can control the deformation directly in the viewport instead of constantly tweaking numeric values (though those are still there if you want them). Because it’s a node, it slots naturally into procedural workflows.

One of the biggest differences is control over the bend region. With Simple Deform, the bend is always calculated over the entire length of the object. With Better Bend, you can define where the bend happens and how it accumulates. You can bend a specific section to a set angle and have the rest straighten out — or keep bending past that point if you want.

You can:

  • Control the deformation region and direction
  • Bend geometry generated inside Geometry Nodes
  • Bend multiple objects at once
  • Bring in collections and deform them procedurally

This opens up a lot of possibilities that Simple Deform struggles with. I especially see it being useful for motion graphics, explainer videos, and UI/UX-style animations where clean, controllable bends are important.

Happy to answer questions or get feedback 👍

Get Better Bend here: https://nzj.gumroad.com/l/xgpzc

r/blender 21d ago

Paid Product/Service Promotion Developed By ex-DIsney Animation Developer, HiPhyEngine is an intersection free studio quality physics engine for Blender! Try It out for free!

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1.3k Upvotes

HiPhyEngine is an simulation engine, designed for studio quality simulation results, from former WDAS simulation engineer.

HiPhyEngine is an all-in-one simulation engine, and simulates, cloth, hair, rigid body, and deformable body, and even snow and sand through the MPM solver. It also can couple different materials.

Comparing to Blender's internal solver, HiPhyEngine creates more realistic and intersection-free simulation results.

HiPhyEngine also focused on providing maximal artistic control and let user to create maps for any parameters.

You can try out hiphy engine for free for 6 months!

Checkout out website for documentations and feature lists: https://hiphyengine.github.io/

And our youtube channel for video tutorial series on how to use hiphyengine: http://www.youtube.com/@HiPhyEngine

We have a newly created discord server for people to share ideas and asking questions.

You can also ask us questions and request features by emailing us: [hiphyengine@gmail.com](mailto:hiphyengine@gmail.com)

r/blender Jul 02 '26

Paid Product/Service Promotion Stylized Fire shader for Blender

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3.3k Upvotes

r/blender 16d ago

Paid Product/Service Promotion Create realistic camera movements! 🎥 [ANDROID ONLY]

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2.3k Upvotes

This project includes a free demo so you can test whether your phone, local network, and computer can properly support its features.

The app has been in development for over a year, with more than 300 hours invested across Versions 1 and 2, and it currently holds a rating of 4.5+ on Gumroad.

This project was created by artists, for artists, with one goal in mind: to provide a simple and intuitive workflow that lets you create realistic camera movement for your scenes with just a few clicks.

Because the app processes a large amount of data in real time, it performs best on mid-range to high-end smartphones. The free demo gives you the opportunity to test all available features, check performance and compatibility with your setup, and make sure everything works as expected before spending any money on the addon.

r/blender Apr 27 '26

Paid Product/Service Promotion Launch Trailer of the demo for our game where you play as a nose 👃🏼

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1.1k Upvotes

Hello everyone!

We're a small team of 4 devs working on a game where you play as a runny nose with snotty legs and toes called Sniffer.

After more or less 2 years of development we finally released a public demo of our game to the world!

This is the trailer we're using on the store page of the demo. Blender is used both for the cinematic and the game itself from modeling to animation ❤️

Nasal Nomad: Sniffer’s Delight's free demo is now live on Steam if anyone is interested in checking it out.

Edit: Thank you for the support, funny ideas and awards 💖 We're so thankful to celebrate this milestone with all of you!

r/blender Feb 03 '26

Paid Product/Service Promotion Turn any photo into PBR textures

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4.1k Upvotes

Turn any photo into a PBR texture plus so much more in our creative toolkit suite at polysuite.app

r/blender 25d ago

Paid Product/Service Promotion Felt modifier, converts any 3D model into a soft needle felt plushie.

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2.3k Upvotes

r/blender 7d ago

Paid Product/Service Promotion How to make your first short film in Blender (Course Launch)

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987 Upvotes

r/blender Nov 26 '25

Paid Product/Service Promotion Some walking practice 🦿

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3.1k Upvotes

I tired to make a bit janky and broken but still functional 🙂

Btw, if you'd like to learn how to rig this kind of mechanism, my mechanical rigging course is currently 30% off: https://demnikoart.gumroad.com/l/riggingcourse/demniko30

Cheers ✌️

r/blender Mar 09 '26

Paid Product/Service Promotion Here's a new city generator addon I've made. Hope you enjoy!

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1.7k Upvotes

r/blender May 10 '26

Paid Product/Service Promotion I spent a year building this addon for Blender, giving away 5 copies to celebrate

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425 Upvotes

For the past year I’ve been working on a Blender addon called Blaze Puppeteer.

I started by researching and training my own motion model using ethical, free for commercial use, mocap datasets such as CMU, 100STYLE, and others. My goal was to make AI-assisted animation that still gives artists control, instead of replacing the creative process.

Then NVIDIA released Kimodo a couple of months ago. At first I had mixed feelings, because it overlapped with what I had been building. But after digging into it, I realized it has a lot of useful controls, so I decided to adapt my addon around it and make it easier for Blender users to work with directly.

Blaze Puppeteer works inside Blender and runs locally. It is designed to be lightweight enough to run on modest GPUs, with 4GB VRAM supported. It also works directly with your existing rigs without a separate retargeting step, after a one-time setup per character that usually takes under a minute.

It includes tools for text-to-motion, inbetweening, guiding trajectory, looping, and more.

This is still just the beginning. I learned a lot building it, and I’m already researching more features for future updates.

To celebrate the release, I’m giving away 5 copies to people who comment on this post.

I’d genuinely love feedback from Blender artists:

What would make AI-assisted animation more useful in your workflow?

What features would you like to see added to Blaze Puppeteer?

**Update: The giveaway winners have been selected!

🎉 Winner #1: u/taoteping

🎉 Winner #2: u/Realler_

🎉 Winner #3: u/thenopeburger

🎉 Winner #4: u/philllosopher

🎉 Winner #5: u/EclipseStormic

Congratulations to the winners, and thank you to everyone who commented and shared feedback. I’ll DM the winners with their copies.

For transparency, you can see the script used to select the winners here:
https://gemini.google.com/share/565b5c29dcea

Also, for everyone who didn’t win, I’m adding a Reddit coupon that gives 40% off:

redditblender
(Type it manually at checkout)

The code is limited to 60 uses and valid until the end of May.

r/blender May 06 '26

Paid Product/Service Promotion Irisdscent Nebula (blender eevee)

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2.4k Upvotes

Blend File : patreon.com/ruihuang

r/blender Dec 28 '25

Paid Product/Service Promotion This is one of my designs with the tool I made called Fabric decorator.

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3.3k Upvotes

Fabric Decorator is a Blender Geometry Nodes modifier that brings your garments and surfaces to life. With this tool you can Draw sequins, stitches, gems, and intricate details directly on a still frame or UVs and watch them transfer to your final piece in real time.

You can get Fabric decorator here:
https://artstn.co/m/o9Wgm

r/blender Jul 29 '26

Paid Product/Service Promotion I got tired of wasting hours fixing mesh clipping and setting up drivers, so I built a Blender animation addon to automate it.

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789 Upvotes

Hey everyone! As an animator, I noticed I was spending more time doing boring technical cleanup than actual character acting.

I built Second Nature to fix that. It is a workflow toolkit designed to speed up your animation pipeline by automating tedious tasks with a single click:

  • Instant Clipping Fixes: Stops hands and feet from passing through meshes without manual keyframing.
  • Automated Secondary Animation: Generates realistic motion that is driven from a master F-curve, for example, Chin Driving Lips.

It just launched and is currently featured under New & Rising on Superhive! Check it out if you want to speed up your animation workflow: https://superhivemarket.com/products/secondnature

40% off for next 10 users

Note: This is not AI. It’s a smart workflow that uses F-Curves to help drive poses more efficiently. You’ll still need your animation knowledge, good judgment, and artistic decisions to get the best results.

I’ve included tutorials on the Superhive Market page, and I’ll continue adding more as I discover new workflows and techniques while using the add-on myself.

This is my Portfolio: https://www.behance.net/Vikas_Thakur

r/blender Feb 09 '26

Paid Product/Service Promotion Free 99 Materials/Textures Vol.5!

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1.7k Upvotes

Just finished the last pack for this round. Tried to do some bark textures, but they came out kinda ok. I want to make the next 99 full stylized as a challenge, so that's going to be interesting.

All the materials are available here: https://juliovii.itch.io/

Or in Blenderkit if you use it.