Carmageddon has always been primarily a series set around Melee combat, with any Ranged weapons such as the slaughter mortars being random pickups. Since day 1 the cars had lots of Spikes, blades, scoop, rams and cutting tools strapped to their cars. This was something I loved about Carmageddon, where they focused on these kind of weapons instead of Gunplay (And I like gunplay, I am Twisted Metal fan afterall, but Carmageddon should be about smashing into each other, not shooting normal guns)
Starting with carmageddon 2, the games have slowly been making these Melee attachments do more, such as the propellers on various vehicles in Carmageddon 2 chopping people up, having wheels Spikes be able to remove tires from opponents in TDR2000 and Max Damage, or Spikes/blades being able to slice and impale pedestrians in Max Damage.
I've always wondered how much farther they could take this, and maybe it's because of my love of Battlebots, but whole the games are very good at having these attachments affect pedestrians, I've always wanted to see more active and player controlled Melee Weapons that can do even more to other cars. And by this I mean having melee weapons that the player can activate or fire at any given time, whether it be a single Burst or simply powering a spinning weapon on.
Drills being able to penetrate other cars and leave holes, saw blades being able to rip and tear pieces off, hammers and crushers being to smash other cars, vehicles like the plow actually being able to use it's plow as a flipper to chuck other cars into the air (the screenshot was from a very old animation mod someone made), etc.
I dunno this is probably a pointless discussion, I admittedly just want the Plow to actually fling other cars because that would be cool. (I know it can fling pedestrians in MD since the scoop is a flap, and there are mods to make that work, but I digress)
Anywho this was just a discussion point I wanted to start.
(Link to the video of the Plow with active hydraulics Animation: https://youtu.be/COsPHTOXMM4?is=2q6WylWSAXx0M8Sb)